Commit Graph

549 Commits (77f7c61c25a7fa99802ca0b3d39a95e747f7436b)

Author SHA1 Message Date
SilverNexus 77f7c61c25 Some more Gervais tiles located and given the appropriate license. 2021-09-08 19:56:56 -04:00
SilverNexus 0d4e85edb6 Found some more of our art hiding in Gervais tiles. Added license sidecars for those. 2021-09-08 19:56:56 -04:00
SilverNexus 3bef868110 Classic nazgul is also derived from RLtiles. Added license file to denote such. 2021-09-08 19:56:55 -04:00
SilverNexus 867525637b Spotted a few more of our art pieces that are derived from RLtiles.
Added license files for those.
2021-09-08 19:56:55 -04:00
Nicolas Weeger d659763b23 Fix file name 2021-09-08 19:56:55 -04:00
Nicolas Weeger fb43dff95a More licenses 2021-09-08 19:56:55 -04:00
Nicolas Weeger 9013f31ba7 Add some license information 2021-09-08 19:56:54 -04:00
SilverNexus da6d56b5fe Add license files for the artwork I did.
I did not make license files for pieces I derived from existing ones, except in cases where I also created the piece it was derived from, since those should be licensed as the origin piece is.
2021-09-08 19:56:54 -04:00
DraugTheWhopper fd796a3ba6 Added licenses for images from the RLTiles set 2021-09-08 19:56:54 -04:00
DraugTheWhopper 7f4259522b Add license sidecar files for lots of images from David Gervais. 2021-09-08 19:56:54 -04:00
Nicolas Weeger 6dce15e88d Remove unused face 2021-09-01 20:09:48 +02:00
Nicolas Weeger 91452bed2c Remove x flag 2021-08-28 22:59:28 +02:00
SilverNexus cc63fbae52 Use canvas-scaled version of ant queen for classic face set. 2021-08-15 10:48:05 -04:00
SilverNexus 60f82931d1 New face for firechest. 2021-06-20 13:42:15 -04:00
Nicolas Weeger b6f63d2624 Change Belzebub's stats and treasure to use values from 'Warriors' Tower, Giants Third Floor', the only map it can be fought in 2021-06-06 12:09:25 +02:00
Nicolas Weeger 0fcd9c7e13 Add faces for para-lightning, mud and water elemental residues 2021-06-05 14:54:35 +02:00
ryo_saeba 170b002078 Rename and move the treasurelist for human bodyparts.
Patch https://sourceforge.net/p/crossfire/patches/393/ by DraugTheWhopper.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22098 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-04-23 17:34:10 +00:00
silvernexus bfb9047dcd Add level-scaling attributes to mimic.
Requires r22036 to function correctly.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22037 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-03-11 23:03:09 +00:00
ryo_saeba 43b43d0a40 Decrease probability of blue dragon scale for electric dragons.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22018 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-03-03 17:47:15 +00:00
silvernexus 615383395a Give greater dwarven guards the accuracy to actually hit enemies when attacked.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21993 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-23 16:18:22 +00:00
silvernexus 31b5abca7a Make light angels and messengers less similar in stats.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21989 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-21 23:47:46 +00:00
silvernexus 733cb9d704 Redrawn kobold generator -- now in cavalier perspective!
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21988 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-21 04:22:45 +00:00
silvernexus f6e6c2158e Rename kobold_gen 'generator' to 'kobold hole'.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21987 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-21 04:17:14 +00:00
silvernexus 955edde4f7 Reduce goblin generator XP from 100 to 50.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21986 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-20 16:41:49 +00:00
ryo_saeba deeb3d4adf Apply patch #387: Fix guard dialog so he responds to the player
by DraugTheWhopper.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21957 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-16 07:57:33 +00:00
ryo_saeba ff4a8e0dfe Make broken generators 'misc' instead of 'sign'.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21956 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-13 20:06:53 +00:00
silvernexus c2e57d539c Add classic faces for broken generators.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21896 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-02 20:31:53 +00:00
ryo_saeba 530c99bcee Add 'broken' generator faces and archetypes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21884 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-01 19:00:59 +00:00
ryo_saeba d3b014fe2e Add 'broken' generator faces and archetypes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21882 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-01 17:10:53 +00:00
ryo_saeba 90adcb1a66 Add broken vampire sarcophagus, use it for destroyed generator.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21871 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-30 17:56:54 +00:00
ryo_saeba 621b1ace0e Use 'death_animation' instead of treasurelist with only one item.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21865 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-29 19:17:04 +00:00
silvernexus 258f1fa6db Reduce ghost gen to palette.
This halves the image size without any lossage.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21862 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-29 18:13:36 +00:00
ryo_saeba 831ceccf33 Add broken gravestone, spawn it when a skeleton generator is destroyed.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21861 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-29 18:07:12 +00:00
ryo_saeba aba88b5525 Add animations to some generators.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21854 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 16:25:47 +00:00
ryo_saeba 641e8af872 Add blue and green dragon caves, to generate electric and cold dragons.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21852 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 16:23:26 +00:00
ryo_saeba b128f44253 Remove old face definitions without actual face data.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21612 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-16 09:55:24 +00:00
silvernexus e7c3155a74 Make the lamia's hair color match in both facings
Before it was green when facing to the right and yellow when facing to the left.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21572 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-30 02:04:44 +00:00
ryo_saeba b678d36ed2 Add missing 'end'.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21544 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-17 09:48:05 +00:00
silvernexus e1e6f6a9ab Store same image in less space by removing alpha channel, making all transparency the same color, and cleaning up the palette.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21444 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-17 01:27:55 +00:00
silvernexus 2911ae7ef8 Remove the alpha layer and combine the transparency section to use one color, then remove unused colors from the palette.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21443 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-17 01:16:10 +00:00
silvernexus 0fbffd85d2 Run optipng on quaathu images.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21428 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-14 01:47:41 +00:00
akirschbaum e7a3401e58 Remove redundant images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21422 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-13 16:54:48 +00:00
silvernexus 3f0ffb9f7c Correct Balrog's race line so that ring of Mithrandir affects them, and make faerie dragons be both faeries and dragons.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21361 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 13:23:53 +00:00
silvernexus c5f511d0d5 New image for the demon gate. Moved old image to the classic tileset.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21331 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-02 13:34:53 +00:00
silvernexus eb298f972d Add first arch to use new MIMIC type. Requires server r20588.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20589 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-09-24 21:24:12 +00:00
silvernexus e37824ba83 Tweaks due to ability to use compound race designations for damage calculations.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20568 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-05-24 01:59:14 +00:00
rjtanner c69a205b03 New graphical face for the archon (monster/chaos/archon) monster, as the original graphic is of questionable origin
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20563 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-04-30 06:51:26 +00:00
silvernexus 1f50e2b74f Make beholder leaders have a second forward face and slightly distinguishable hue.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20542 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-01-15 20:14:00 +00:00
silvernexus 7752b7d5a0 Tweak ant_egg and ant_larvae arches to have in-game names without underscores.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20511 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-09-04 19:46:28 +00:00
akirschbaum 8f69c707bd Make sure all .arc files end with exactly one NL character.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20504 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-25 06:56:34 +00:00