Commit Graph

45 Commits (45aee8ef25018e88660d409968dcd9ed0a160b2d)

Author SHA1 Message Date
avogl 45aee8ef25 Devourers used to be denied (spellpath) "light".
But devourers grant nightfall as divine spell,
which is of path light. Therefor, I set the
path light from denied to repelled, for devourers.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1281 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-09-10 13:33:21 +00:00
avogl b10ff58738 Some new png graphics for standard set.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1260 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-08-27 01:04:28 +00:00
jbontje 8cee647ca0 Fixed typo. MiDS 2001-06-28
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1223 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-06-28 14:52:45 +00:00
jbontje f706d6044a Removed space. MiDS 2001-06-28
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1222 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-06-28 14:31:23 +00:00
darth_bob 0eec8c1977 shouldn't be in crossedit (god item), dnh
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1086 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-05 14:16:09 +00:00
darth_bob b0929423d6 Fixed second alittle more difficult typo, dnh
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1061 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-30 14:29:34 +00:00
darth_bob 06e93e65cb Alittle more flavour, dnh
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1060 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-30 14:26:27 +00:00
darth_bob f24ec5c881 Fixed stupid typo, dnh
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1059 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-30 13:45:59 +00:00
darth_bob 5025a9d2e4 Some rare bracers for Gnarg followers, dnh
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1057 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-30 13:37:40 +00:00
mardahl 0e67f39470 Fix a value to be more reasonable.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@986 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-17 22:23:03 +00:00
avogl 6c36d1232a Fixed a bug that made retributive strike
impossible to get from gods:
The spell is called "retributive strike",
not "cause retributive strike".
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@971 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-13 16:20:39 +00:00
avogl eb1c15557b Beefed up devourer's avatar a bit. Devourers had a bad
lack of low/medium level spells for killing.
Added cold attack to the avatar.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@873 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-17 12:22:39 +00:00
avogl 3a04f819f6 Rose the fire resistance of mostrai's
avatar to 60%. According to feedback and testing,
it really was too low (30% before).


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@846 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-11 15:00:29 +00:00
peterm 5e661ba714 Made some changes to balance Gorokh a bit.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@790 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-12 00:41:38 +00:00
peterm 82a8add762 Added physical attacktype.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@757 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-31 23:51:49 +00:00
avogl 5ca128c4e4 Added the glovesofsun, a holy relict for gaeans.
It will add fire attack, to make the monk's
life easier.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@745 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-26 01:28:55 +00:00
avogl 6733453219 Valriel has now blinding attack,
so his avatar.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@742 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-25 02:27:40 +00:00
avogl fe0b420d67 Removed confuse immu from Valriel.
Set "resist_confusion 20" and blinding immu instead.
This has long been planned, now it is finally done.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@740 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-24 23:19:16 +00:00
avogl f4b2193328 removed "resist_paralyze -20" from Mostrai,
and set "resist_confusion -10" instead.

Vuln confusion might be slightle less "logical" for
Mostrai, but it is simply better for playability.
Confusion can be cured, and protections have more
effect than for paralyze. Vuln paralyze is just
plain deadly after say level 10.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@739 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-24 23:17:58 +00:00
peterm 459061143f Spell for sorig.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@695 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-12 05:36:10 +00:00
avogl 05aa77cde6 Forgot to add speed for animation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@694 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-12 03:04:31 +00:00
avogl f94fb53c71 New image and animation for earth shield.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@692 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-12 02:25:50 +00:00
avogl 02ca8c707d Corrected image for orc-*HELMET*
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@690 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-12 00:41:57 +00:00
peterm 457a916c07 Added valriel player glow arc.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@682 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-11 08:26:55 +00:00
peterm ae47c70fd1 Some special prayers for valriel and for gaea.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@677 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-11 04:53:44 +00:00
avogl ac235508df I took all existing god_spelldirect_*.arc - arches
from "/arch/gods/god_spelldirect/" and moved them
into "/arch/gods/randomitems/". Thus, all arches that
existed doubled have been replaced.

Now we should have some order finally. Please be
careful not to mess it up again.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@671 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-09 17:07:29 +00:00
avogl 5f8fbaacbf Stuffed everything into "/arch/gods/randomitems".
No more double-present arches.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@670 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-09 16:33:55 +00:00
avogl 53b6780e5e These archetypes have been checked in doubled.
After I put them into /arch/gods/, someone else
put the same stuff into /arch/gods/randomitems/ recently.

Since we need some order, I decided to make
"/arch/gods/randomitems/" the one and only dir to contain
the god_*.arc - gods' treasure arches.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@669 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-09 16:31:23 +00:00
peterm 11b18d192d Some minor changes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@664 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-09 06:31:15 +00:00
peterm d5800eed0c some minor changes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@663 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-09 06:10:10 +00:00
avogl 48d278e0bb Adjusted the enchant_weapon levels:
low = level 10
medium = level 6
high = level 4

To see how these values affect the player's level
requirements for enchanting, see "server/gods.c".


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@653 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-07 18:33:52 +00:00
peterm e499c40ff1 Fixed a typo.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@650 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-05 03:04:33 +00:00
avogl ee977312c4 New arches for a new scheme of gods.
I tried to stick to the proposions in dnh's
god-"pantheon", these have been set up and accepted
by the developers on cf-devel.
Of course here and there I felt that there was more finetuning
needed, so I tried my best to make it truely balanced.

Explaining all the details would take too long to post it
here, please read my comments on cf-devel instead.

However, I tried to give every god a unique "personality"
(according to the pantheon). Furthermore, I carefully
adjusted every god to have both pros AND cons. So that
there hopefully won't be one god that can always be
considered the "best one". --AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@642 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-01 22:53:39 +00:00
cvs 553b9f1a85 Added files for new god code. Code by Jan, checkin by MSW 12-26-2000
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@639 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-27 06:10:52 +00:00
cvs c45ffc82d9 MSW 2000-12-26:
Added new archetypes & god changes for new god code.  Changes by Jan E.,
checked in my MSW.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@638 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-27 06:05:09 +00:00
avogl f61b09e22c fixing resistances
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@603 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-16 23:01:32 +00:00
avogl 7e87832f60 Cleaning up the gods arches:
They had several resistances set (of the same type!).
Moreover I had to reduce the amount of fire and cold
vulnerabilities. With PR these cults would get *very*
unpopular otherwise.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@595 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-15 15:49:50 +00:00
peterm 77f54db4c7 Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@554 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 07:18:51 +00:00
cvs 90531613b8 MSW 2000-12-3:
Commit for PR code.  General changes was to clean up archetypes that
were immune/protected/vulnerable to the same attacktype (ie, protected &
immune).  Disease code changed to use last_grace instead of armour for
contagious values.  Gods still need to be fixed up.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@552 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 00:03:14 +00:00
avogl 846530964e New arch & graphics: Gaea�s tear (basically a healing potion).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@534 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-11-24 20:54:10 +00:00
cvs 8d298b38a2 Addition of PNG images. MSW 5/30/2000
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@284 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-05-31 07:15:11 +00:00
cvs 9ae3393654 Relocating altars to arch/gods - only way to do that seems to be remove
and re-add MSW 4/26/2000


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@235 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-04-27 07:13:52 +00:00
cvs d4d1aab199 Remove trailing whitespace in sorig's name MSW 4/26/2000
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@234 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-04-27 07:10:20 +00:00
cvs ad8926eb12 Change gorokh.arc to use anim devil instead of anim Lucifer - fixes crash
when using avatars of gorokh - msw


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@166 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-03-12 01:42:38 +00:00
uid200 fc7bf990f2 Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 05:02:53 +00:00