8b3f1708e1Replace w_glass with XPM from 1.0.0, reducing it to the XPM palette.
SilverNexus
2023-08-31 04:34:55 -0400
117f384da0Replace dead_neko image with crisp XPM from 1.0.0.
SilverNexus
2023-08-31 04:25:34 -0400
4a7b0cfa00Fix typo in changelog. Forgot to save before committing, so it committed with a couple pmgs instead of pngs.
SilverNexus
2023-08-30 13:29:47 -0400
044f10c53cClean up some spell images. This specific set is erroneously used as rune images in current trunk server (v1.75.0-1269), so we can reduce bandwidth by having these be redone.
SilverNexus
2023-08-28 06:39:46 -0400
5df1faab60Make the various artifact waters be visually distinct.
SilverNexus
2023-08-21 00:18:16 -0400
bce9900db8Make quivers of holding arrows and bolts visually distinct.
SilverNexus
2023-08-21 00:10:10 -0400
60f2449fdaMake half-length swalls proper length. In the process of updating COPYING, found an inaccuracy from the upgrade to hunter's bow and corrected it too.
SilverNexus
2023-08-16 05:37:35 -0400
804c60c863Replace unlit torch image with one from 1.0.0.
SilverNexus
2023-08-15 03:12:47 -0400
8e7245d77cRedo buildable floor materials to match retro image set.
SilverNexus
2023-08-14 17:44:11 -0400
b7d19512e1Add image for new base item random converter.
SilverNexus
2023-08-13 19:07:00 -0400
d0a2c264ecReplace downscaled base images with XPMs from 1.0.0.
SilverNexus
2023-08-13 18:59:57 -0400
40cbdb1559Add images for marble coffin container. It seems they were missed when the images were added to base.
SilverNexus
2023-08-06 18:13:14 -0400
739a4d7ae6Fix typo in sanctuary_mark file names.
SilverNexus
2023-08-06 17:58:12 -0400
eedfcf0412Replace art for long barracks with better-looking alternatives from 0.93.2 and 0.93.3. The 1x1 barracks also got a tweak from optipng, but no visible changes.
SilverNexus
2023-08-06 15:27:16 -0400
282aabb640Use art from 0.93.3 for house_up.
SilverNexus
2023-08-06 15:14:23 -0400
7c2127270bMake different holy symbols visually distinct.
SilverNexus
2023-08-06 15:02:36 -0400
3b68c6d943New images for new gems in base. Also picked up some optipng improvements on existing images.
SilverNexus
2023-08-06 06:26:20 -0400
9e6ef832c4Use 0.98.0 images to make NPC warriors the correct color. Also ran optipng on the whole folder, which tweaked some of the red warriors too.
SilverNexus
2023-08-06 04:02:53 -0400
b8fec17c6dReplace throwing dagger images with some from 0.95.8.
SilverNexus
2023-08-06 03:39:15 -0400
8647dfda0fReplace duplicated bow images for hunters bow and composite bow with images from 0.95.8.
SilverNexus
2023-08-06 03:32:26 -0400
39708e25b6Replace breakable hedge images with a version from the XPM era.
SilverNexus
2023-08-06 03:14:02 -0400
f82e3d8398Redo lava well material to be in XPM palette.
SilverNexus
2023-08-06 03:04:22 -0400
b6d6c6d04fReplace housesmall with version from 0.93.2. Solves potentially problematic image origin of prior image.
SilverNexus
2023-08-05 07:31:20 -0400
06c169c0e5Derive new chess_club face from v0.93.2 house_1.
SilverNexus
2023-08-05 02:37:04 -0400
d24158824eUpgrade horizontal long house to use v0.93.2 graphics.
SilverNexus
2023-08-05 02:27:24 -0400
bf37b520e2Rename gem to diamond to reflect changes to base.
SilverNexus
2023-08-05 01:44:17 -0400
aec5d4ac10Make background of goldflagstone floor actually be flagstone.
SilverNexus
2023-08-05 00:43:03 -0400
bc4ade3590Twiddlw with tan tile floor to make it more regular.
SilverNexus
2023-08-05 00:37:27 -0400
5ed434e261Make different colored keys and doors visually distinct. In puzzles this is likely to be useful information.
SilverNexus
2023-07-29 04:38:51 -0400
e7385e73f4Reduce slicing knives to XPM palette.
SilverNexus
2023-07-29 04:24:52 -0400
f2c1f447abRecolor various cloak images to be visually distinct.
SilverNexus
2023-07-29 04:17:56 -0400
170814f3b1Make balms visually distinct as in base image set.
SilverNexus
2023-07-28 20:04:02 -0400
fe9cd5a316Make various spell potions be visually distinct.
SilverNexus
2023-04-29 22:42:08 -0400
263ebaacb6Make the different-colored dragon mails be visually distinct.
SilverNexus
2023-04-29 22:26:19 -0400
98d609f360Redo a couple mapbuilding items to be XPM palette and boxed.
SilverNexus
2023-04-21 03:27:37 -0400
329c003793Make cwall-red actually be a red wall.
SilverNexus
2023-04-21 03:18:42 -0400
c8de9eb94cRecolor two jack boots arches in order to give visual distinction.
SilverNexus
2023-04-21 02:53:26 -0400
44c8b85414Replace existing image with better one from 0.93.2
SilverNexus
2023-04-21 01:34:52 -0400
6238716ebeAdd demonhorn face to match new image in base.
SilverNexus
2023-04-06 19:20:22 -0400
6cde584d07Fix burnout animation issue resulting from misunderstanding of animation frame names.
SilverNexus
2023-03-25 10:25:39 -0400
f79356f75fAdd missing face for drag_steak_cooked.
SilverNexus
2023-03-25 10:19:18 -0400
7a28d5d173Handle updated images for fire and burnout from base.
SilverNexus
2023-03-23 10:25:08 -0400
a930e4c58aPerspective tweaks to grand piano art.
SilverNexus
2023-03-22 07:47:10 -0400
3779da92ccAdd faces for knowledge dialogs.
SilverNexus
2023-03-20 09:16:46 -0400
d44d345053New art for grand pianos, moving them to the XPM palette.
SilverNexus
2023-03-20 08:13:05 -0400
36ac436a2cRecolor the different chest images for differentiation.
SilverNexus
2023-03-20 06:56:30 -0400
ff79ec0f6fAdd section to COPYING.rtro listing the images that can be traced back to 0.10.
SilverNexus
2023-03-13 15:38:02 -0400
fe62427a4cFix missing black lines on mace_1.
SilverNexus
2023-03-13 15:21:49 -0400