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timesynk
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2e48e2e1fa
timesynk
/
interface
History
kts
b3a3831cd2
Added EquipTile/EQUIP. This distinguishes equipable items such as weapons, armour, rings, etc., from non-equipables such as keys and the like.
2013-11-27 18:31:49 -08:00
..
curses.c
Added EquipTile/EQUIP. This distinguishes equipable items such as weapons, armour, rings, etc., from non-equipables such as keys and the like.
2013-11-27 18:31:49 -08:00
curses.h
Added much code for the foundation of the netcode. Server automatically starts on port 31337 and runs as a separate thread in the SDL client. This TCP server functions as a basic echo server and can be connected to thru telnet or by typing 'connect 127.0.0.1 31337' in timesynk's console. Once connected, the echo functionality can be tested by using console command 'send my message goes here'. Somewhat buggy and crashses on occasion - suspected cause is consoleLog()ing a string that is not properly nul terminated, resulting in reading memory out of bounds. Curses client does not run the server properly at the moment, probably due to using select on server, clients, and stdin when combined with ncurses - will look into this later.
2013-11-06 23:40:19 -08:00
sdl.c
Added EquipTile/EQUIP. This distinguishes equipable items such as weapons, armour, rings, etc., from non-equipables such as keys and the like.
2013-11-27 18:31:49 -08:00
sdl.h
Added EquipTile/EQUIP. This distinguishes equipable items such as weapons, armour, rings, etc., from non-equipables such as keys and the like.
2013-11-27 18:31:49 -08:00