Commit Graph

210 Commits (889e0be889c47ad49b66e294a62e2e9b3b614327)

Author SHA1 Message Date
rjtanner b7a5b3a45f New graphic (construct/temple/ixalovh_cathedral.base.x11.png) and archetype (construct/temple/ixalovh_cathedral.arc), Cathedral of Ixalovh.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17999 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-22 07:13:57 +00:00
rjtanner f8f7f2e2b3 New graphic (construct/temple/gorokh_cathedral.base.x11.png) and archetype (construct/temple/gorokh_cathedral.arc), Cathedral of Gorokh.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17998 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-22 06:48:53 +00:00
rjtanner 8ebe0d7425 Very minor pixel clean up in Cathedral graphic (construct/temple/cathedral.base.x11.png).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17997 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-22 06:21:52 +00:00
rjtanner f7d111aea8 New graphic (construct/temple/gnarg_temple.base.111.png) and archetype (construct/temple/gnarg_temple.arc), Temple of Gnarg.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17995 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-21 07:18:03 +00:00
rjtanner 37367fadec Pixel and color cleanup to the Civic Building graphic (construct/town/a_civic.base.x11.png)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17994 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-21 06:21:26 +00:00
rjtanner 2d2c3ccd3c New graphic (construct/temple/valkyrie_temple.base.111.png) and archetype (construct/temple/valkyrie_temple.arc), Temple of Valkyrie.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17993 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-20 05:49:33 +00:00
rjtanner 8385dbc92c New graphic (construct/temple/valriel_temple.base.111.png) and archetype (construct/temple/valriel_temple.arc), Temple of Valriel.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17992 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-20 05:47:09 +00:00
rjtanner f0e42866fc New graphic (construct/temple/devourers_temple.base.111.png) and archetype (construct/temple/devourers_temple.arc), Temple of Devourers.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17991 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-20 05:45:00 +00:00
rjtanner 240312f5bd New graphic (construct/temple/ruggilli_temple.base.111.png) and archetype (construct/temple/ruggilli_temple.arc), Temple of Ruggilli.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17990 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-19 05:53:19 +00:00
rjtanner a6ddd35f45 New graphic (construct/temple/gaea_temple.base.111.png) and archetype (construct/temple/gaea_temple.arc), Temple of Gaea.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17989 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-19 05:39:15 +00:00
rjtanner af4c62126a New graphic (construct/temple/ixalovh_temple.base.111.png) and archetype (construct/temple/ixalovh_temple.arc), Temple of Ixalovh.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17987 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-18 05:06:12 +00:00
rjtanner 98daa3672e New graphic (construct/temple/gorokh_temple.base.111.png) and archetype (construct/temple/gorokh_temple.arc), Temple of Gorokh.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17986 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-18 05:02:26 +00:00
rjtanner d817c20224 New graphic (construct/temple/sorig_temple.base.111.png) and archetype (construct/temple/sorig_temple.arc), Temple of Sorig.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17985 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-18 04:47:07 +00:00
rjtanner 309d5dbb3b Touch up colors to the dome on the Temple1 graphic (construct/temple/temple1.base.x11.png) for better blending.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17984 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-18 04:35:40 +00:00
rjtanner 0ca958d14a Archetype update. Pixel and color clean up for Large Western house graphic (construct/house/house_larg_west.base.x11.png).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17874 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-07 21:26:05 +00:00
rjtanner 477cf3eb50 Redisgned the roof of RL House 1 (rl_house1) graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15115 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-19 01:43:51 +00:00
rjtanner a48d390664 Refactor and pixel color clean up of RL House 2 (rl_house2) graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15114 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-19 01:13:16 +00:00
rjtanner b1f59618e2 Touch up the roof line and other edges of RL House West (rl_house_west) graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15113 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-19 00:06:08 +00:00
rjtanner 4ba1c9d7e6 Refactor and pixel color clean up of RL House 3 (rl_house3) graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15112 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 22:45:13 +00:00
rjtanner 6f270c815d Refactor and pixel color clean up of Collesium graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15082 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-12 04:29:38 +00:00
rjtanner f284f013b9 Touch up the windows on the l_shop1 graphic, make them more similar to the original version.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15060 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-10 01:03:32 +00:00
rjtanner 1c90ca556b Pixel color clean up of rl house west graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15046 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-05 08:46:43 +00:00
rjtanner 3fd715e0a2 Refactor and pixel color clean up of cathedral graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15045 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-05 01:27:55 +00:00
rjtanner 25218521c6 Refactor and pixel color clean up of slum graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15037 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-03 08:37:39 +00:00
rjtanner 4ebf06f75b Small color touch up on some of the vines growing on the front of darkhold.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15028 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-02 07:06:22 +00:00
rjtanner c5ccf54e6b Refactor and pixel color clean up for darkhold graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15027 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-02 06:58:43 +00:00
rjtanner efde822722 Refactor and pixel color clean up for stronghold graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15026 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-01 06:07:05 +00:00
rjtanner 8307e8de81 Touched up coloring for the front window on r_house2
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15024 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-30 06:08:33 +00:00
rjtanner 8099c40368 Refactor and pixel color clean up for r_house2 graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15023 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-30 06:01:45 +00:00
rjtanner 62c206e7a3 Refactor and pixel color clean up for r_house1 graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15022 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-30 04:44:57 +00:00
rjtanner 9e33f5f67d Refactor and pixel color clean up for s_house1 graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15021 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-30 04:06:29 +00:00
rjtanner 2b2a55f91b Reworked the roof tiles for hovels2 graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15020 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-29 05:55:23 +00:00
rjtanner 1d1aaffab3 Refactor and pixel color clean up for t_house1 graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15019 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-29 02:52:43 +00:00
rjtanner 51543d770c Refactor and pixel color clean up for l_shop1 graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15017 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-28 02:55:28 +00:00
akirschbaum b832206a90 Remove stray attributes "tall_height".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14536 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-11 15:40:02 +00:00
rjtanner 1a696c6cee Touch up of the front gate on the western castle graphics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14444 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-02 05:33:15 +00:00
rjtanner 5e87c462b0 Pixel clean up and color correction around the windows and roofline for the Chess Club graphic. Removed the plant (green pixels) from the windows as well.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14443 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 17:41:24 +00:00
rjtanner 32c6a02349 Clean up extra blue pixels and straightened out border on far left wall, just outside the door on the small tavern graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14442 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:38:40 +00:00
rjtanner f7d6bb7940 House small border tweaks to make it similar to other small houses. Removed black pixels and replaced them with dark grey.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14441 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:29:56 +00:00
rjtanner baccd92f03 Some pixel recoloring to make the windows more apparent Fort Sym graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14440 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:21:12 +00:00
rjtanner 743d04f1e4 Refactor and pixel color clean up for hovels2.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14439 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:11:22 +00:00
rjtanner 27299ee39f Redesign the door for the hovel graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14436 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-28 05:47:58 +00:00
rjtanner 32d96d1bb4 Refactor and pixel color clean up for the rl house1 graphic
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14435 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-27 03:42:23 +00:00
rjtanner 31e508fe7f Refactor and pixel color clean up for the house large graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14433 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-25 04:04:05 +00:00
rjtanner c2eff915a0 Refactor and pixel color clean up for the farmhouse graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14432 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-25 01:50:46 +00:00
rjtanner 55404269a8 Based on feedback - cosmetic changes to the flag on the roof, and some additional pixel touch ups on the 64x64 fort graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14426 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-23 18:52:06 +00:00
rjtanner 16474cc1f1 Refactor and pixel color cleanup of the 64x64 fort graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14425 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-23 18:29:27 +00:00
rjtanner 24776f55f7 Removed a pixel in the letter R on the building signs. Now it is more recognizable.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14399 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-12 03:36:57 +00:00
rjtanner 2823eb9779 Refactor and pixel color cleanup of the prison building graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14398 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-10 21:01:45 +00:00
rjtanner 900919a1b4 Modifed building signs to make them easier to read in the game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14397 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-10 18:32:01 +00:00
anmaster 8aa0df8d58 Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13991 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-11 18:15:00 +00:00
kbulgrien f3471caafe - Move various road/path/bridge arches from the wall and construct folders
into a new road folder to make them easier to locate by folder name when
  working in gridarta.  Road items in the river and planes foldersare unmoved
  as they are stylistically tied very hard to the arches in those locations.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13402 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-15 07:57:42 +00:00
akirschbaum bae1031074 Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11294 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 21:30:50 +00:00
anmaster dcf907ee50 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11266 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 08:53:48 +00:00
akirschbaum 7eabf14c10 Remove redundant fields.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10937 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-12 18:39:33 +00:00
gros 9a5be5ad32 2.0 Elements: Windows.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10865 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 08:57:32 +00:00
gros 49ef97e8fa 2.0 Elements: Roof and chemney pieces.
Yann Chachkoff 2008-12-07



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10864 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 08:50:23 +00:00
ryo_saeba 6960554a88 Extract animation and face information.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10367 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 10:44:18 +00:00
ryo_saeba 73192bbae5 Merge.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9679 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-24 21:00:44 +00:00
ryo_saeba 65b6b025c3 Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8454 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 19:23:23 +00:00
ryo_saeba 066f9fd8e9 Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8453 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 19:22:19 +00:00
ryo_saeba 3515ff47de Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8452 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 19:16:30 +00:00
ryo_saeba ec500d83cf Remove unused pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8451 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 19:13:07 +00:00
ryo_saeba af97b72e4a Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8450 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 19:11:50 +00:00
ryo_saeba a1660f37c5 Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8449 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 18:08:46 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
kbulgrien fa5f9d2bd6 - Add a "northwest" colorization of the lighthouse - reddish walls, green roof.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8002 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 08:35:59 +00:00
kbulgrien 121a921a02 - Add a "west" colorization of the new lighthouse... yellowed walls, aqua roof.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8000 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 08:00:12 +00:00
kbulgrien cd97d465b1 - Add a snowy lighthouse arch for the construct/Snow set.
- Capitalize name of Lighthouse per most common usage in maps.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7996 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 06:31:56 +00:00
kbulgrien b8f84e0b7a - Base looks better as a darker color. Make the image file even smaller by
re-optimizing the palette and by removing additional stored information.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7993 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 04:28:20 +00:00
kbulgrien 85ea6453c1 - Compress the lighthouse .png even more by switching from RGB color to a
255 color indexed pallette with transparency.  Now the size is similar
  to that of the other two-tile towers.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-20 05:35:54 +00:00
kbulgrien 6b78173945 - Resave lighthouse .png with compression to reduce size. It was bigger
than all the other .pngs in this directory.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7981 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-20 05:32:25 +00:00
kbulgrien f9c70dc933 - Add a new lighthouse tower that has glow_radius set. Designed to replace
the huts in Santo Dominion that were called lighthouses.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7979 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-20 04:58:24 +00:00
akirschbaum c83913bab4 Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6983 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 22:19:59 +00:00
ryo_saeba d2d310cc71 Fix treefort3, make it 1 tile instead of weird missing square.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6957 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-18 10:49:06 +00:00
ryo_saeba 1da03b7803 Remove obsolete color_bg field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6794 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-17 20:46:19 +00:00
mwedel a765f5bb8a Add client_anim_... support for all objects that support it, remove
their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-10 07:39:53 +00:00
ryo_saeba 09cb33e83d Remove obsolete editable field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6542 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:28:58 +00:00
ryo_saeba f374b7dab5 Remove obsolete editable field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6541 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:21:46 +00:00
ryo_saeba 79cb8f7ead House with green frontage.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6347 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 19:55:37 +00:00
ryo_saeba 887a5f06c7 Top is used in pup_land/ancient/world, so need to be separate.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6247 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 11:26:37 +00:00
akirschbaum 40805be837 Fix spelling errors.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6231 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-10 20:26:17 +00:00
akirschbaum dbf0a1efca Replace "no_pass 1" with "move_block all".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:00:42 +00:00
akirschbaum 83d9aa6b8a Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
eracc 27a1d0dd6d Some folks complained that the very red townhouse in Brest was "ugly". This is
an attempt to fix that.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5751 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 22:01:59 +00:00
aaron_baugher 85266437ae Converting multi-tile image arches to single images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5558 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-16 20:49:10 +00:00
mwedel d718f88fd1 Ok - now try committing proper (binary) images.
MSW 2006-09-24



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
mwedel 7c7d77a9f8 Add client side animation support for these objects.
MSW 2006-05-29


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4604 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-05-30 06:56:25 +00:00
ryo_saeba edd0dee1e4 Copy file to avoid missing face warning - should be a real animation
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4529 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-03-14 16:08:09 +00:00
bbotbuilder 37a211777e Changing more "color_fg"s to "magicmap"s.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4365 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-09 22:25:42 +00:00
mikeeusa 01dfb63054 A barn for navar area
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4325 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 17:39:42 +00:00
mikeeusa 6310b269ad adding darcap style barn
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4312 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 06:30:30 +00:00
mikeeusa ab42b2daf6 tower northwest edit
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4234 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 19:15:53 +00:00
mikeeusa 076e497c53 They say darcap is a sultanate :)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4230 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 18:10:51 +00:00
mikeeusa 2105c38fc3 Adding an eastern style shrine
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4198 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 16:45:10 +00:00
mikeeusa 8b6eb37f1e Added inn_fant
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4169 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-20 00:06:48 +00:00
mikeeusa e258f39928 Arch: original committer forgot to take out animation info from snow castle so that once it was loaded it's pic morphed into the non snow castle, this is now fixed, yay
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4164 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-18 16:32:51 +00:00
mikeeusa 3606f99717 Adding navarish capitalhold
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4146 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 18:31:56 +00:00
ketche 437cda6c5c Special small temples for Lythander and Mostrai. More custom temples to come. :]
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4067 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 06:42:09 +00:00
ketche 198d6f84fb Hurrah, a bunch of new archs. A black man, woman and child, a few new snowy buildings and more to come.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4062 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 06:20:13 +00:00