kts
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9f32631fe5
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Added rolls test program. This reads rolls.tsc in and attempts to do some basic attack/defend rolls for Tiles. Also added the basic structure for the VM function precompiler. Next modification will likely be converting the current VM precompiling code into using a buffer rather than reading from the file handle directly. This will allow for forward reading of characters in addition to backwards, thereby allowing for easier expression parsing (at least towards what I am conceiving of it thus far).
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2014-05-17 16:28:24 -07:00 |
kts
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22a8e518e1
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Cleaned up and organized vm_compile.c/.h - will add expression parsing and dynamic memory management within the vm soon
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2014-04-28 19:59:46 -07:00 |
kts
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722ceb5747
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Reorganized the project root, deleted unnecessary files, moved data.c/.h, fio.c/.h, llist.c/.h into common and old code into old/ directory. All modules will now reside on the modules/ directory.
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2014-03-10 12:41:49 -07:00 |
kts
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bbcd6cd0aa
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More stuff added - how nondescript. In particular, data.c/.h now includes a function for loading in a .tsc, or timesynk configuration file, into a Table. This adheres to the information regarding the timesynk Configuration Syntax on the wiki. This feature has been implemented in the engine, as video width, height, and other similar options are loaded from the settings.tsc file relative to the engine. Also added a modules directory with a basic skeleton for the Xibalba module.
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2014-03-02 22:10:49 -08:00 |