Commit Graph

58 Commits (master)

Author SHA1 Message Date
SilverNexus 0bfd7ccdc7 Move amulet of lifesaving into the artifact defintion system.
This causes a few minor changes to how it is perceived in-game, but is as close to a 1:1 conversion as I could muster.
2023-08-31 18:28:15 -04:00
Nicolas Weeger d0a662492c Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
DraugTheWhopper fd796a3ba6 Added licenses for images from the RLTiles set 2021-09-08 19:56:54 -04:00
Kevin Zheng 719ae83abf Adjust jewelry value based on nugget ratio 2021-08-07 10:12:57 -07:00
akirschbaum 8f69c707bd Make sure all .arc files end with exactly one NL character.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20504 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-25 06:56:34 +00:00
silvernexus 6054880f89 Modify ring.110 image to blend in a little better with regular rings.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20462 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-07-30 03:56:57 +00:00
ryo_saeba c212ac7ccc Fix some .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19984 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 17:18:48 +00:00
buzzsawddog 69a9857050 added a little depth to some of the amulets
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19223 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-03 04:09:05 +00:00
buzzsawddog 36b336f4ce adding a little pop to the amulets. the colored amulets were a bit difficult to see. added outline and a bit of an emboss
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19222 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-03 02:54:55 +00:00
ryo_saeba 7fa8a815dc Faces for the rings of Magic, Ancient and High Magic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18479 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-10-18 20:54:48 +00:00
ryo_saeba 74c2fcbb8b Face for the ring of Thieves.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18476 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-10-18 20:40:44 +00:00
ryo_saeba 72d5efec12 Fix animation name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18475 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-10-18 20:40:15 +00:00
ryo_saeba c3161c1290 Face for ring of storm.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18473 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-10-18 20:34:50 +00:00
ryo_saeba a3b73fc288 Give an animation to amulet, so they'll have a random face like rings.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14854 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-14 15:14:51 +00:00
ryo_saeba 1573967519 More amulet faces.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14829 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 14:19:51 +00:00
ryo_saeba c0862aae9b Some faces for amulets.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14827 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 14:07:42 +00:00
ryo_saeba 7300b79d38 Add specific face for amulet of Shielding.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14826 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 13:10:46 +00:00
ryo_saeba ccedabb47f Animation for the ring of Doom.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14824 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 12:54:46 +00:00
ryo_saeba 7dede88091 Animation for the ring of Woe.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14823 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 12:54:23 +00:00
ryo_saeba 45f4df622c Animation for the ring of the Saint.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14821 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 11:13:38 +00:00
ryo_saeba b8e4f0ea3d Animation for the ring of Acid.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14819 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 11:09:01 +00:00
ryo_saeba abd3e5f956 Animation for the ring of Fire.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14817 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 11:04:36 +00:00
ryo_saeba c788db23a0 Animation for ring of Ice.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14814 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 10:44:53 +00:00
ryo_saeba e1090e6271 Add some ring variation for the fighting-related ones.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14812 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 10:32:17 +00:00
ryo_saeba 24b32648a0 Merge lines.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13587 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-14 07:13:08 +00:00
akirschbaum 54d7e5a746 Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11307 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 15:23:29 +00:00
anmaster 020ba96412 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11260 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 04:38:01 +00:00
bbotbuilder 865352e0d0 system/, talisman/, traps/, transport/:
* change a bunch of 'color_fg' keys to 'magicmap'


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9748 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-17 01:36:29 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
ryo_saeba 1da03b7803 Remove obsolete color_bg field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6794 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-17 20:46:19 +00:00
mwedel a765f5bb8a Add client_anim_... support for all objects that support it, remove
their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-10 07:39:53 +00:00
ryo_saeba 76d5767501 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6569 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 19:57:33 +00:00
ryo_saeba 6b4b782cfa Name is useful, else weird things.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6441 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:40:53 +00:00
ryo_saeba b4d7f4a071 Remove materialname.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6439 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:26:45 +00:00
ryo_saeba 1b36e0ded6 Remove obsolete 'need_an' field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5925 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-03 22:26:21 +00:00
mwedel d718f88fd1 Ok - now try committing proper (binary) images.
MSW 2006-09-24



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
mwedel df32cbb994 Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent.  This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4255 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:11:00 +00:00
qal21 68e2a38b06 Fixing bad png by opening in GIMP and saving again. (libpng doesn't mind it, but some others like PIL die.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4179 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-22 13:53:13 +00:00
mikeeusa 76fc386e23 Arch: adding plat and silver amulets (in addition to the current gold one)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4120 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 20:16:42 +00:00
mikeeusa a0d89b0692 CVS: arch: added more amulet pictures
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3934 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-28 13:56:37 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
mwedel 87bd1d1a04 Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
mwedel 1b4601c792 add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
mwedel f7e11dc693 Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
mwedel 3630a9d00d Rename of files to include base in name - for multiple image set support
in the server.  MSW 2001-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob 0221ad86c4 Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
darth_bob 9c3075b4ea Fixed a silly mistake
dnh 9/11/01


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1403 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-09 06:39:23 +00:00
darth_bob f9f62ca588 New charm, a very watered down amulet of freeaction
can be bought at gem shop in exchange for a skull tooth.
dnh 7/11/01


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1394 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-06 16:45:15 +00:00
avogl b10ff58738 Some new png graphics for standard set.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1260 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-08-27 01:04:28 +00:00
peterm 1296502b1a I reverted a lotof the objectionable "scaled" png set
to the xpm images centered but not scaled.

The results are not too bad.

PeterM


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@793 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-12 10:17:28 +00:00