Nicolas Weeger
ed7a8ce6d3
Reformat treasure lists
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Patch by Egorov Sergey
https://sourceforge.net/p/crossfire/patches/461/
2022-05-25 18:56:24 +02:00
ryo_saeba
492b406ffa
Apply modified version of patch https://sourceforge.net/p/crossfire/patches/366/ by Titus.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21743 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-08 19:30:08 +00:00
anmaster
32cc0b4fb9
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11265 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 08:47:14 +00:00
quinet
9dcca5fc90
Fix typo in previous commit, use the correct face name for the building material.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9790 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-30 21:57:13 +00:00
quinet
4a442fdd20
Applied slightly modified patch #2084099 "buildable altars", courtesy of
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meflin and added a new image for altar building material.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9789 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-30 21:36:12 +00:00
quinet
1b5b323ab7
Added new archetype building_window, a building material using the new
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subtype 4. This allows the player to build windows in existing walls.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9717 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-04 13:18:07 +00:00
quinet
5cb32c7d95
Added new buildable fence. This is useful for those who want walls that do
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not block the view. Fixed a bug in the treasure list shop_building_pupland
that prevented it from including any walls (replaced the treasure list
build_material_floor_pupland by building_material_stonewall_pupland).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9707 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 19:52:14 +00:00
akirschbaum
9f6915ee33
Add missing "damned 1" to shop tiles.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8797 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-24 22:02:08 +00:00
akirschbaum
adb9522ce2
Use better compression to reduce image sizes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
ryo_saeba
dc03243d18
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6555 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:46:54 +00:00
akirschbaum
21f24325da
Fix syntax error in building_fountain treasure list.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5926 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-03 22:27:21 +00:00
eracc
cd56400343
Modify the building archetype and treasurelist to make dark wood floors
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appear more often in Brest and Pup Land build shops.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5903 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-26 23:02:30 +00:00
ryo_saeba
809279f801
Implement feature request #1479048 : Buildable savebeds
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5763 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 22:49:12 +00:00
mwedel
d718f88fd1
Ok - now try committing proper (binary) images.
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MSW 2006-09-24
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
akirschbaum
de10672474
Rescale image to 32x32 to make generic builders show up in cfclient.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4615 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-01 18:59:53 +00:00
akirschbaum
e9ee237a87
Remove 'editor_folder' field since it is generated by the collect script.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4476 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-20 21:17:40 +00:00
mikeeusa
6c8ab1ef99
Reverting change made by errac. Update metalforge's archtypes and please look at the trs file. You will see that shop_building refences building_material_stonewall_norm which is where the Dwall is, please do not change this back, it works, also metalforge isn't the center of the universe, as it is now normals shops will get the dwall, navar shops well get the westcwall, brest shops will get the redcwall, and azamuindo shops will get dwall and the paper wall; This does work please do not change it back.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4195 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 06:41:21 +00:00
eracc
5f8af9a575
Attempting to make Dwall appear in random shopbuilding tile treasurelist
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again. Someone broke it. Needed for new Lone Town apartment maps. Please
leave it as is. Do not remove it from the building_material list. Do not
change it into some other arch that is not available on metalforge right
now. Thank you.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4191 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 04:12:47 +00:00
mikeeusa
a07729a674
ARCH: adding another wall type for japan area \(japanese jingle song: doo do didle do\!\)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4050 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 15:33:31 +00:00
mikeeusa
e26950cd25
CVS: arch added some new buildable walls, added some more treasures list so brest can sell redwall, navar west wall, and other places dwall
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4003 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 03:08:26 +00:00
eracc
2928e9cd63
Fix an "oops" with the filename referenced for the new buildable wall.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3978 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 06:01:00 +00:00
eracc
93be07a03d
Attempt to add dwall* as buildable archetypes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3976 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 04:58:40 +00:00
qal21
38f1d1a30c
Fix broken lever entry in the treasurelist. Add buildable talking books, listning books, buttons, signs, and inverted gates.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3558 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-19 00:13:10 +00:00
bbotbuilder
857f71db08
Added some buildable objects.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3238 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-30 16:24:09 +00:00
bbotbuilder
5e7a3fa6a6
Add buildable marble floors.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3230 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-23 19:14:15 +00:00
bbotbuilder
34f6eb80ce
Add the images and goldfloor2.arc, since they didn't commit the first time I tried.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3229 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-22 23:21:20 +00:00
bbotbuilder
15e5e5f88a
Added buildable woodfloor2 and made a modified goldfloor so a map im making can look better.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3228 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-22 23:13:04 +00:00
ryo_saeba
8e924d5f23
Basic building archetypes: builder, remover, woodfloor, wall, gates, pedestals & levers
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2521 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-18 11:01:12 +00:00