kts
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c6efd2245b
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Made some changes for the timer to work on OS X. It is likely unoptimized, but more research will be done. Also, for some unknown reason, the OpenGL renderer now runs slower than the terrible software renderer (in OS X). No clue why as of yet.
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2014-02-25 03:31:27 -08:00 |
kts
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9b5a1ed4b3
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Added rendering code for sprite and fonts, made a pretty bad high precision timer - while being higher precision than SDL_GetTicks, it has a few problems that I must sort out. Also need to make it crossplatform.
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2014-02-25 02:45:10 -08:00 |