[Project] FileName=timesynk-sdl.dev Name=timesynk-sdl Type=0 Ver=2 ObjFiles= Includes=..\..\SDL-1.2.15\include Libs=..\..\SDL-1.2.15\lib PrivateResource= ResourceIncludes= MakeIncludes= Compiler= CppCompiler= Linker=-lsdl -lSDLmain_@@_ IsCpp=0 Icon= ExeOutput= ObjectOutput= LogOutput= LogOutputEnabled=0 OverrideOutput=0 OverrideOutputName=timesynk-sdl.exe HostApplication= UseCustomMakefile=0 CustomMakefile= CommandLine= Folders=interface,net IncludeVersionInfo=0 SupportXPThemes=0 CompilerSet=0 CompilerSettings=0000000000000000000000000 UnitCount=11 [VersionInfo] Major=1 Minor=0 Release=0 Build=0 LanguageID=1033 CharsetID=1252 CompanyName= FileVersion=1.0.0.0 FileDescription=Developed using the Dev-C++ IDE InternalName= LegalCopyright= LegalTrademarks= OriginalFilename= ProductName= ProductVersion=1.0.0.0 AutoIncBuildNr=0 SyncProduct=1 [Unit1] FileName=..\common.h CompileCpp=0 Folder=timesynk-sdl Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit2] FileName=..\main.c CompileCpp=0 Folder=timesynk-sdl Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit3] FileName=..\main.h CompileCpp=0 Folder=timesynk-sdl Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit4] FileName=..\stubs.h CompileCpp=0 Folder=timesynk-sdl Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit5] FileName=..\interface\sdl.c CompileCpp=0 Folder=interface Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit6] FileName=..\interface\sdl.h CompileCpp=0 Folder=interface Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit7] FileName=..\net\sockets.c CompileCpp=0 Folder=net Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit8] FileName=..\game.c CompileCpp=0 Folder=timesynk-sdl Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit9] FileName=..\game.h CompileCpp=0 Folder=timesynk-sdl Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit10] FileName=..\player.c CompileCpp=0 Folder=timesynk-sdl Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit11] FileName=..\player.h CompileCpp=0 Folder=timesynk-sdl Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=