Commit Graph

28 Commits (master)

Author SHA1 Message Date
Nicolas Weeger ed7a8ce6d3 Reformat treasure lists
Patch by Egorov Sergey
https://sourceforge.net/p/crossfire/patches/461/
2022-05-25 18:56:24 +02:00
ryo_saeba 492b406ffa Apply modified version of patch https://sourceforge.net/p/crossfire/patches/366/ by Titus.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21743 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-08 19:30:08 +00:00
anmaster 32cc0b4fb9 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11265 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 08:47:14 +00:00
quinet 9dcca5fc90 Fix typo in previous commit, use the correct face name for the building material.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9790 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-30 21:57:13 +00:00
quinet 4a442fdd20 Applied slightly modified patch #2084099 "buildable altars", courtesy of
meflin and added a new image for altar building material.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9789 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-30 21:36:12 +00:00
quinet 1b5b323ab7 Added new archetype building_window, a building material using the new
subtype 4.  This allows the player to build windows in existing walls.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9717 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-04 13:18:07 +00:00
quinet 5cb32c7d95 Added new buildable fence. This is useful for those who want walls that do
not block the view.  Fixed a bug in the treasure list shop_building_pupland
that prevented it from including any walls (replaced the treasure list
build_material_floor_pupland by building_material_stonewall_pupland).


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9707 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 19:52:14 +00:00
akirschbaum 9f6915ee33 Add missing "damned 1" to shop tiles.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8797 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-24 22:02:08 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
ryo_saeba dc03243d18 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6555 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:46:54 +00:00
akirschbaum 21f24325da Fix syntax error in building_fountain treasure list.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5926 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-03 22:27:21 +00:00
eracc cd56400343 Modify the building archetype and treasurelist to make dark wood floors
appear more often in Brest and Pup Land build shops.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5903 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-26 23:02:30 +00:00
ryo_saeba 809279f801 Implement feature request #1479048: Buildable savebeds
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5763 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 22:49:12 +00:00
mwedel d718f88fd1 Ok - now try committing proper (binary) images.
MSW 2006-09-24



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
akirschbaum de10672474 Rescale image to 32x32 to make generic builders show up in cfclient.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4615 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-01 18:59:53 +00:00
akirschbaum e9ee237a87 Remove 'editor_folder' field since it is generated by the collect script.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4476 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-20 21:17:40 +00:00
mikeeusa 6c8ab1ef99 Reverting change made by errac. Update metalforge's archtypes and please look at the trs file. You will see that shop_building refences building_material_stonewall_norm which is where the Dwall is, please do not change this back, it works, also metalforge isn't the center of the universe, as it is now normals shops will get the dwall, navar shops well get the westcwall, brest shops will get the redcwall, and azamuindo shops will get dwall and the paper wall; This does work please do not change it back.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4195 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 06:41:21 +00:00
eracc 5f8af9a575 Attempting to make Dwall appear in random shopbuilding tile treasurelist
again. Someone broke it. Needed for new Lone Town apartment maps. Please
leave it as is. Do not remove it from the building_material list. Do not
change it into some other arch that is not available on metalforge right
now. Thank you.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4191 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 04:12:47 +00:00
mikeeusa a07729a674 ARCH: adding another wall type for japan area \(japanese jingle song: doo do didle do\!\)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4050 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 15:33:31 +00:00
mikeeusa e26950cd25 CVS: arch added some new buildable walls, added some more treasures list so brest can sell redwall, navar west wall, and other places dwall
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4003 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 03:08:26 +00:00
eracc 2928e9cd63 Fix an "oops" with the filename referenced for the new buildable wall.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3978 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 06:01:00 +00:00
eracc 93be07a03d Attempt to add dwall* as buildable archetypes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3976 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 04:58:40 +00:00
qal21 38f1d1a30c Fix broken lever entry in the treasurelist. Add buildable talking books, listning books, buttons, signs, and inverted gates.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3558 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-19 00:13:10 +00:00
bbotbuilder 857f71db08 Added some buildable objects.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3238 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-30 16:24:09 +00:00
bbotbuilder 5e7a3fa6a6 Add buildable marble floors.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3230 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-23 19:14:15 +00:00
bbotbuilder 34f6eb80ce Add the images and goldfloor2.arc, since they didn't commit the first time I tried.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3229 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-22 23:21:20 +00:00
bbotbuilder 15e5e5f88a Added buildable woodfloor2 and made a modified goldfloor so a map im making can look better.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3228 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-22 23:13:04 +00:00
ryo_saeba 8e924d5f23 Basic building archetypes: builder, remover, woodfloor, wall, gates, pedestals & levers
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2521 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-18 11:01:12 +00:00