#ifndef STATE_MENU #define STATE_MENU #include "ts_event.h" #include "ui/elements.h" #include "globals.h" #include "interfaces.h" void initMenuState(); void freeMenuState(); void handleMenuState(struct TSEvent event); void handleMenuKeyInput(struct TSEvent_Keyboard key_event); void processMenuState(int delta); /* state variables */ struct ElementList *s_menu_elements; #endif