CVS: Arch: edited the oil ocean arch \(oil_sea.arc\) to have a black magic map and added oil_sea_ultra_viscious which one can walk on so we have an oil arch to be used in some special cases \(some random maps\) if we need a non blocking oil for some reason, which I do need :P, the regular oil_sea arch should have the same effects as water \(swimable\) but it should be 4x slower to traverse atleast.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4101 282e977c-c81d-0410-88c4-b93c2d0d6712
master
mikeeusa 2005-12-08 01:32:35 +00:00
parent 8375aaecc1
commit 2750c68b39
1 changed files with 2 additions and 2 deletions

View File

@ -45,8 +45,8 @@ smoothface oil_sea.111 oil_sea_S.111
smoothface oil_sea.112 oil_sea_S.112
smoothface oil_sea.113 oil_sea_S.113
smoothface oil_sea.114 oil_sea_S.114
speed 0.02
no_pass 1
speed 0.01
no_pass 0
no_pick 1
is_water 1
editable 8