rjtanner
b7a5b3a45f
New graphic (construct/temple/ixalovh_cathedral.base.x11.png) and archetype (construct/temple/ixalovh_cathedral.arc), Cathedral of Ixalovh.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17999 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-22 07:13:57 +00:00
rjtanner
f8f7f2e2b3
New graphic (construct/temple/gorokh_cathedral.base.x11.png) and archetype (construct/temple/gorokh_cathedral.arc), Cathedral of Gorokh.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17998 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-22 06:48:53 +00:00
rjtanner
8ebe0d7425
Very minor pixel clean up in Cathedral graphic (construct/temple/cathedral.base.x11.png).
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17997 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-22 06:21:52 +00:00
rjtanner
f7d111aea8
New graphic (construct/temple/gnarg_temple.base.111.png) and archetype (construct/temple/gnarg_temple.arc), Temple of Gnarg.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17995 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-21 07:18:03 +00:00
rjtanner
37367fadec
Pixel and color cleanup to the Civic Building graphic (construct/town/a_civic.base.x11.png)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17994 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-21 06:21:26 +00:00
rjtanner
2d2c3ccd3c
New graphic (construct/temple/valkyrie_temple.base.111.png) and archetype (construct/temple/valkyrie_temple.arc), Temple of Valkyrie.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17993 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-20 05:49:33 +00:00
rjtanner
8385dbc92c
New graphic (construct/temple/valriel_temple.base.111.png) and archetype (construct/temple/valriel_temple.arc), Temple of Valriel.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17992 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-20 05:47:09 +00:00
rjtanner
f0e42866fc
New graphic (construct/temple/devourers_temple.base.111.png) and archetype (construct/temple/devourers_temple.arc), Temple of Devourers.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17991 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-20 05:45:00 +00:00
rjtanner
240312f5bd
New graphic (construct/temple/ruggilli_temple.base.111.png) and archetype (construct/temple/ruggilli_temple.arc), Temple of Ruggilli.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17990 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-19 05:53:19 +00:00
rjtanner
a6ddd35f45
New graphic (construct/temple/gaea_temple.base.111.png) and archetype (construct/temple/gaea_temple.arc), Temple of Gaea.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17989 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-19 05:39:15 +00:00
rjtanner
af4c62126a
New graphic (construct/temple/ixalovh_temple.base.111.png) and archetype (construct/temple/ixalovh_temple.arc), Temple of Ixalovh.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17987 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-18 05:06:12 +00:00
rjtanner
98daa3672e
New graphic (construct/temple/gorokh_temple.base.111.png) and archetype (construct/temple/gorokh_temple.arc), Temple of Gorokh.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17986 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-18 05:02:26 +00:00
rjtanner
d817c20224
New graphic (construct/temple/sorig_temple.base.111.png) and archetype (construct/temple/sorig_temple.arc), Temple of Sorig.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17985 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-18 04:47:07 +00:00
rjtanner
309d5dbb3b
Touch up colors to the dome on the Temple1 graphic (construct/temple/temple1.base.x11.png) for better blending.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17984 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-18 04:35:40 +00:00
rjtanner
0ca958d14a
Archetype update. Pixel and color clean up for Large Western house graphic (construct/house/house_larg_west.base.x11.png).
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17874 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-07 21:26:05 +00:00
rjtanner
477cf3eb50
Redisgned the roof of RL House 1 (rl_house1) graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15115 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-19 01:43:51 +00:00
rjtanner
a48d390664
Refactor and pixel color clean up of RL House 2 (rl_house2) graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15114 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-19 01:13:16 +00:00
rjtanner
b1f59618e2
Touch up the roof line and other edges of RL House West (rl_house_west) graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15113 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-19 00:06:08 +00:00
rjtanner
4ba1c9d7e6
Refactor and pixel color clean up of RL House 3 (rl_house3) graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15112 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 22:45:13 +00:00
rjtanner
6f270c815d
Refactor and pixel color clean up of Collesium graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15082 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-12 04:29:38 +00:00
rjtanner
f284f013b9
Touch up the windows on the l_shop1 graphic, make them more similar to the original version.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15060 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-10 01:03:32 +00:00
rjtanner
1c90ca556b
Pixel color clean up of rl house west graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15046 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-05 08:46:43 +00:00
rjtanner
3fd715e0a2
Refactor and pixel color clean up of cathedral graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15045 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-05 01:27:55 +00:00
rjtanner
25218521c6
Refactor and pixel color clean up of slum graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15037 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-03 08:37:39 +00:00
rjtanner
4ebf06f75b
Small color touch up on some of the vines growing on the front of darkhold.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15028 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-02 07:06:22 +00:00
rjtanner
c5ccf54e6b
Refactor and pixel color clean up for darkhold graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15027 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-02 06:58:43 +00:00
rjtanner
efde822722
Refactor and pixel color clean up for stronghold graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15026 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-01 06:07:05 +00:00
rjtanner
8307e8de81
Touched up coloring for the front window on r_house2
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15024 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-30 06:08:33 +00:00
rjtanner
8099c40368
Refactor and pixel color clean up for r_house2 graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15023 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-30 06:01:45 +00:00
rjtanner
62c206e7a3
Refactor and pixel color clean up for r_house1 graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15022 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-30 04:44:57 +00:00
rjtanner
9e33f5f67d
Refactor and pixel color clean up for s_house1 graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15021 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-30 04:06:29 +00:00
rjtanner
2b2a55f91b
Reworked the roof tiles for hovels2 graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15020 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-29 05:55:23 +00:00
rjtanner
1d1aaffab3
Refactor and pixel color clean up for t_house1 graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15019 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-29 02:52:43 +00:00
rjtanner
51543d770c
Refactor and pixel color clean up for l_shop1 graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15017 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-28 02:55:28 +00:00
akirschbaum
b832206a90
Remove stray attributes "tall_height".
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14536 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-11 15:40:02 +00:00
rjtanner
1a696c6cee
Touch up of the front gate on the western castle graphics.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14444 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-02 05:33:15 +00:00
rjtanner
5e87c462b0
Pixel clean up and color correction around the windows and roofline for the Chess Club graphic. Removed the plant (green pixels) from the windows as well.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14443 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 17:41:24 +00:00
rjtanner
32c6a02349
Clean up extra blue pixels and straightened out border on far left wall, just outside the door on the small tavern graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14442 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:38:40 +00:00
rjtanner
f7d6bb7940
House small border tweaks to make it similar to other small houses. Removed black pixels and replaced them with dark grey.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14441 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:29:56 +00:00
rjtanner
baccd92f03
Some pixel recoloring to make the windows more apparent Fort Sym graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14440 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:21:12 +00:00
rjtanner
743d04f1e4
Refactor and pixel color clean up for hovels2.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14439 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:11:22 +00:00
rjtanner
27299ee39f
Redesign the door for the hovel graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14436 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-28 05:47:58 +00:00
rjtanner
32d96d1bb4
Refactor and pixel color clean up for the rl house1 graphic
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14435 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-27 03:42:23 +00:00
rjtanner
31e508fe7f
Refactor and pixel color clean up for the house large graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14433 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-25 04:04:05 +00:00
rjtanner
c2eff915a0
Refactor and pixel color clean up for the farmhouse graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14432 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-25 01:50:46 +00:00
rjtanner
55404269a8
Based on feedback - cosmetic changes to the flag on the roof, and some additional pixel touch ups on the 64x64 fort graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14426 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-23 18:52:06 +00:00
rjtanner
16474cc1f1
Refactor and pixel color cleanup of the 64x64 fort graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14425 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-23 18:29:27 +00:00
rjtanner
24776f55f7
Removed a pixel in the letter R on the building signs. Now it is more recognizable.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14399 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-12 03:36:57 +00:00
rjtanner
2823eb9779
Refactor and pixel color cleanup of the prison building graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14398 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-10 21:01:45 +00:00
rjtanner
900919a1b4
Modifed building signs to make them easier to read in the game.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14397 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-10 18:32:01 +00:00
anmaster
8aa0df8d58
Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13991 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-11 18:15:00 +00:00
kbulgrien
f3471caafe
- Move various road/path/bridge arches from the wall and construct folders
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into a new road folder to make them easier to locate by folder name when
working in gridarta. Road items in the river and planes foldersare unmoved
as they are stylistically tied very hard to the arches in those locations.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13402 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-15 07:57:42 +00:00
akirschbaum
bae1031074
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11294 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 21:30:50 +00:00
anmaster
dcf907ee50
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11266 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 08:53:48 +00:00
akirschbaum
7eabf14c10
Remove redundant fields.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10937 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-12 18:39:33 +00:00
gros
9a5be5ad32
2.0 Elements: Windows.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10865 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 08:57:32 +00:00
gros
49ef97e8fa
2.0 Elements: Roof and chemney pieces.
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Yann Chachkoff 2008-12-07
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10864 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 08:50:23 +00:00
ryo_saeba
6960554a88
Extract animation and face information.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10367 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 10:44:18 +00:00
ryo_saeba
73192bbae5
Merge.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9679 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-24 21:00:44 +00:00
ryo_saeba
65b6b025c3
Merge pics.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8454 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 19:23:23 +00:00
ryo_saeba
066f9fd8e9
Merge pics.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8453 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 19:22:19 +00:00
ryo_saeba
3515ff47de
Merge pics.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8452 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 19:16:30 +00:00
ryo_saeba
ec500d83cf
Remove unused pics.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8451 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 19:13:07 +00:00
ryo_saeba
af97b72e4a
Merge pics.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8450 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 19:11:50 +00:00
ryo_saeba
a1660f37c5
Merge pics.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8449 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 18:08:46 +00:00
akirschbaum
adb9522ce2
Use better compression to reduce image sizes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
kbulgrien
fa5f9d2bd6
- Add a "northwest" colorization of the lighthouse - reddish walls, green roof.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8002 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 08:35:59 +00:00
kbulgrien
121a921a02
- Add a "west" colorization of the new lighthouse... yellowed walls, aqua roof.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8000 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 08:00:12 +00:00
kbulgrien
cd97d465b1
- Add a snowy lighthouse arch for the construct/Snow set.
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- Capitalize name of Lighthouse per most common usage in maps.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7996 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 06:31:56 +00:00
kbulgrien
b8f84e0b7a
- Base looks better as a darker color. Make the image file even smaller by
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re-optimizing the palette and by removing additional stored information.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7993 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 04:28:20 +00:00
kbulgrien
85ea6453c1
- Compress the lighthouse .png even more by switching from RGB color to a
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255 color indexed pallette with transparency. Now the size is similar
to that of the other two-tile towers.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-20 05:35:54 +00:00
kbulgrien
6b78173945
- Resave lighthouse .png with compression to reduce size. It was bigger
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than all the other .pngs in this directory.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7981 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-20 05:32:25 +00:00
kbulgrien
f9c70dc933
- Add a new lighthouse tower that has glow_radius set. Designed to replace
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the huts in Santo Dominion that were called lighthouses.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7979 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-20 04:58:24 +00:00
akirschbaum
c83913bab4
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6983 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 22:19:59 +00:00
ryo_saeba
d2d310cc71
Fix treefort3, make it 1 tile instead of weird missing square.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6957 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-18 10:49:06 +00:00
ryo_saeba
1da03b7803
Remove obsolete color_bg field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6794 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-17 20:46:19 +00:00
mwedel
a765f5bb8a
Add client_anim_... support for all objects that support it, remove
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their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-10 07:39:53 +00:00
ryo_saeba
09cb33e83d
Remove obsolete editable field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6542 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:28:58 +00:00
ryo_saeba
f374b7dab5
Remove obsolete editable field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6541 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:21:46 +00:00
ryo_saeba
79cb8f7ead
House with green frontage.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6347 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 19:55:37 +00:00
ryo_saeba
887a5f06c7
Top is used in pup_land/ancient/world, so need to be separate.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6247 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 11:26:37 +00:00
akirschbaum
40805be837
Fix spelling errors.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6231 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-10 20:26:17 +00:00
akirschbaum
dbf0a1efca
Replace "no_pass 1" with "move_block all".
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:00:42 +00:00
akirschbaum
83d9aa6b8a
Remove trailing whitespace.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
eracc
27a1d0dd6d
Some folks complained that the very red townhouse in Brest was "ugly". This is
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an attempt to fix that.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5751 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 22:01:59 +00:00
aaron_baugher
85266437ae
Converting multi-tile image arches to single images
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5558 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-16 20:49:10 +00:00
mwedel
d718f88fd1
Ok - now try committing proper (binary) images.
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MSW 2006-09-24
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
mwedel
7c7d77a9f8
Add client side animation support for these objects.
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MSW 2006-05-29
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4604 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-05-30 06:56:25 +00:00
ryo_saeba
edd0dee1e4
Copy file to avoid missing face warning - should be a real animation
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4529 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-03-14 16:08:09 +00:00
bbotbuilder
37a211777e
Changing more "color_fg"s to "magicmap"s.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4365 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-09 22:25:42 +00:00
mikeeusa
01dfb63054
A barn for navar area
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4325 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 17:39:42 +00:00
mikeeusa
6310b269ad
adding darcap style barn
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4312 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 06:30:30 +00:00
mikeeusa
ab42b2daf6
tower northwest edit
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4234 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 19:15:53 +00:00
mikeeusa
076e497c53
They say darcap is a sultanate :)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4230 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 18:10:51 +00:00
mikeeusa
2105c38fc3
Adding an eastern style shrine
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4198 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 16:45:10 +00:00
mikeeusa
8b6eb37f1e
Added inn_fant
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4169 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-20 00:06:48 +00:00
mikeeusa
e258f39928
Arch: original committer forgot to take out animation info from snow castle so that once it was loaded it's pic morphed into the non snow castle, this is now fixed, yay
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4164 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-18 16:32:51 +00:00
mikeeusa
3606f99717
Adding navarish capitalhold
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4146 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 18:31:56 +00:00
ketche
437cda6c5c
Special small temples for Lythander and Mostrai. More custom temples to come. :]
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4067 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 06:42:09 +00:00
ketche
198d6f84fb
Hurrah, a bunch of new archs. A black man, woman and child, a few new snowy buildings and more to come.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4062 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 06:20:13 +00:00