Commit Graph

16 Commits (70d6703d5fac1ae58d76c2b78bc5ec47610ff85c)

Author SHA1 Message Date
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
qal21 343118da0e Add anim_suffix spellcasting to all spells.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7583 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-29 08:51:29 +00:00
ryo_saeba a05f7f2e14 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6567 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 19:54:36 +00:00
ryo_saeba 28eb7d9970 Remove obsolete fields.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6321 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-20 19:58:30 +00:00
akirschbaum dbf0a1efca Replace "no_pass 1" with "move_block all".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:00:42 +00:00
ryo_saeba fc80857d87 Fix bug #1687729: Spell create repulsion wall is broken.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5879 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 13:10:24 +00:00
akirschbaum 32040b6635 Add explicit 'move_type walk' to all playermovers.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5870 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 07:45:54 +00:00
mwedel d718f88fd1 Ok - now try committing proper (binary) images.
MSW 2006-09-24



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
mwedel db0a972f20 Apply patch 1394861 - fixes magic walls so they properly propogate.
MSW 2006-01-01


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4256 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:44:13 +00:00
mwedel df32cbb994 Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent.  This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4255 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:11:00 +00:00
mikeeusa d4ce6833cc Adding the repulsion wall from the tracker, the author was going to upload it but seems to have forgotten or not gotten around to it, so here it is
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4210 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-26 18:59:56 +00:00
avogl a2447779b9 Fixed counterwall spell.
The counterwall spell did not work because the attacktype
was missing in the arch.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2823 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-09 01:41:38 +00:00
mwedel a976a7165d Add range_modifier to these spells, so the walls grow in length
as caster level increases.
MSW 2004-05-04


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2753 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-05 07:16:25 +00:00
mwedel 3cbf8d880e Clean up the casting time on a bunch of archetypes - the value wasn't
all that consistent.  Also, start on the 'in game' documentation of
spells.
MSW 2004-02-16


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2620 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-17 00:04:37 +00:00
avogl 1cbae4168e More faces for spells. Should be more or less complete now.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2344 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-24 22:48:55 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00