Make aggravation a castable spell with level-scaling.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21489 282e977c-c81d-0410-88c4-b93c2d0d6712
master
silvernexus 2020-10-10 16:32:45 +00:00
parent abff76d318
commit 9dbe3d3db3
2 changed files with 20 additions and 11 deletions

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@ -1,3 +1,10 @@
Make aggravation a castable spell, and give it level-scaling
The code to prevent charm monsters abuse
from like 2010 appears to have caused the lvl 1
aggravation horns to be essentially useless.
spell/MoodChange/spell_aggravation.arc
Daniel Hawkins 2020-10-10
Add the file as a random drop.
treasures.trs
Daniel Hawkins 2020-10-09
@ -399,7 +406,7 @@ Rick Tanner 2017-03-25
Patch #270 New Items - 6 different items
* Patch accepted with changes as summarized in the patch entry
at Sourceforge. Basically, changes for clarity and removed
at Sourceforge. Basically, changes for clarity and removed
duplicate and conflicting item properties identified by
Gridarta for Crossfire
armour/helmet/bone_helm.arc
@ -416,7 +423,7 @@ weapon/sword/giants_knife.arc
weapon/sword/giants_knife.base.111.png
Rick Tanner 2017-03-19
Patch #267 New Items - 7 different items
Patch #267 New Items - 7 different items
* Changed attacktype of the Order Sword to remove GodPower, now uses
Magic, Physical and WeaponMagic instead
* Changed attacketype of Bloodreaver Axe to remove GodPower and disease
@ -608,11 +615,11 @@ random/randomTrea.arc
random/randomWeal.arc
random/randomWeap.arc
random/random_ore.arc
random/random_tree.arc
random/random_tree.arc
RJT 2014-09-08
New graphic and face for random_ore tile, it was using the same
face as random_mineral before.
face as random_mineral before.
random/randomOre.base.111.png
random/randomOre.face
random/random_ore.arc
@ -1215,7 +1222,7 @@ construct/town/dragon_guild.base.x11.png
RJT 2012-09-21
New Graphic and archetype for West Guild building and West Guild Storage building.
Based on existing guild graphics but with a sign or banner on the front.
Based on existing guild graphics but with a sign or banner on the front.
construct/town/guild2storage_west.base.x11.png
construct/town/guild2storage_west.arc
construct/town/guild2_west.arc

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@ -3,20 +3,22 @@ face spell_aggravation.111
anim_suffix spellcasting
name aggravation
name_pl aggravation
level 1
sp 1
level 5
sp 5
max_sp 10
casting_time 1
path_attuned 1024
skill ????
skill sorcery
type 101
subtype 34
value 10
value 25
no_drop 1
invisible 1
range 25
range 10
range_modifier 5
undead 1
monster 1
msg
Aggravation is used to change the mood of unagressive creatures so that they attack the caster.
With a well-placed taunt, aggravation can drive most creatures into a rage, compelling them to attack you instead of an ally or no one at all.
endmsg
end