Reduce serpentman cold vulnerability

Increase serpentman player base cold resistance from -50 to -20. -50 was
seen as too much of a starting handicap. This change should probably be
reevaluated in the context of future global balance changes.

Submitted by:   David Hurst


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20465 282e977c-c81d-0410-88c4-b93c2d0d6712
master
partmedia 2017-08-03 06:44:57 +00:00
parent 6054880f89
commit 03be1027cc
1 changed files with 2 additions and 2 deletions

View File

@ -5,7 +5,7 @@ randomitems serpentman_player_items
face serpentman.131
msg
Skills: Clawing, Jumping
Resistances: Cold -50, Fire +30, Electricity +30, Acid +30, Poison +30, Physical +5
Resistances: Cold -20, Fire +30, Electricity +30, Acid +30, Poison +30, Physical +5
Attunements: None
Special: Can not wear boots and helmets, can wear extra ring and bracers.
@ -29,7 +29,7 @@ weight 70000
food 999
speed 1
attacktype 1
resist_cold -50
resist_cold -20
resist_fire 30
resist_electricity 30
resist_acid 30