- Update arch and world map patch to have more samples of the various
cases of the pit/manhole that do not work. All six have hole functions that work, though some are not aligned with the graphics, and only four have animations that work. Two have garbled graphics. git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8133 282e977c-c81d-0410-88c4-b93c2d0d6712master
parent
a889879dd9
commit
973e40bb40
|
@ -2,9 +2,9 @@
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|||
# the arch/trunk/connect/Hole directory. The difference is that this archetype
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# is a 64 x 64 bit multi-tile HOLE.
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#
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# This animation works, but the x1, y1, x1 y1 pieces have the wrong face, so
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||||
# the player view of the closed manhole is messed up. Not only that, but the
|
||||
# animation takes place at x-1, y-1 instead of at x,y.
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# This is a "correct" HOLE-based manhole modelled after connect/Hole/pit.arc
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# The animation does not work. The hole function does work, and is aligned
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# with the manhole graphic on the head tile.
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#
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Object manhole_closed_1
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name manhole
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@ -19,7 +19,7 @@ manhole.112
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manhole.113
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manhole.114
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mina
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is_animated 0
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is_animated 1
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wc 4
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maxsp 0
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visibility 50
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@ -27,23 +27,24 @@ magicmap black
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end
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More
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Object manhole_closed_1a
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face manhole.111
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face manhole.114
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x 1
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end
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More
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Object manhole_closed_1b
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face manhole.111
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face manhole.114
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y 1
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end
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More
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Object manhole_closed_1c
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face manhole.111
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face manhole.114
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x 1
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y 1
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end
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#
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# This animation does not work, but is a copy of arch/connect/Hole/pit.arc so
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# should work the same as that pit.
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# This is a "correct" HOLE-based manhole modelled after connect/Hole/pit.arc
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# The animation does not work. The hole function does work, and is aligned
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# with the manhole graphic on the head tile.
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#
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Object manhole_open_1
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name manhole
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@ -58,7 +59,7 @@ manhole.112
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manhole.113
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manhole.114
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mina
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is_animated 0
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is_animated 1
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move_on walk
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wc 0
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maxsp 1
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@ -81,3 +82,169 @@ face manhole.111
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x 1
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y 1
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end
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#
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# This animation works, but the x1, y1, x1 y1 pieces have the wrong face, so
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# the player view of the closed manhole is messed up. The animation takes
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# place at x-1, y-1 instead of at x,y, and the hole is not aligned with the
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# location of the head tile (which is misplaced).
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#
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Object manhole_closed_2
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name manhole
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type 94
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activate_on_push 1
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activate_on_release 1
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no_pick 1
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face manhole.114
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anim
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manhole.111
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manhole.112
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manhole.113
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manhole.114
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mina
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is_animated 0
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wc 4
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maxsp 0
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visibility 50
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magicmap black
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end
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More
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Object manhole_closed_2a
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face manhole.111
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x 1
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end
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More
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Object manhole_closed_2b
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face manhole.111
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y 1
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end
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More
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Object manhole_closed_2c
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face manhole.111
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x 1
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y 1
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end
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#
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# This animation does not work even though it is set up just like the
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# manhole_closed_2 arch.
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#
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Object manhole_open_2
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name manhole
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type 94
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activate_on_push 1
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activate_on_release 1
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no_pick 1
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face manhole.111
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anim
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manhole.111
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manhole.112
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manhole.113
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manhole.114
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mina
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is_animated 0
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move_on walk
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wc 0
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maxsp 1
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visibility 50
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magicmap black
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end
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More
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Object manhole_open_2a
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face manhole.114
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x 1
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end
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More
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||||
Object manhole_open_2b
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face manhole.114
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y 1
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end
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More
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Object manhole_open_2c
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face manhole.114
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x 1
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y 1
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end
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#
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# These animations work, and look correct in-game, though the hole that
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# things drop through is not aligned with the manhole which is the same
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# as manhole_closed_1 except that the graphic is not corrupted. All that
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# changed from the above is that the faces for the non-head pieces have
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# been removed. Gridarta places the head at x,y and places "no face"
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# indications at at x+1,y, x,y+1, and x+1,y+1.
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#
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# Specifying no face instead of blank.111 also works, except that in
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# Gridarta, the non-head pieces are "no face" instead of yellow blanks.
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#
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Object manhole_closed_3
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name manhole
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type 94
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activate_on_push 1
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activate_on_release 1
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no_pick 1
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face manhole.114
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anim
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manhole.111
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manhole.112
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manhole.113
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manhole.114
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mina
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is_animated 0
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wc 4
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maxsp 0
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visibility 50
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magicmap black
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end
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More
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Object manhole_closed_3a
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blank.111
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x 1
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end
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More
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||||
Object manhole_closed_3b
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blank.111
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y 1
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end
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||||
More
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||||
Object manhole_closed_3c
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blank.111
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x 1
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y 1
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end
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#
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# This animation works with the same symptoms as manhole_closed_3.
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#
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Object manhole_open_3
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name manhole
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type 94
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activate_on_push 1
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activate_on_release 1
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no_pick 1
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face manhole.111
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anim
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manhole.111
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manhole.112
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manhole.113
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manhole.114
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mina
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is_animated 0
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move_on walk
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wc 0
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maxsp 1
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visibility 50
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magicmap black
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end
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More
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||||
Object manhole_open_2a
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blank.111
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x 1
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end
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More
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Object manhole_open_2b
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blank.111
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y 1
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end
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More
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||||
Object manhole_open_2c
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blank.111
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x 1
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y 1
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end
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|
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@ -1,20 +1,19 @@
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Index: ../../../../../maps/trunk/world/world_105_115
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===================================================================
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--- ../../../../../maps/trunk/world/world_105_115 (revision 8060)
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--- ../../../../../maps/trunk/world/world_105_115 (revision 8132)
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+++ ../../../../../maps/trunk/world/world_105_115 (working copy)
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@@ -9,7 +9,11 @@
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enter_y 1
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msg
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||||
Created: 2001-02-16
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+<<<<<<< .mine
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+Modified: 2007-12-29 Kevin Bulgrien
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+=======
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Modified: 2007-12-24 tchize
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+>>>>>>> .r8038
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endmsg
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outdoor 1
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tile_path_1 world_105_114
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@@ -1569,8 +1573,16 @@
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@@ -1124,10 +1128,6 @@
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y 36
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elevation 12105
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end
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-arch lamppost
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-x 2
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-y 36
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-end
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arch dungeon_magic
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x 2
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y 37
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@@ -1569,8 +1569,16 @@
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arch cobblestones2
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x 3
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y 34
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@ -27,35 +26,40 @@ Index: ../../../../../maps/trunk/world/world_105_115
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+endmsg
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+x 3
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+y 34
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+connected 64
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+connected 60
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+end
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arch dungeon_magic
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x 3
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y 35
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@@ -1580,6 +1592,14 @@
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@@ -1580,6 +1588,11 @@
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y 35
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elevation 10034
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end
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+arch button_handle
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+msg
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+Manhole Test #1
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+endmsg
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+arch button_lever
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+x 3
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+y 35
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+connected 63
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+connected 61
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+end
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arch dungeon_magic
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x 3
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y 36
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@@ -1596,7 +1616,7 @@
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@@ -1596,8 +1609,15 @@
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arch cobblestones2
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x 3
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y 37
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-elevation 12068
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+elevation 8727
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+elevation 12236
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end
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+arch manhole_closed_1
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+hp 6
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+sp 38
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+x 3
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+y 37
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+connected 62
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+end
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arch dungeon_magic
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x 3
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y 38
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@@ -1605,7 +1625,7 @@
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arch cobblestones2
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x 3
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@ -77,29 +81,47 @@ Index: ../../../../../maps/trunk/world/world_105_115
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+sp 39
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+x 4
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+y 34
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+connected 64
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+connected 60
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+end
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arch dungeon_magic
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x 4
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y 35
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@@ -2056,8 +2083,15 @@
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@@ -2040,6 +2067,13 @@
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y 35
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elevation 9036
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end
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+arch pit_open
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+hp 6
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+sp 39
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+x 4
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+y 35
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+connected 61
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+end
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arch dungeon_magic
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x 4
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y 36
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@@ -2049,6 +2083,11 @@
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y 36
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elevation 10527
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end
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+arch button_handle
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+x 4
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+y 36
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+connected 62
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+end
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arch dungeon_magic
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x 4
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y 37
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@@ -2056,7 +2095,7 @@
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arch cobblestones2
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x 4
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y 37
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-elevation 10853
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+elevation 12236
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+elevation 7364
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end
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+arch manhole_closed_1
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+hp 6
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+sp 39
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+x 4
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+y 37
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+connected 63
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+end
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arch dungeon_magic
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x 4
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y 38
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@@ -2074,7 +2108,7 @@
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@@ -2074,7 +2113,7 @@
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arch cobblestones2
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x 4
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y 39
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@ -108,7 +130,7 @@ Index: ../../../../../maps/trunk/world/world_105_115
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end
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arch dungeon_magic
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x 4
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@@ -2454,7 +2488,7 @@
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@@ -2454,7 +2493,7 @@
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arch cobblestones
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x 5
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y 34
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|
@ -117,7 +139,39 @@ Index: ../../../../../maps/trunk/world/world_105_115
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end
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arch dungeon_magic
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x 5
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@@ -2498,10 +2532,10 @@
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@@ -2477,19 +2516,22 @@
|
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arch cobblestones
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x 5
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y 36
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+elevation 7098
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+end
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+arch dungeon_magic
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+x 5
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+y 36
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+end
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+arch cobblestones
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+x 5
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+y 36
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elevation 9133
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end
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arch sign
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||||
-name Central Square of Scorn
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||||
-name_pl Central Square of Scorn
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msg
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||||
-Read The Signs to the right for
|
||||
-information on where to go and do.
|
||||
---oOo--
|
||||
-WARNING: Magic is not permitted
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||||
-within Scorn city limits.
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||||
---oOo--
|
||||
-Please do not litter.
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||||
+# This is a "correct" HOLE-based manhole modelled after connect/Hole/pit.arc
|
||||
+# The animation does not work. The hole function does work, and is aligned
|
||||
+# with the manhole graphic on the head tile.
|
||||
endmsg
|
||||
x 5
|
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y 36
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@@ -2498,10 +2540,10 @@
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x 5
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y 37
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end
|
||||
|
@ -130,7 +184,7 @@ Index: ../../../../../maps/trunk/world/world_105_115
|
|||
end
|
||||
arch dungeon_magic
|
||||
x 5
|
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@@ -2519,7 +2553,7 @@
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||||
@@ -2519,7 +2561,7 @@
|
||||
arch cobblestones2
|
||||
x 5
|
||||
y 39
|
||||
|
@ -139,70 +193,447 @@ Index: ../../../../../maps/trunk/world/world_105_115
|
|||
end
|
||||
arch dungeon_magic
|
||||
x 5
|
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@@ -2912,8 +2946,15 @@
|
||||
@@ -2528,7 +2570,7 @@
|
||||
arch cobblestones2
|
||||
x 5
|
||||
y 40
|
||||
-elevation 9701
|
||||
+elevation 8727
|
||||
end
|
||||
arch dungeon_magic
|
||||
x 5
|
||||
@@ -2539,6 +2581,13 @@
|
||||
y 41
|
||||
elevation 9054
|
||||
end
|
||||
+arch manhole_open_3
|
||||
+hp 6
|
||||
+sp 39
|
||||
+x 5
|
||||
+y 41
|
||||
+connected 67
|
||||
+end
|
||||
arch dungeon_magic
|
||||
x 5
|
||||
y 42
|
||||
@@ -2912,7 +2961,7 @@
|
||||
arch cobblestones
|
||||
x 6
|
||||
y 34
|
||||
-elevation 5919
|
||||
+elevation 6692
|
||||
end
|
||||
+arch pit_open
|
||||
+hp 6
|
||||
+sp 39
|
||||
+x 6
|
||||
+y 34
|
||||
+connected 65
|
||||
+end
|
||||
arch dungeon_magic
|
||||
x 6
|
||||
@@ -2923,6 +2972,11 @@
|
||||
y 35
|
||||
@@ -2941,6 +2982,13 @@
|
||||
y 37
|
||||
elevation 7865
|
||||
elevation 6146
|
||||
end
|
||||
+arch manhole_open_1
|
||||
+hp 6
|
||||
+sp 39
|
||||
+arch button_handle
|
||||
+x 6
|
||||
+y 37
|
||||
+connected 66
|
||||
+y 35
|
||||
+connected 63
|
||||
+end
|
||||
arch dungeon_magic
|
||||
x 6
|
||||
y 38
|
||||
@@ -3350,8 +3398,16 @@
|
||||
y 36
|
||||
@@ -2930,7 +2984,7 @@
|
||||
arch cobblestones
|
||||
x 6
|
||||
y 36
|
||||
-elevation 7098
|
||||
+elevation 6146
|
||||
end
|
||||
arch dungeon_magic
|
||||
x 6
|
||||
@@ -2975,8 +3029,13 @@
|
||||
arch grass
|
||||
x 6
|
||||
y 40
|
||||
-elevation 9094
|
||||
+elevation 5209
|
||||
end
|
||||
+arch button_handle
|
||||
+x 6
|
||||
+y 40
|
||||
+connected 67
|
||||
+end
|
||||
arch dungeon_magic
|
||||
x 6
|
||||
y 41
|
||||
@@ -3350,7 +3409,7 @@
|
||||
arch cobblestones2
|
||||
x 7
|
||||
y 34
|
||||
-elevation 4624
|
||||
+elevation 10685
|
||||
end
|
||||
+arch button_lever
|
||||
+msg
|
||||
+Pit Test #2
|
||||
+endmsg
|
||||
+x 7
|
||||
+y 34
|
||||
+connected 65
|
||||
+end
|
||||
arch dungeon_magic
|
||||
x 7
|
||||
y 35
|
||||
@@ -3359,8 +3415,16 @@
|
||||
@@ -3359,8 +3418,20 @@
|
||||
arch cobblestones2
|
||||
x 7
|
||||
y 35
|
||||
-elevation 3552
|
||||
+elevation 10034
|
||||
+elevation 4054
|
||||
end
|
||||
+arch button_handle
|
||||
+arch sign
|
||||
+msg
|
||||
+Manhole Test #2
|
||||
+#
|
||||
+# This animation works, but the x1, y1, x1 y1 pieces have the wrong face, so
|
||||
+# the player view of the closed manhole is messed up. The animation takes
|
||||
+# place at x-1, y-1 instead of at x,y, and the hole is not aligned with the
|
||||
+# location of the head tile (which is misplaced).
|
||||
+#
|
||||
+endmsg
|
||||
+x 7
|
||||
+y 35
|
||||
+connected 66
|
||||
+end
|
||||
arch dungeon_magic
|
||||
x 7
|
||||
y 36
|
||||
@@ -3368,7 +3439,7 @@
|
||||
arch cobblestones2
|
||||
x 7
|
||||
y 36
|
||||
-elevation 3081
|
||||
+elevation 3046
|
||||
end
|
||||
arch dungeon_magic
|
||||
x 7
|
||||
@@ -3379,6 +3450,13 @@
|
||||
y 37
|
||||
elevation 6782
|
||||
end
|
||||
+arch manhole_closed_2
|
||||
+hp 6
|
||||
+sp 39
|
||||
+x 7
|
||||
+y 37
|
||||
+connected 63
|
||||
+end
|
||||
arch dungeon_magic
|
||||
x 7
|
||||
y 38
|
||||
@@ -3401,11 +3479,20 @@
|
||||
x 7
|
||||
y 40
|
||||
end
|
||||
-arch brush
|
||||
+arch grass
|
||||
x 7
|
||||
y 40
|
||||
-elevation 8003
|
||||
+elevation 9094
|
||||
end
|
||||
+arch sign
|
||||
+msg
|
||||
+#
|
||||
+# This animation works with the same symptoms as manhole_closed_3.
|
||||
+#
|
||||
+endmsg
|
||||
+x 7
|
||||
+y 40
|
||||
+end
|
||||
arch dungeon_magic
|
||||
x 7
|
||||
y 41
|
||||
@@ -3808,7 +3895,7 @@
|
||||
arch cobblestones2
|
||||
x 8
|
||||
y 36
|
||||
-elevation 4054
|
||||
+elevation 3046
|
||||
end
|
||||
arch dungeon_magic
|
||||
x 8
|
||||
@@ -3819,24 +3906,6 @@
|
||||
y 37
|
||||
elevation 6009
|
||||
end
|
||||
-arch sign
|
||||
-name General Information
|
||||
-name_pl General Information
|
||||
-msg
|
||||
-Safe Places to visit...
|
||||
-Wanderer Inn (Sleep to save!)
|
||||
-Pirate Inn (in port area)
|
||||
-Goth's tavern (near GuardHouse)
|
||||
-City Hall (west of central square)
|
||||
-Zoo (Old SOuth road) place to see many monsters
|
||||
-Patch's house (Wanderer's Way)
|
||||
-Central Library
|
||||
-Prison of Scorn
|
||||
-And all the stores
|
||||
-endmsg
|
||||
-x 8
|
||||
-y 37
|
||||
-end
|
||||
arch dungeon_magic
|
||||
x 8
|
||||
y 38
|
||||
@@ -4269,30 +4338,6 @@
|
||||
y 37
|
||||
elevation 5402
|
||||
end
|
||||
-arch sign
|
||||
-name Beginner Dungeons
|
||||
-name_pl Beginner Dungeons
|
||||
-msg
|
||||
-Beginner Dungeons:
|
||||
-Beginners 1&2 (Wanderer's Way)
|
||||
-Jones' House (River road)
|
||||
-Old City (Dark Well, Old South road)
|
||||
-Drinking Well (just below central square)
|
||||
-Gork's Grovel. (Below Eastern Gate)
|
||||
-Undead Church (Old South road)
|
||||
-Smith's House (Old South road)
|
||||
-Goth's Tavern Cellar
|
||||
-Friendly Giant's Tower (west wall)
|
||||
-Newbie Tower. (River road, east)
|
||||
-Mad Mage's Tower. (south)
|
||||
-Dangerous Bungalow (West port area)
|
||||
-Houser of Porters (near fenced area)
|
||||
-Fun House (North side of main road)
|
||||
-Alfalfa's House (River road)
|
||||
-endmsg
|
||||
-x 9
|
||||
-y 37
|
||||
-end
|
||||
arch dungeon_magic
|
||||
x 9
|
||||
y 38
|
||||
@@ -4703,6 +4748,11 @@
|
||||
y 36
|
||||
elevation 1277
|
||||
end
|
||||
+arch button_handle
|
||||
+x 10
|
||||
+y 36
|
||||
+connected 64
|
||||
+end
|
||||
arch dungeon_magic
|
||||
x 10
|
||||
y 37
|
||||
@@ -4712,23 +4762,12 @@
|
||||
y 37
|
||||
elevation 2250
|
||||
end
|
||||
-arch sign
|
||||
-name Advanced Dungeons
|
||||
-name_pl Advanced Dungeons
|
||||
-msg
|
||||
-Advanced Dungeons:
|
||||
-Prison Courtyard
|
||||
-Old City (Gatehouse, secret door,quest)
|
||||
-Old City (well, next to weapon shop)
|
||||
-Old City Port (well in Port Area)
|
||||
-The Arena (Port Area)
|
||||
-Animal Quarantine (Port Area)
|
||||
-Haunted House (South East of lake)
|
||||
-Old Mansion (South of East Gate)
|
||||
-Puddings Place (near Prison)
|
||||
-endmsg
|
||||
+arch manhole_closed_3
|
||||
+hp 6
|
||||
+sp 39
|
||||
x 10
|
||||
y 37
|
||||
+connected 64
|
||||
end
|
||||
arch dungeon_magic
|
||||
x 10
|
||||
@@ -5161,6 +5200,23 @@
|
||||
y 36
|
||||
elevation 1274
|
||||
end
|
||||
+arch sign
|
||||
+msg
|
||||
+#
|
||||
+# These animations work, and look correct in-game, though the hole that
|
||||
+# things drop through is not aligned with the manhole which is the same
|
||||
+# as manhole_closed_1 except that the graphic is not corrupted. All that
|
||||
+# changed from the above is that the faces for the non-head pieces have
|
||||
+# been removed. Gridarta places the head at x,y and places "no face"
|
||||
+# indications at at x+1,y, x,y+1, and x+1,y+1.
|
||||
+#
|
||||
+# Specifying no face instead of blank.111 also works, except that in
|
||||
+# Gridarta, the non-head pieces are "no face" instead of yellow blanks.
|
||||
+#
|
||||
+endmsg
|
||||
+x 11
|
||||
+y 36
|
||||
+end
|
||||
arch dungeon_magic
|
||||
x 11
|
||||
y 37
|
||||
@@ -5170,21 +5226,6 @@
|
||||
y 37
|
||||
elevation 4147
|
||||
end
|
||||
-arch sign
|
||||
-name More Information
|
||||
-name_pl More Information
|
||||
-msg
|
||||
-PLAYER KILLING WILL NOT BE TOLERATED.
|
||||
-Unless BOTH combatants agree to it.
|
||||
-Killing Town folk will upset the guards!
|
||||
---oOo--
|
||||
-For a lot of adventure information,
|
||||
-talk to people in Goth's tavern, above
|
||||
-the Eastern Gate House.
|
||||
-endmsg
|
||||
-x 11
|
||||
-y 37
|
||||
-end
|
||||
arch dungeon_magic
|
||||
x 11
|
||||
y 38
|
||||
@@ -6067,7 +6108,7 @@
|
||||
arch cobblestones2
|
||||
x 13
|
||||
y 36
|
||||
-elevation 4873
|
||||
+elevation 6564
|
||||
end
|
||||
arch dungeon_magic
|
||||
x 13
|
||||
@@ -6078,6 +6119,13 @@
|
||||
y 37
|
||||
elevation 7987
|
||||
end
|
||||
+arch manhole_open_1
|
||||
+hp 6
|
||||
+sp 39
|
||||
+x 13
|
||||
+y 37
|
||||
+connected 65
|
||||
+end
|
||||
arch dungeon_magic
|
||||
x 13
|
||||
y 38
|
||||
@@ -6497,8 +6545,13 @@
|
||||
arch cobblestones2
|
||||
x 14
|
||||
y 36
|
||||
-elevation 7445
|
||||
+elevation 4873
|
||||
end
|
||||
+arch button_handle
|
||||
+x 14
|
||||
+y 36
|
||||
+connected 65
|
||||
+end
|
||||
arch dungeon_magic
|
||||
x 14
|
||||
y 37
|
||||
@@ -6945,8 +6998,18 @@
|
||||
arch cobblestones2
|
||||
x 15
|
||||
y 36
|
||||
-elevation 8327
|
||||
+elevation 7445
|
||||
end
|
||||
+arch sign
|
||||
+msg
|
||||
+#
|
||||
+# This is a "correct" HOLE-based manhole modelled after connect/Hole/pit.arc
|
||||
+# The animation does not work. The hole function does work, and is aligned
|
||||
+# with the manhole graphic on the head tile.
|
||||
+endmsg
|
||||
+x 15
|
||||
+y 36
|
||||
+end
|
||||
arch dungeon_magic
|
||||
x 15
|
||||
y 37
|
||||
@@ -7413,7 +7476,7 @@
|
||||
arch cobblestones2
|
||||
x 16
|
||||
y 36
|
||||
-elevation 7502
|
||||
+elevation 2239
|
||||
end
|
||||
arch dungeon_magic
|
||||
x 16
|
||||
@@ -7422,7 +7485,7 @@
|
||||
arch cobblestones2
|
||||
x 16
|
||||
y 37
|
||||
-elevation 7984
|
||||
+elevation 2239
|
||||
end
|
||||
arch dungeon_magic
|
||||
x 16
|
||||
@@ -7853,7 +7916,7 @@
|
||||
arch cobblestones2
|
||||
x 17
|
||||
y 36
|
||||
-elevation 5554
|
||||
+elevation 2239
|
||||
end
|
||||
arch dungeon_magic
|
||||
x 17
|
||||
@@ -7862,8 +7925,15 @@
|
||||
arch cobblestones2
|
||||
x 17
|
||||
y 37
|
||||
-elevation 6235
|
||||
+elevation 7984
|
||||
end
|
||||
+arch manhole_open_2
|
||||
+hp 6
|
||||
+sp 39
|
||||
+x 17
|
||||
+y 37
|
||||
+connected 66
|
||||
+end
|
||||
arch dungeon_magic
|
||||
x 17
|
||||
y 38
|
||||
@@ -8299,8 +8369,13 @@
|
||||
arch cobblestones2
|
||||
x 18
|
||||
y 36
|
||||
-elevation 3791
|
||||
+elevation 7502
|
||||
end
|
||||
+arch button_handle
|
||||
+x 18
|
||||
+y 36
|
||||
+connected 66
|
||||
+end
|
||||
arch dungeon_magic
|
||||
x 18
|
||||
y 37
|
||||
@@ -8308,7 +8383,7 @@
|
||||
arch cobblestones2
|
||||
x 18
|
||||
y 37
|
||||
-elevation 2337
|
||||
+elevation 6235
|
||||
end
|
||||
arch dungeon_magic
|
||||
x 18
|
||||
@@ -8746,8 +8821,20 @@
|
||||
arch cobblestones2
|
||||
x 19
|
||||
y 36
|
||||
-elevation 3167
|
||||
+elevation 5554
|
||||
end
|
||||
+arch sign
|
||||
+msg
|
||||
+#
|
||||
+# This animation works, but the x1, y1, x1 y1 pieces have the wrong face, so
|
||||
+# the player view of the closed manhole is messed up. The animation takes
|
||||
+# place at x-1, y-1 instead of at x,y, and the hole is not aligned with the
|
||||
+# location of the head tile (which is misplaced).
|
||||
+#
|
||||
+endmsg
|
||||
+x 19
|
||||
+y 36
|
||||
+end
|
||||
arch dungeon_magic
|
||||
x 19
|
||||
y 37
|
||||
|
|
Loading…
Reference in New Issue