SilverNexus
0bfd7ccdc7
Move amulet of lifesaving into the artifact defintion system.
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This causes a few minor changes to how it is perceived in-game, but is as close to a 1:1 conversion as I could muster.
2023-08-31 18:28:15 -04:00
Nicolas Weeger
d0a662492c
Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines
2022-07-02 19:19:18 +02:00
DraugTheWhopper
fd796a3ba6
Added licenses for images from the RLTiles set
2021-09-08 19:56:54 -04:00
Kevin Zheng
719ae83abf
Adjust jewelry value based on nugget ratio
2021-08-07 10:12:57 -07:00
akirschbaum
8f69c707bd
Make sure all .arc files end with exactly one NL character.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20504 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-25 06:56:34 +00:00
silvernexus
6054880f89
Modify ring.110 image to blend in a little better with regular rings.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20462 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-07-30 03:56:57 +00:00
ryo_saeba
c212ac7ccc
Fix some .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19984 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 17:18:48 +00:00
buzzsawddog
69a9857050
added a little depth to some of the amulets
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19223 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-03 04:09:05 +00:00
buzzsawddog
36b336f4ce
adding a little pop to the amulets. the colored amulets were a bit difficult to see. added outline and a bit of an emboss
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19222 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-03 02:54:55 +00:00
ryo_saeba
7fa8a815dc
Faces for the rings of Magic, Ancient and High Magic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18479 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-10-18 20:54:48 +00:00
ryo_saeba
74c2fcbb8b
Face for the ring of Thieves.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18476 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-10-18 20:40:44 +00:00
ryo_saeba
72d5efec12
Fix animation name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18475 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-10-18 20:40:15 +00:00
ryo_saeba
c3161c1290
Face for ring of storm.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18473 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-10-18 20:34:50 +00:00
ryo_saeba
a3b73fc288
Give an animation to amulet, so they'll have a random face like rings.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14854 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-14 15:14:51 +00:00
ryo_saeba
1573967519
More amulet faces.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14829 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 14:19:51 +00:00
ryo_saeba
c0862aae9b
Some faces for amulets.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14827 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 14:07:42 +00:00
ryo_saeba
7300b79d38
Add specific face for amulet of Shielding.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14826 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 13:10:46 +00:00
ryo_saeba
ccedabb47f
Animation for the ring of Doom.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14824 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 12:54:46 +00:00
ryo_saeba
7dede88091
Animation for the ring of Woe.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14823 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 12:54:23 +00:00
ryo_saeba
45f4df622c
Animation for the ring of the Saint.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14821 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 11:13:38 +00:00
ryo_saeba
b8e4f0ea3d
Animation for the ring of Acid.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14819 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 11:09:01 +00:00
ryo_saeba
abd3e5f956
Animation for the ring of Fire.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14817 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 11:04:36 +00:00
ryo_saeba
c788db23a0
Animation for ring of Ice.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14814 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 10:44:53 +00:00
ryo_saeba
e1090e6271
Add some ring variation for the fighting-related ones.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14812 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 10:32:17 +00:00
ryo_saeba
24b32648a0
Merge lines.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13587 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-14 07:13:08 +00:00
akirschbaum
54d7e5a746
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11307 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 15:23:29 +00:00
anmaster
020ba96412
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11260 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 04:38:01 +00:00
bbotbuilder
865352e0d0
system/, talisman/, traps/, transport/:
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* change a bunch of 'color_fg' keys to 'magicmap'
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9748 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-17 01:36:29 +00:00
akirschbaum
adb9522ce2
Use better compression to reduce image sizes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
ryo_saeba
1da03b7803
Remove obsolete color_bg field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6794 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-17 20:46:19 +00:00
mwedel
a765f5bb8a
Add client_anim_... support for all objects that support it, remove
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their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-10 07:39:53 +00:00
ryo_saeba
76d5767501
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6569 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 19:57:33 +00:00
ryo_saeba
6b4b782cfa
Name is useful, else weird things.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6441 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:40:53 +00:00
ryo_saeba
b4d7f4a071
Remove materialname.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6439 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:26:45 +00:00
ryo_saeba
1b36e0ded6
Remove obsolete 'need_an' field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5925 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-03 22:26:21 +00:00
mwedel
d718f88fd1
Ok - now try committing proper (binary) images.
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MSW 2006-09-24
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
mwedel
df32cbb994
Apply patch 1321682 - fix typos of many arches, as well as making
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the formatting of the msg/endmsg to be consistent. This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4255 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:11:00 +00:00
qal21
68e2a38b06
Fixing bad png by opening in GIMP and saving again. (libpng doesn't mind it, but some others like PIL die.)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4179 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-22 13:53:13 +00:00
mikeeusa
76fc386e23
Arch: adding plat and silver amulets (in addition to the current gold one)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4120 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 20:16:42 +00:00
mikeeusa
a0d89b0692
CVS: arch: added more amulet pictures
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3934 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-28 13:56:37 +00:00
mwedel
961cc4ce47
Updated for new spell + skill code. Many files moved about.
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Main changes for weapons is to add what skill they use.
MSW 2003-09-12
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
mwedel
87bd1d1a04
Update arcs to use body_info for equipping items.
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Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
mwedel
1b4601c792
add name_pl, client_type information to objects that can get picked up.
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Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
mwedel
f7e11dc693
Remove all the old xpm and xbm files. Hopefully I got them all.
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MSW 2002-02-25
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
mwedel
3630a9d00d
Rename of files to include base in name - for multiple image set support
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in the server. MSW 2001-12-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob
0221ad86c4
Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
darth_bob
9c3075b4ea
Fixed a silly mistake
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dnh 9/11/01
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1403 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-09 06:39:23 +00:00
darth_bob
f9f62ca588
New charm, a very watered down amulet of freeaction
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can be bought at gem shop in exchange for a skull tooth.
dnh 7/11/01
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1394 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-06 16:45:15 +00:00
avogl
b10ff58738
Some new png graphics for standard set.
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--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1260 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-08-27 01:04:28 +00:00
peterm
1296502b1a
I reverted a lotof the objectionable "scaled" png set
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to the xpm images centered but not scaled.
The results are not too bad.
PeterM
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@793 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-12 10:17:28 +00:00