Commit Graph

81 Commits (68f670ed2465cb43dba952e1000b8b5b62c6674c)

Author SHA1 Message Date
akirschbaum 46d02aa717 Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11313 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 19:58:31 +00:00
akirschbaum bae1031074 Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11294 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 21:30:50 +00:00
anmaster de4e5a7c46 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11251 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 03:37:19 +00:00
anmaster 848ba56db6 Losslessly recompress some PNG images for smaller size to reduce the bandwidth
needed for sending images to clients.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11244 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 02:04:44 +00:00
ryo_saeba 97c831cf66 Remove obsolete color_fg.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:38:55 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
gros 3527b98a80 Proof-of-concept for combo animations. Try it by fighting with a Fenx character wearing a sword :).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7525 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 14:25:54 +00:00
mwedel a765f5bb8a Add client_anim_... support for all objects that support it, remove
their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-10 07:39:53 +00:00
ryo_saeba 6c8bb1efb8 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 20:08:08 +00:00
ryo_saeba 6b4b782cfa Name is useful, else weird things.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6441 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:40:53 +00:00
ryo_saeba f0d85ab7f9 Remove materialname.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6437 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:22:00 +00:00
ryo_saeba 1b36e0ded6 Remove obsolete 'need_an' field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5925 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-03 22:26:21 +00:00
akirschbaum 83d9aa6b8a Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
mwedel d718f88fd1 Ok - now try committing proper (binary) images.
MSW 2006-09-24



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
mikeeusa 65a21e60a5 fixing arc
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4396 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-14 04:09:47 +00:00
mikeeusa 89fd4a9106 fixing name field
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4395 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-14 01:44:43 +00:00
mikeeusa 5bbc01a32d an ancient weapon, cudgel , should only appear in ancient places, such as ancient pupland
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4394 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-14 01:42:16 +00:00
mikeeusa e192969f3e an ancient weapon, sickle sword, should only appear in ancient places, such as ancient pupland
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4393 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-14 01:41:37 +00:00
mikeeusa b5525f6cdc adding butterfly sword
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4338 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 20:38:53 +00:00
mikeeusa beadbcc2d8 adding nine ring sword
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4336 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 20:01:42 +00:00
mikeeusa 7df5c300f5 hooksword
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4326 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 18:23:47 +00:00
mikeeusa 72494f96e8 added a golden axe pic
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3984 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 15:24:12 +00:00
mikeeusa 215ce45db8 CVS: arch: added shoparchery and shoparcheyonly lists and updated the shop_throw floor accordingly, adds ability to have specific shop-only items
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3718 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-27 02:48:41 +00:00
mikeeusa ee09e94c4b CVS Archetype commit: sflail: spiked flail
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3661 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 19:44:36 +00:00
mikeeusa 0163c7e135 bronze axe
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3656 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 05:48:54 +00:00
mikeeusa 56c0455893 kama
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3655 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 05:46:18 +00:00
mikeeusa 8a3f57a46b vlongsword
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3654 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 05:45:06 +00:00
mikeeusa a35aa6c77e axen
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3653 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 05:38:52 +00:00
mikeeusa b4df072a8e sai, sickle, scythe, throwing star
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3652 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 05:36:16 +00:00
mikeeusa 1c6e6584c6 reflex bow, belgin crossbow :)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3651 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 05:32:40 +00:00
majorwoo 899e1d5142 Brest arches and chalices from mikee part2
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3157 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-21 02:46:46 +00:00
temitchell 6e8a9083a7 Add bronze weapons contributed by Mitch Obrian
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2945 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-11 19:25:10 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
garbled fce372cf13 Twiddle the materials and materialnames on a ton of objects. Get rid of
things like "organic eyeshield" "glass magnifying glass" etc.  Set some
materialtypes that are specific to the armour/weapon, like glacium for
the frost weapons.  Make all the boots and shoes made of leather, so I
stop seeing "pine boots".  Change a bunch of artifacts to use specific
metals or magical cloths, to stop things like "adamantium robe".

Also.. change leather armour to just "armour" so the leather and other
random leathertypes automatically work with it, making things like
"bearskin armour".  This breaks a few alchemy formulae.. which I will fix
soon.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2004 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-06 08:13:23 +00:00
garbled c74843dab9 Missed a few. Add weapontypes
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1940 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-10 00:14:18 +00:00
garbled 579265a218 Add weapontypes to all of these
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1939 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-10 00:12:15 +00:00
temitchell f259db2221 -Added rapier
-Fixed some images, added new man images for classic set, added elf guard for classic set, removed the ugly glacier image backup file


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1932 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-09 04:05:52 +00:00
temitchell d46bfa5b90 -return of the magic bow - images by A.V.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1887 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-15 16:48:21 +00:00
mwedel 40efdf1a50 Add archetypes from Todd Mitchell. These add wolfs and bears,
with bodyparts for them.  Also changes races for readable scroll
objects so that scrollcase objects can be used.  Add ruined tower.
New images for some objects.
Commited by MSW 2002-08-20


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1681 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-21 06:36:22 +00:00
mwedel 87bd1d1a04 Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
mwedel 1b4601c792 add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
mwedel f7e11dc693 Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
avogl fc9d16b4a9 New images:
New giant cobra, windstorm and acidspit animations,
and some more.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1537 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-22 02:08:00 +00:00
mwedel 3630a9d00d Rename of files to include base in name - for multiple image set support
in the server.  MSW 2001-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob 0221ad86c4 Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
garbled f58ad745e8 Sprinkle more weapontypes around. This time cleave pierce and stab.
garbled 2001-10-31


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1348 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-01 06:10:22 +00:00
garbled df5a12b3d8 Sprinkle weapontypes around for slash and slice.
garbled 2001-10-31


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1340 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-10-31 09:08:54 +00:00
avogl 26742e893b A bunch of new images for the standard png set.
Lot's of misc stuff. New dragonslayer, golems,
holy_orb etc...

--Andreas V.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1282 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-09-10 20:05:42 +00:00
avogl d3045240ce Some new png images and removal of two
junk files.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1277 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-09-02 17:02:07 +00:00
avogl b10ff58738 Some new png graphics for standard set.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1260 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-08-27 01:04:28 +00:00