Extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10986 282e977c-c81d-0410-88c4-b93c2d0d6712master
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8ea55e1cdd
commit
cf76c1aeb1
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@ -9,6 +9,5 @@ weight 5000
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value 40
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material 136
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nrof 1
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magicmap black
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body_shoulder -1
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end
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@ -0,0 +1,3 @@
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face cloak.111
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magicmap black
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end
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@ -13,7 +13,6 @@ no_steal 1
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material 128
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materialname astolare
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resist_magic 95
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magicmap black
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body_shoulder -1
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item_power 4
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end
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@ -0,0 +1,3 @@
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face magic_resist.111
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magicmap black
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end
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@ -14,6 +14,5 @@ nrof 1
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resist_acid 70
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magic -4
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damned 1
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magicmap grey
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body_shoulder -1
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end
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@ -0,0 +1,3 @@
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face oilskin.111
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magicmap grey
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end
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@ -6,7 +6,6 @@ type 87
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face serp_cloak.111
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ac 1
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weight 700
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magicmap green
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resist_poison 30
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value 900
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material 8
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@ -0,0 +1,3 @@
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face serp_cloak.111
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magicmap green
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end
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