akirschbaum
adb9522ce2
Use better compression to reduce image sizes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
qal21
343118da0e
Add anim_suffix spellcasting to all spells.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7583 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-29 08:51:29 +00:00
ryo_saeba
a05f7f2e14
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6567 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 19:54:36 +00:00
ryo_saeba
28eb7d9970
Remove obsolete fields.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6321 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-20 19:58:30 +00:00
akirschbaum
dbf0a1efca
Replace "no_pass 1" with "move_block all".
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:00:42 +00:00
ryo_saeba
fc80857d87
Fix bug #1687729 : Spell create repulsion wall is broken.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5879 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 13:10:24 +00:00
akirschbaum
32040b6635
Add explicit 'move_type walk' to all playermovers.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5870 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 07:45:54 +00:00
mwedel
d718f88fd1
Ok - now try committing proper (binary) images.
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MSW 2006-09-24
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
mwedel
db0a972f20
Apply patch 1394861 - fixes magic walls so they properly propogate.
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MSW 2006-01-01
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4256 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:44:13 +00:00
mwedel
df32cbb994
Apply patch 1321682 - fix typos of many arches, as well as making
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the formatting of the msg/endmsg to be consistent. This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4255 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:11:00 +00:00
mikeeusa
d4ce6833cc
Adding the repulsion wall from the tracker, the author was going to upload it but seems to have forgotten or not gotten around to it, so here it is
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4210 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-26 18:59:56 +00:00
avogl
a2447779b9
Fixed counterwall spell.
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The counterwall spell did not work because the attacktype
was missing in the arch.
--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2823 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-09 01:41:38 +00:00
mwedel
a976a7165d
Add range_modifier to these spells, so the walls grow in length
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as caster level increases.
MSW 2004-05-04
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2753 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-05 07:16:25 +00:00
mwedel
3cbf8d880e
Clean up the casting time on a bunch of archetypes - the value wasn't
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all that consistent. Also, start on the 'in game' documentation of
spells.
MSW 2004-02-16
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2620 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-17 00:04:37 +00:00
avogl
1cbae4168e
More faces for spells. Should be more or less complete now.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2344 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-24 22:48:55 +00:00
mwedel
961cc4ce47
Updated for new spell + skill code. Many files moved about.
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Main changes for weapons is to add what skill they use.
MSW 2003-09-12
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00