Commit Graph

21 Commits (5cf7558a83a9690826404fafabebad43330081b3)

Author SHA1 Message Date
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
mwedel 87bd1d1a04 Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
darth_bob 5855d5ee51 Added life stealing to devourers
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1468 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 10:59:08 +00:00
darth_bob 945cdd3838 Added lots of new resistance, this is not intended to be permenent but to sweeten it alittle. I shall play through the char and see how hard it is and fix it from there. Changes are:
resist_fire -5 (from -30)
resist_cold 15
resist_poison 100
resist_ghosthit 50
repelled fire


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1451 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-12 11:00:11 +00:00
darth_bob 7d49fd1206 Popular request I have downed gorokh. After playing it and getting to level 107 in 2-3 days I agree. Some nasty negs now, -5 cold this should slow them down alittle, and -2 hp regen and -1 sp regen should also slow it down somewhat. The real issue is that angels give alot of exp and the angel map is long and big =).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1449 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-09 13:22:17 +00:00
avogl 52d3a4c6a9 Gorokh had only bonuses, all his negative attributes got removed
somehow. This is very unbalanced compared to other gods.
I set Gorokh to "hp-regen -1" again. This is only very little
compensation for flaming aura, vitriol and slaying angel.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1416 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-15 01:06:35 +00:00
avogl 45aee8ef25 Devourers used to be denied (spellpath) "light".
But devourers grant nightfall as divine spell,
which is of path light. Therefor, I set the
path light from denied to repelled, for devourers.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1281 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-09-10 13:33:21 +00:00
mardahl 0e67f39470 Fix a value to be more reasonable.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@986 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-17 22:23:03 +00:00
avogl eb1c15557b Beefed up devourer's avatar a bit. Devourers had a bad
lack of low/medium level spells for killing.
Added cold attack to the avatar.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@873 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-17 12:22:39 +00:00
peterm 5e661ba714 Made some changes to balance Gorokh a bit.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@790 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-12 00:41:38 +00:00
avogl 6733453219 Valriel has now blinding attack,
so his avatar.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@742 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-25 02:27:40 +00:00
avogl fe0b420d67 Removed confuse immu from Valriel.
Set "resist_confusion 20" and blinding immu instead.
This has long been planned, now it is finally done.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@740 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-24 23:19:16 +00:00
peterm 457a916c07 Added valriel player glow arc.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@682 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-11 08:26:55 +00:00
avogl ee977312c4 New arches for a new scheme of gods.
I tried to stick to the proposions in dnh's
god-"pantheon", these have been set up and accepted
by the developers on cf-devel.
Of course here and there I felt that there was more finetuning
needed, so I tried my best to make it truely balanced.

Explaining all the details would take too long to post it
here, please read my comments on cf-devel instead.

However, I tried to give every god a unique "personality"
(according to the pantheon). Furthermore, I carefully
adjusted every god to have both pros AND cons. So that
there hopefully won't be one god that can always be
considered the "best one". --AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@642 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-01 22:53:39 +00:00
cvs c45ffc82d9 MSW 2000-12-26:
Added new archetypes & god changes for new god code.  Changes by Jan E.,
checked in my MSW.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@638 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-27 06:05:09 +00:00
avogl f61b09e22c fixing resistances
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@603 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-16 23:01:32 +00:00
avogl 7e87832f60 Cleaning up the gods arches:
They had several resistances set (of the same type!).
Moreover I had to reduce the amount of fire and cold
vulnerabilities. With PR these cults would get *very*
unpopular otherwise.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@595 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-15 15:49:50 +00:00
peterm 77f54db4c7 Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@554 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 07:18:51 +00:00
cvs 90531613b8 MSW 2000-12-3:
Commit for PR code.  General changes was to clean up archetypes that
were immune/protected/vulnerable to the same attacktype (ie, protected &
immune).  Disease code changed to use last_grace instead of armour for
contagious values.  Gods still need to be fixed up.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@552 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 00:03:14 +00:00
cvs ad8926eb12 Change gorokh.arc to use anim devil instead of anim Lucifer - fixes crash
when using avatars of gorokh - msw


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@166 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-03-12 01:42:38 +00:00
uid200 fc7bf990f2 Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 05:02:53 +00:00