384 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Objective-C
		
	
	
			
		
		
	
	
			384 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Objective-C
		
	
	
| /*   SDLMain.m - main entry point for our Cocoa-ized SDL app
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|        Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
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|        Non-NIB-Code & other changes: Max Horn <max@quendi.de>
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| 
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|     Feel free to customize this file to suit your needs
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| */
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| 
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| #include "SDL.h"
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| #include "SDLMain.h"
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| #include <sys/param.h> /* for MAXPATHLEN */
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| #include <unistd.h>
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| 
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| /* For some reaon, Apple removed setAppleMenu from the headers in 10.4,
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|  but the method still is there and works. To avoid warnings, we declare
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|  it ourselves here. */
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| @interface NSApplication(SDL_Missing_Methods)
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| - (void)setAppleMenu:(NSMenu *)menu;
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| @end
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| 
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| /* Use this flag to determine whether we use SDLMain.nib or not */
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| #define		SDL_USE_NIB_FILE	0
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| 
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| /* Use this flag to determine whether we use CPS (docking) or not */
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| #define		SDL_USE_CPS		1
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| #ifdef SDL_USE_CPS
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| /* Portions of CPS.h */
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| typedef struct CPSProcessSerNum
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| {
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| 	UInt32		lo;
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| 	UInt32		hi;
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| } CPSProcessSerNum;
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| 
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| extern OSErr	CPSGetCurrentProcess( CPSProcessSerNum *psn);
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| extern OSErr 	CPSEnableForegroundOperation( CPSProcessSerNum *psn, UInt32 _arg2, UInt32 _arg3, UInt32 _arg4, UInt32 _arg5);
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| extern OSErr	CPSSetFrontProcess( CPSProcessSerNum *psn);
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| 
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| #endif /* SDL_USE_CPS */
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| 
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| static int    gArgc;
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| static char  **gArgv;
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| static BOOL   gFinderLaunch;
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| static BOOL   gCalledAppMainline = FALSE;
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| 
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| static NSString *getApplicationName(void)
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| {
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|     const NSDictionary *dict;
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|     NSString *appName = 0;
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| 
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|     /* Determine the application name */
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|     dict = (const NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle());
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|     if (dict)
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|         appName = [dict objectForKey: @"CFBundleName"];
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|     
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|     if (![appName length])
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|         appName = [[NSProcessInfo processInfo] processName];
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| 
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|     return appName;
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| }
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| 
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| #if SDL_USE_NIB_FILE
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| /* A helper category for NSString */
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| @interface NSString (ReplaceSubString)
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| - (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString;
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| @end
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| #endif
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| 
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| @interface SDLApplication : NSApplication
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| @end
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| 
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| @implementation SDLApplication
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| /* Invoked from the Quit menu item */
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| - (void)terminate:(id)sender
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| {
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|     /* Post a SDL_QUIT event */
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|     SDL_Event event;
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|     event.type = SDL_QUIT;
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|     SDL_PushEvent(&event);
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| }
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| @end
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| 
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| /* The main class of the application, the application's delegate */
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| @implementation SDLMain
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| 
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| /* Set the working directory to the .app's parent directory */
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| - (void) setupWorkingDirectory:(BOOL)shouldChdir
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| {
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|     if (shouldChdir)
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|     {
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|         char parentdir[MAXPATHLEN];
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|         CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
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|         CFURLRef url2 = CFURLCreateCopyDeletingLastPathComponent(0, url);
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|         if (CFURLGetFileSystemRepresentation(url2, 1, (UInt8 *)parentdir, MAXPATHLEN)) {
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|             chdir(parentdir);   /* chdir to the binary app's parent */
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|         }
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|         CFRelease(url);
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|         CFRelease(url2);
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|     }
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| }
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| 
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| #if SDL_USE_NIB_FILE
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| 
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| /* Fix menu to contain the real app name instead of "SDL App" */
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| - (void)fixMenu:(NSMenu *)aMenu withAppName:(NSString *)appName
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| {
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|     NSRange aRange;
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|     NSEnumerator *enumerator;
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|     NSMenuItem *menuItem;
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| 
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|     aRange = [[aMenu title] rangeOfString:@"SDL App"];
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|     if (aRange.length != 0)
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|         [aMenu setTitle: [[aMenu title] stringByReplacingRange:aRange with:appName]];
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| 
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|     enumerator = [[aMenu itemArray] objectEnumerator];
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|     while ((menuItem = [enumerator nextObject]))
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|     {
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|         aRange = [[menuItem title] rangeOfString:@"SDL App"];
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|         if (aRange.length != 0)
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|             [menuItem setTitle: [[menuItem title] stringByReplacingRange:aRange with:appName]];
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|         if ([menuItem hasSubmenu])
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|             [self fixMenu:[menuItem submenu] withAppName:appName];
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|     }
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|     [ aMenu sizeToFit ];
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| }
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| 
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| #else
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| 
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| static void setApplicationMenu(void)
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| {
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|     /* warning: this code is very odd */
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|     NSMenu *appleMenu;
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|     NSMenuItem *menuItem;
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|     NSString *title;
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|     NSString *appName;
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|     
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|     appName = getApplicationName();
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|     appleMenu = [[NSMenu alloc] initWithTitle:@""];
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|     
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|     /* Add menu items */
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|     title = [@"About " stringByAppendingString:appName];
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|     [appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
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| 
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|     [appleMenu addItem:[NSMenuItem separatorItem]];
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| 
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|     title = [@"Hide " stringByAppendingString:appName];
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|     [appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
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| 
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|     menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
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|     [menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];
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| 
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|     [appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
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| 
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|     [appleMenu addItem:[NSMenuItem separatorItem]];
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| 
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|     title = [@"Quit " stringByAppendingString:appName];
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|     [appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
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| 
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|     
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|     /* Put menu into the menubar */
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|     menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
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|     [menuItem setSubmenu:appleMenu];
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|     [[NSApp mainMenu] addItem:menuItem];
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| 
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|     /* Tell the application object that this is now the application menu */
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|     [NSApp setAppleMenu:appleMenu];
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| 
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|     /* Finally give up our references to the objects */
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|     [appleMenu release];
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|     [menuItem release];
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| }
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| 
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| /* Create a window menu */
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| static void setupWindowMenu(void)
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| {
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|     NSMenu      *windowMenu;
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|     NSMenuItem  *windowMenuItem;
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|     NSMenuItem  *menuItem;
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| 
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|     windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
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|     
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|     /* "Minimize" item */
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|     menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];
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|     [windowMenu addItem:menuItem];
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|     [menuItem release];
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|     
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|     /* Put menu into the menubar */
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|     windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
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|     [windowMenuItem setSubmenu:windowMenu];
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|     [[NSApp mainMenu] addItem:windowMenuItem];
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|     
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|     /* Tell the application object that this is now the window menu */
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|     [NSApp setWindowsMenu:windowMenu];
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| 
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|     /* Finally give up our references to the objects */
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|     [windowMenu release];
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|     [windowMenuItem release];
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| }
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| 
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| /* Replacement for NSApplicationMain */
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| static void CustomApplicationMain (int argc, char **argv)
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| {
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|     NSAutoreleasePool	*pool = [[NSAutoreleasePool alloc] init];
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|     SDLMain				*sdlMain;
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| 
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|     /* Ensure the application object is initialised */
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|     [SDLApplication sharedApplication];
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|     
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| #ifdef SDL_USE_CPS
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|     {
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|         CPSProcessSerNum PSN;
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|         /* Tell the dock about us */
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|         if (!CPSGetCurrentProcess(&PSN))
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|             if (!CPSEnableForegroundOperation(&PSN,0x03,0x3C,0x2C,0x1103))
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|                 if (!CPSSetFrontProcess(&PSN))
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|                     [SDLApplication sharedApplication];
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|     }
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| #endif /* SDL_USE_CPS */
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| 
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|     /* Set up the menubar */
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|     [NSApp setMainMenu:[[NSMenu alloc] init]];
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|     setApplicationMenu();
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|     setupWindowMenu();
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| 
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|     /* Create SDLMain and make it the app delegate */
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|     sdlMain = [[SDLMain alloc] init];
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|     [NSApp setDelegate:sdlMain];
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|     
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|     /* Start the main event loop */
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|     [NSApp run];
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|     
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|     [sdlMain release];
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|     [pool release];
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| }
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| 
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| #endif
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| 
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| 
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| /*
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|  * Catch document open requests...this lets us notice files when the app
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|  *  was launched by double-clicking a document, or when a document was
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|  *  dragged/dropped on the app's icon. You need to have a
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|  *  CFBundleDocumentsType section in your Info.plist to get this message,
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|  *  apparently.
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|  *
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|  * Files are added to gArgv, so to the app, they'll look like command line
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|  *  arguments. Previously, apps launched from the finder had nothing but
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|  *  an argv[0].
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|  *
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|  * This message may be received multiple times to open several docs on launch.
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|  *
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|  * This message is ignored once the app's mainline has been called.
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|  */
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| - (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
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| {
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|     const char *temparg;
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|     size_t arglen;
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|     char *arg;
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|     char **newargv;
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| 
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|     if (!gFinderLaunch)  /* MacOS is passing command line args. */
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|         return FALSE;
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| 
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|     if (gCalledAppMainline)  /* app has started, ignore this document. */
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|         return FALSE;
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| 
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|     temparg = [filename UTF8String];
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|     arglen = SDL_strlen(temparg) + 1;
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|     arg = (char *) SDL_malloc(arglen);
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|     if (arg == NULL)
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|         return FALSE;
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| 
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|     newargv = (char **) realloc(gArgv, sizeof (char *) * (gArgc + 2));
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|     if (newargv == NULL)
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|     {
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|         SDL_free(arg);
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|         return FALSE;
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|     }
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|     gArgv = newargv;
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| 
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|     SDL_strlcpy(arg, temparg, arglen);
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|     gArgv[gArgc++] = arg;
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|     gArgv[gArgc] = NULL;
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|     return TRUE;
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| }
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| 
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| 
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| /* Called when the internal event loop has just started running */
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| - (void) applicationDidFinishLaunching: (NSNotification *) note
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| {
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|     int status;
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| 
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|     /* Set the working directory to the .app's parent directory */
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|     [self setupWorkingDirectory:gFinderLaunch];
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| 
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| #if SDL_USE_NIB_FILE
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|     /* Set the main menu to contain the real app name instead of "SDL App" */
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|     [self fixMenu:[NSApp mainMenu] withAppName:getApplicationName()];
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| #endif
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| 
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|     /* Hand off to main application code */
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|     gCalledAppMainline = TRUE;
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|     status = SDL_main (gArgc, gArgv);
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| 
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|     /* We're done, thank you for playing */
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|     exit(status);
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| }
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| @end
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| 
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| 
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| @implementation NSString (ReplaceSubString)
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| 
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| - (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString
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| {
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|     unsigned int bufferSize;
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|     unsigned int selfLen = [self length];
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|     unsigned int aStringLen = [aString length];
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|     unichar *buffer;
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|     NSRange localRange;
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|     NSString *result;
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| 
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|     bufferSize = selfLen + aStringLen - aRange.length;
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|     buffer = (unichar *)NSAllocateMemoryPages(bufferSize*sizeof(unichar));
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|     
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|     /* Get first part into buffer */
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|     localRange.location = 0;
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|     localRange.length = aRange.location;
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|     [self getCharacters:buffer range:localRange];
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|     
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|     /* Get middle part into buffer */
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|     localRange.location = 0;
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|     localRange.length = aStringLen;
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|     [aString getCharacters:(buffer+aRange.location) range:localRange];
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|      
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|     /* Get last part into buffer */
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|     localRange.location = aRange.location + aRange.length;
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|     localRange.length = selfLen - localRange.location;
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|     [self getCharacters:(buffer+aRange.location+aStringLen) range:localRange];
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|     
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|     /* Build output string */
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|     result = [NSString stringWithCharacters:buffer length:bufferSize];
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|     
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|     NSDeallocateMemoryPages(buffer, bufferSize);
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|     
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|     return result;
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| }
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| 
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| @end
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| 
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| 
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| 
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| #ifdef main
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| #  undef main
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| #endif
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| 
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| 
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| /* Main entry point to executable - should *not* be SDL_main! */
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| int main (int argc, char **argv)
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| {
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|     /* Copy the arguments into a global variable */
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|     /* This is passed if we are launched by double-clicking */
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|     if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) {
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|         gArgv = (char **) SDL_malloc(sizeof (char *) * 2);
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|         gArgv[0] = argv[0];
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|         gArgv[1] = NULL;
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|         gArgc = 1;
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|         gFinderLaunch = YES;
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|     } else {
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|         int i;
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|         gArgc = argc;
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|         gArgv = (char **) SDL_malloc(sizeof (char *) * (argc+1));
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|         for (i = 0; i <= argc; i++)
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|             gArgv[i] = argv[i];
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|         gFinderLaunch = NO;
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|     }
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| 
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| #if SDL_USE_NIB_FILE
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|     [SDLApplication poseAsClass:[NSApplication class]];
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|     NSApplicationMain (argc, argv);
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| #else
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|     CustomApplicationMain (argc, argv);
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| #endif
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|     return 0;
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| }
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| 
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