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kts 42de0d491c Fixed up potential bugs and warnings revealed by clang. 2014-04-29 13:08:08 -07:00
common Precompiler now adds Variables to a pc_Variable Table. Additional precompilation error checking implemented. TablePair now uses a T_POINTER type. If this data type is used, the memory pointed to is _not_ freed when the TablePair or its parent Table is freed. The developer must remember to free this data type manually when it is used. 2014-04-15 11:18:52 -07:00
devcpp Windows PTime now uses native (non-SDL) millisecond precision for acquiring and delaying time. 2014-04-03 19:54:29 -07:00
engine Fixed up potential bugs and warnings revealed by clang. 2014-04-29 13:08:08 -07:00
modules More added to the precompiler. To be done is function parameter word parsing into vm_pc_Variable Tables as well as the bulk of source to operation precompilation. 2014-04-25 12:53:31 -07:00
old Reorganized the project root, deleted unnecessary files, moved data.c/.h, fio.c/.h, llist.c/.h into common and old code into old/ directory. All modules will now reside on the modules/ directory. 2014-03-10 12:41:49 -07:00
test Fixed up potential bugs and warnings revealed by clang. 2014-04-29 13:08:08 -07:00
tile_editor Fixed up potential bugs and warnings revealed by clang. 2014-04-29 13:08:08 -07:00
tools Reorganized the project root, deleted unnecessary files, moved data.c/.h, fio.c/.h, llist.c/.h into common and old code into old/ directory. All modules will now reside on the modules/ directory. 2014-03-10 12:41:49 -07:00
xcode Added a test compiler program. Not much functionality yet, but it describes the precompilation (and, to a lesser extent, precompilation) of VM functions. 2014-03-16 19:37:51 -07:00
.DS_Store Added vm_memory.c in test/ - basically just a test bed for vm memory. 2014-03-06 13:05:02 -08:00
.gitignore The Mystery of the git Commit 2014-03-14 14:51:41 -07:00
Makefile Added a load module state that provides a button list of modules found in the ../modules directory. When clicking on one, it will attempt to load ../modules/MODULE_NAME/MODULE_NAME.tsd into struct Data* g_tile_data. If it succeeds, it switches to a test state where I will be tweaking stuff like tile movement and similar. I will also add spritesheet loading in the load module state. 2014-03-11 23:56:23 -07:00
NOTES.txt More added to the precompiler. To be done is function parameter word parsing into vm_pc_Variable Tables as well as the bulk of source to operation precompilation. 2014-04-25 12:53:31 -07:00