Commit Graph

13 Commits (961cc4ce47304764e4052d386ab27c348ae4b7e3)

Author SHA1 Message Date
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
mwedel 87bd1d1a04 Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
darth_bob d95e83bd3b Few small to medium changes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1450 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-09 14:02:28 +00:00
darth_bob 9cb32f7221 Whoops, face gnarg.111
dnh 8/11/01


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1399 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-08 12:39:32 +00:00
darth_bob 0e5d7c326a patched gnarg's avatar to be 1x1. Not sure who broke them but they weren't moving or hitting properly. It needed to be done anyways as 2x2 avatars were close to useless. If anyone has a problem with this, I have backup's and can restore it.
dnh 8/11/01
ps. I also turned down hp 1000 for a 1x1 is rather scary =)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1398 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-08 12:30:43 +00:00
avogl 3a04f819f6 Rose the fire resistance of mostrai's
avatar to 60%. According to feedback and testing,
it really was too low (30% before).


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@846 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-11 15:00:29 +00:00
avogl f4b2193328 removed "resist_paralyze -20" from Mostrai,
and set "resist_confusion -10" instead.

Vuln confusion might be slightle less "logical" for
Mostrai, but it is simply better for playability.
Confusion can be cured, and protections have more
effect than for paralyze. Vuln paralyze is just
plain deadly after say level 10.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@739 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-24 23:17:58 +00:00
avogl ee977312c4 New arches for a new scheme of gods.
I tried to stick to the proposions in dnh's
god-"pantheon", these have been set up and accepted
by the developers on cf-devel.
Of course here and there I felt that there was more finetuning
needed, so I tried my best to make it truely balanced.

Explaining all the details would take too long to post it
here, please read my comments on cf-devel instead.

However, I tried to give every god a unique "personality"
(according to the pantheon). Furthermore, I carefully
adjusted every god to have both pros AND cons. So that
there hopefully won't be one god that can always be
considered the "best one". --AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@642 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-01 22:53:39 +00:00
cvs c45ffc82d9 MSW 2000-12-26:
Added new archetypes & god changes for new god code.  Changes by Jan E.,
checked in my MSW.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@638 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-27 06:05:09 +00:00
avogl 7e87832f60 Cleaning up the gods arches:
They had several resistances set (of the same type!).
Moreover I had to reduce the amount of fire and cold
vulnerabilities. With PR these cults would get *very*
unpopular otherwise.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@595 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-15 15:49:50 +00:00
peterm 77f54db4c7 Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@554 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 07:18:51 +00:00
cvs 90531613b8 MSW 2000-12-3:
Commit for PR code.  General changes was to clean up archetypes that
were immune/protected/vulnerable to the same attacktype (ie, protected &
immune).  Disease code changed to use last_grace instead of armour for
contagious values.  Gods still need to be fixed up.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@552 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 00:03:14 +00:00
uid200 fc7bf990f2 Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 05:02:53 +00:00