akirschbaum
46d02aa717
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11313 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 19:58:31 +00:00
akirschbaum
bae1031074
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11294 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 21:30:50 +00:00
anmaster
de4e5a7c46
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11251 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 03:37:19 +00:00
anmaster
848ba56db6
Losslessly recompress some PNG images for smaller size to reduce the bandwidth
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needed for sending images to clients.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11244 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 02:04:44 +00:00
ryo_saeba
97c831cf66
Remove obsolete color_fg.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:38:55 +00:00
akirschbaum
adb9522ce2
Use better compression to reduce image sizes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
gros
3527b98a80
Proof-of-concept for combo animations. Try it by fighting with a Fenx character wearing a sword :).
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7525 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 14:25:54 +00:00
mwedel
a765f5bb8a
Add client_anim_... support for all objects that support it, remove
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their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-10 07:39:53 +00:00
ryo_saeba
6c8bb1efb8
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 20:08:08 +00:00
ryo_saeba
6b4b782cfa
Name is useful, else weird things.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6441 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:40:53 +00:00
ryo_saeba
f0d85ab7f9
Remove materialname.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6437 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:22:00 +00:00
ryo_saeba
1b36e0ded6
Remove obsolete 'need_an' field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5925 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-03 22:26:21 +00:00
akirschbaum
83d9aa6b8a
Remove trailing whitespace.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
mwedel
d718f88fd1
Ok - now try committing proper (binary) images.
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MSW 2006-09-24
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
mikeeusa
65a21e60a5
fixing arc
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4396 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-14 04:09:47 +00:00
mikeeusa
89fd4a9106
fixing name field
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4395 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-14 01:44:43 +00:00
mikeeusa
5bbc01a32d
an ancient weapon, cudgel , should only appear in ancient places, such as ancient pupland
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4394 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-14 01:42:16 +00:00
mikeeusa
e192969f3e
an ancient weapon, sickle sword, should only appear in ancient places, such as ancient pupland
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4393 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-14 01:41:37 +00:00
mikeeusa
b5525f6cdc
adding butterfly sword
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4338 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 20:38:53 +00:00
mikeeusa
beadbcc2d8
adding nine ring sword
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4336 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 20:01:42 +00:00
mikeeusa
7df5c300f5
hooksword
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4326 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 18:23:47 +00:00
mikeeusa
72494f96e8
added a golden axe pic
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3984 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 15:24:12 +00:00
mikeeusa
215ce45db8
CVS: arch: added shoparchery and shoparcheyonly lists and updated the shop_throw floor accordingly, adds ability to have specific shop-only items
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3718 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-27 02:48:41 +00:00
mikeeusa
ee09e94c4b
CVS Archetype commit: sflail: spiked flail
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3661 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 19:44:36 +00:00
mikeeusa
0163c7e135
bronze axe
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3656 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 05:48:54 +00:00
mikeeusa
56c0455893
kama
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3655 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 05:46:18 +00:00
mikeeusa
8a3f57a46b
vlongsword
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3654 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 05:45:06 +00:00
mikeeusa
a35aa6c77e
axen
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3653 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 05:38:52 +00:00
mikeeusa
b4df072a8e
sai, sickle, scythe, throwing star
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3652 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 05:36:16 +00:00
mikeeusa
1c6e6584c6
reflex bow, belgin crossbow :)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3651 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 05:32:40 +00:00
majorwoo
899e1d5142
Brest arches and chalices from mikee part2
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3157 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-21 02:46:46 +00:00
temitchell
6e8a9083a7
Add bronze weapons contributed by Mitch Obrian
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2945 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-11 19:25:10 +00:00
mwedel
961cc4ce47
Updated for new spell + skill code. Many files moved about.
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Main changes for weapons is to add what skill they use.
MSW 2003-09-12
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
garbled
fce372cf13
Twiddle the materials and materialnames on a ton of objects. Get rid of
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things like "organic eyeshield" "glass magnifying glass" etc. Set some
materialtypes that are specific to the armour/weapon, like glacium for
the frost weapons. Make all the boots and shoes made of leather, so I
stop seeing "pine boots". Change a bunch of artifacts to use specific
metals or magical cloths, to stop things like "adamantium robe".
Also.. change leather armour to just "armour" so the leather and other
random leathertypes automatically work with it, making things like
"bearskin armour". This breaks a few alchemy formulae.. which I will fix
soon.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2004 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-06 08:13:23 +00:00
garbled
c74843dab9
Missed a few. Add weapontypes
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1940 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-10 00:14:18 +00:00
garbled
579265a218
Add weapontypes to all of these
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1939 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-10 00:12:15 +00:00
temitchell
f259db2221
-Added rapier
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-Fixed some images, added new man images for classic set, added elf guard for classic set, removed the ugly glacier image backup file
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1932 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-09 04:05:52 +00:00
temitchell
d46bfa5b90
-return of the magic bow - images by A.V.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1887 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-15 16:48:21 +00:00
mwedel
40efdf1a50
Add archetypes from Todd Mitchell. These add wolfs and bears,
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with bodyparts for them. Also changes races for readable scroll
objects so that scrollcase objects can be used. Add ruined tower.
New images for some objects.
Commited by MSW 2002-08-20
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1681 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-21 06:36:22 +00:00
mwedel
87bd1d1a04
Update arcs to use body_info for equipping items.
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Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
mwedel
1b4601c792
add name_pl, client_type information to objects that can get picked up.
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Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
mwedel
f7e11dc693
Remove all the old xpm and xbm files. Hopefully I got them all.
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MSW 2002-02-25
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
avogl
fc9d16b4a9
New images:
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New giant cobra, windstorm and acidspit animations,
and some more.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1537 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-22 02:08:00 +00:00
mwedel
3630a9d00d
Rename of files to include base in name - for multiple image set support
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in the server. MSW 2001-12-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob
0221ad86c4
Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
garbled
f58ad745e8
Sprinkle more weapontypes around. This time cleave pierce and stab.
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garbled 2001-10-31
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1348 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-01 06:10:22 +00:00
garbled
df5a12b3d8
Sprinkle weapontypes around for slash and slice.
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garbled 2001-10-31
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1340 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-10-31 09:08:54 +00:00
avogl
26742e893b
A bunch of new images for the standard png set.
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Lot's of misc stuff. New dragonslayer, golems,
holy_orb etc...
--Andreas V.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1282 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-09-10 20:05:42 +00:00
avogl
d3045240ce
Some new png images and removal of two
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junk files.
--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1277 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-09-02 17:02:07 +00:00
avogl
b10ff58738
Some new png graphics for standard set.
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--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1260 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-08-27 01:04:28 +00:00