timesynk/engine/modules/xibalba/CONF

26 lines
550 B
Plaintext

; Fancy name for the module!
name Xibalba
; description of the module, if it wasn't obvious enough
description "Xibalba description would go hyar"
; range of recommended players
players 1-6
; the list of sprites to use and tie to particular TIDs
sprites {
; key = TID, value = spritesheet for that TID
0 players.png
1 npcs.png
2 floors.png
3 walls.png
4 equips.png
5 items.png
6 materials.png
7 spells.png
}
; list of playable characters for character creation
chars {
; key is arbitrary, value = TID:ID
0 0:0
1 0:1
2 0:2
}