akirschbaum
95666f5aac
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11304 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 13:41:22 +00:00
akirschbaum
86eea6481d
Add explicit animations.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10689 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-23 17:32:09 +00:00
ryo_saeba
396417b0a2
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6557 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 19:01:22 +00:00
akirschbaum
78278bfb4d
Add explicit 'move_type walk' to all monsters.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5863 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:07:48 +00:00
qal21
4e8a7202eb
add more facings for sage.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4796 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-16 19:48:42 +00:00
temitchell
ef8693c879
- rename human to humanoid
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- reorg race folders
- add dragon folk and halflings
- fix man and woman to have facings
- fix charwoman
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2187 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-16 06:31:16 +00:00