ryo_saeba
1da03b7803
Remove obsolete color_bg field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6794 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-17 20:46:19 +00:00
ryo_saeba
f7e010a91f
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6550 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:41:05 +00:00
mwedel
e39385619d
Update archetypes with appropriate move_block attributes. For the
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land ones, don't allow swim or boat movement types. For the water ones,
allow boat movement types.
MSW 2006-02-06
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4428 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-07 07:59:19 +00:00
temitchell
ed1bf5d6a2
renumbered all the smoothing to make some room and fix some ugliness
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this scheme goes along the lines of:
beach - 10
sea - 20
floors/roads - 30
grass - 40
hills - 60
mountains - 100
forests - 125
trees - 140
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2256 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-18 04:01:09 +00:00
temitchell
50a4570315
- changes for smoothing - new water, swamp smoothing and some fixes for
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some arch information
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2243 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-16 02:58:17 +00:00
garbled
b43974cd6c
Add is_water to these
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1765 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-28 05:40:31 +00:00
uid200
eddc3c6a17
Initial revision
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00