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Vex 70c7c27620 created a second npc folder for the second area which includes various bandits, mountain animals, capran, kerres, burned bones, wendigo, and so on. also updated ingredients and added flesh materials. Other changes as well. 2014-08-03 21:57:19 -07:00
common Added rolls test program. This reads rolls.tsc in and attempts to do some basic attack/defend rolls for Tiles. Also added the basic structure for the VM function precompiler. Next modification will likely be converting the current VM precompiling code into using a buffer rather than reading from the file handle directly. This will allow for forward reading of characters in addition to backwards, thereby allowing for easier expression parsing (at least towards what I am conceiving of it thus far). 2014-05-17 16:28:24 -07:00
devcpp Windows PTime now uses native (non-SDL) millisecond precision for acquiring and delaying time. 2014-04-03 19:54:29 -07:00
docs Added rolls test program. This reads rolls.tsc in and attempts to do some basic attack/defend rolls for Tiles. Also added the basic structure for the VM function precompiler. Next modification will likely be converting the current VM precompiling code into using a buffer rather than reading from the file handle directly. This will allow for forward reading of characters in addition to backwards, thereby allowing for easier expression parsing (at least towards what I am conceiving of it thus far). 2014-05-17 16:28:24 -07:00
engine Added rolls test program. This reads rolls.tsc in and attempts to do some basic attack/defend rolls for Tiles. Also added the basic structure for the VM function precompiler. Next modification will likely be converting the current VM precompiling code into using a buffer rather than reading from the file handle directly. This will allow for forward reading of characters in addition to backwards, thereby allowing for easier expression parsing (at least towards what I am conceiving of it thus far). 2014-05-17 16:28:24 -07:00
modules created a second npc folder for the second area which includes various bandits, mountain animals, capran, kerres, burned bones, wendigo, and so on. also updated ingredients and added flesh materials. Other changes as well. 2014-08-03 21:57:19 -07:00
old Reorganized the project root, deleted unnecessary files, moved data.c/.h, fio.c/.h, llist.c/.h into common and old code into old/ directory. All modules will now reside on the modules/ directory. 2014-03-10 12:41:49 -07:00
test Added rolls test program. This reads rolls.tsc in and attempts to do some basic attack/defend rolls for Tiles. Also added the basic structure for the VM function precompiler. Next modification will likely be converting the current VM precompiling code into using a buffer rather than reading from the file handle directly. This will allow for forward reading of characters in addition to backwards, thereby allowing for easier expression parsing (at least towards what I am conceiving of it thus far). 2014-05-17 16:28:24 -07:00
tile_editor Fixed up potential bugs and warnings revealed by clang. 2014-04-29 13:08:08 -07:00
tools Reorganized the project root, deleted unnecessary files, moved data.c/.h, fio.c/.h, llist.c/.h into common and old code into old/ directory. All modules will now reside on the modules/ directory. 2014-03-10 12:41:49 -07:00
xcode Added a test compiler program. Not much functionality yet, but it describes the precompilation (and, to a lesser extent, precompilation) of VM functions. 2014-03-16 19:37:51 -07:00
.DS_Store Added vm_memory.c in test/ - basically just a test bed for vm memory. 2014-03-06 13:05:02 -08:00
.gitignore The Mystery of the git Commit 2014-03-14 14:51:41 -07:00
Makefile Added a load module state that provides a button list of modules found in the ../modules directory. When clicking on one, it will attempt to load ../modules/MODULE_NAME/MODULE_NAME.tsd into struct Data* g_tile_data. If it succeeds, it switches to a test state where I will be tweaking stuff like tile movement and similar. I will also add spritesheet loading in the load module state. 2014-03-11 23:56:23 -07:00
NOTES.txt More added to the precompiler. To be done is function parameter word parsing into vm_pc_Variable Tables as well as the bulk of source to operation precompilation. 2014-04-25 12:53:31 -07:00