Commit Graph

27 Commits (07e9478698b679e124c5fbe5a165a1a8e1f18f93)

Author SHA1 Message Date
ryo_saeba c1323bc7ff Reduced casting time
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2532 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-25 08:49:17 +00:00
temitchell 333237185d - add negative energy spells for shadow creatures Nega(tive energy)bolt
and Nega(tive energy)ball.
- This is a better way to do spells -thanks Mark.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2505 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-01 17:24:40 +00:00
mwedel f0044c170a Fix rune of summonings to call appropriate summoning spell.
Add summon devil spell to cover the rune of devil summoning.
MSW 2003-11-16


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2465 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-17 00:39:22 +00:00
mwedel 446f2a38fa Catch up on some pretty old patches.
New serpentman race for players.
New low level spell sparkshower.
Patches originally from 'Flying Pedestrian', but some things changed
around.
MSW 2003-10-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2369 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-03 07:21:38 +00:00
avogl 1cbae4168e More faces for spells. Should be more or less complete now.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2344 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-24 22:48:55 +00:00
avogl bd878a212a Added faces to spells. This is only for the editor,
to distuingish the spell school (skill) associations.
I believe this will make things clearer and more
easy to handle in regard to mapmaking.
--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2343 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-24 21:33:40 +00:00
avogl 19c5571696 New pictures for spells. This should help to distinguish the
different magic school associations in map editors.
(The pictures are only for the editor, spells won't be visible
in the real game.)
--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2342 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-24 13:59:57 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
mwedel b442691254 Relocate the pentagram to a more appropriate directory - it
is just a teleporter after all.
MSW 2003-06-09


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2174 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-10 06:34:27 +00:00
mwedel 055cf0cc64 Update connected objects to have 'activate_on_push' and
'activate_on_release' flags - this corresponds to code changes in the
server.  Remove some of the 'unused' entries, as they are in
fact in use now.
MSW 2002-09-17


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1730 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-18 05:52:36 +00:00
mwedel 40efdf1a50 Add archetypes from Todd Mitchell. These add wolfs and bears,
with bodyparts for them.  Also changes races for readable scroll
objects so that scrollcase objects can be used.  Add ruined tower.
New images for some objects.
Commited by MSW 2002-08-20


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1681 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-21 06:36:22 +00:00
mwedel 87bd1d1a04 Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
mwedel 1b4601c792 add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
mwedel f7e11dc693 Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
mwedel 3630a9d00d Rename of files to include base in name - for multiple image set support
in the server.  MSW 2001-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
avogl 71ffd3960c Some new/corrected pngs.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@842 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-10 14:25:49 +00:00
peterm 1296502b1a I reverted a lotof the objectionable "scaled" png set
to the xpm images centered but not scaled.

The results are not too bad.

PeterM


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@793 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-12 10:17:28 +00:00
avogl 34d88a86d9 New pngs by AndreasV and J.Taporg
walls:
^^^^^
Set of swall (fence) in png completely redone.
I inserted additional wall-faces for better
look of png maps (so far for: swall, awall, dwall, wall).
These faces are designed to make overlapping walls
with correct iso perspective.

player:
^^^^^^
A bunch of new player-class/race pngs.
Looking good... =)

runes:
^^^^^
Converted the xpm rune-pics to png without scaling.
Looks much better IMHO.

rest (misc):

A lot of pngs for internal (system) use, and several
other misc pngs.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@748 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-28 02:25:54 +00:00
avogl a33edc6f89 New pngs by MichToen.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@706 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-15 12:01:46 +00:00
cvs 8d298b38a2 Addition of PNG images. MSW 5/30/2000
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@284 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-05-31 07:15:11 +00:00
jec 95d16b8772 See CHANGES file.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@216 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-04-19 11:46:42 +00:00
damn 9cfb180a54 removed duplicate weight entry
Did _not_ add nrof 1


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@108 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-09-17 18:21:29 +00:00
damn f64a3e1805 nrof 1 - so multiples don't have to stack up as seperate objects
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@104 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-09-17 18:11:04 +00:00
cvs 55608e34bf nrof added to most things, weight changed for power crystal.
--patches from DAMN


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@76 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-08-06 21:12:10 +00:00
cvs 9de7eab034 Add weight 1 to power crystal - msw
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@62 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-07-23 03:36:25 +00:00
cvs d5d5b205ff Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@41 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-07-03 04:49:06 +00:00
uid200 eddc3c6a17 Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00