Commit Graph

243 Commits (9cd9253cf720f75ec87a97fbb70a4e25b112d615)

Author SHA1 Message Date
darth_bob 9cd9253cf7 Some pretty colours, dnh
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1009 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-21 06:53:42 +00:00
avogl bb07c8d2a2 changes attacktype for eart_elemental to:
physical
attacktype for water_elemental to:
  physical + cold
Also modified their resistances a bit.

I think it makes a lot more sense now.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1003 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-20 15:03:48 +00:00
mardahl 9d887bb52d Magic immunity potion images.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@999 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-20 09:35:27 +00:00
mardahl 26d8af73c4 Changed the face.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@998 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-20 09:26:55 +00:00
mardahl ac4c515323 New potion images. (Same as before in the default set...)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@997 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-20 09:18:16 +00:00
mardahl 0e67f39470 Fix a value to be more reasonable.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@986 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-17 22:23:03 +00:00
mardahl ab561e9e16 Fix a bug with overflow of food values.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@985 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-17 22:21:35 +00:00
mardahl 7b588b95ef Longer animation for dreads. Just copies of existing files here,
but a new animation in the alternate set.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@982 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-17 01:58:36 +00:00
darth_bob ee43178fba New images so artifact monsters are support feel free to update your favorite sets monsters, dnh
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@979 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-16 08:13:46 +00:00
mardahl 1aa01d8a08 Give these guys some protection from physical
so create bomb doesn't do 'em so easily.
Also, up their exp value.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@978 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-16 07:19:33 +00:00
mardahl f7e2d771d6 Poor balrogs were way undervalued. Either that or
Titans were overvalued.  I figure they're 4x worse
than titans because of their strong resistances and
much more dangerous attacks:  exp-->400000


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@976 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-16 07:01:59 +00:00
avogl 77ad2b9c22 Some more finetuning to the angels' resistance
to holy word. --AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@975 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-15 18:58:21 +00:00
avogl 6c36d1232a Fixed a bug that made retributive strike
impossible to get from gods:
The spell is called "retributive strike",
not "cause retributive strike".
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@971 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-13 16:20:39 +00:00
avogl 867ad46fd8 Adjusted the angels' settings a little.
Gave the biguns some resistance to holyword, so
that they don't drop dead instantly. Also rose
their wc a bit, since their primary attack is melee.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@970 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-13 16:05:04 +00:00
darth_bob 751186eb27 Preparing for new animated wdsm, dnh
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@967 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-13 04:11:39 +00:00
avogl 566db0c3e6 Fixed up the old demonlord image.
Corrected transparency and scaled up by a better
graphic program.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@965 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-11 22:46:23 +00:00
darth_bob dc8f095970 Fixed stupid grammar, dnh
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@932 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-07 00:33:07 +00:00
avogl 69eabde70e New big_wiz image for standard set!
Plus a few misc images.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@930 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-06 23:44:50 +00:00
avogl 56ef90ed45 ...and here is the smalltroll.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@914 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-31 16:54:58 +00:00
avogl 1aea9c62db New images for smalltroll and (large) troll.
For standard set. =)
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@913 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-31 16:50:13 +00:00
darth_bob 1f9286d3c2 Added extra frame, dnh
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@912 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-31 16:04:25 +00:00
avogl 407b911189 Fixed a small bug (missing string).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@911 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-30 15:57:22 +00:00
avogl c961a39549 Fixed the problem with upper/lower case for windows.
"GreatDemon.[a-g]11.*" and "GreatDemon.[A-G]11.*" is the same
in windows. So I replaced "GreatDemon.[a-g]11.*" with
"GreatDEmon2.[A-G]11".
Of course I updated the GreatDemon.arc file as well so
it works.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@906 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-29 21:04:21 +00:00
darth_bob 5c8b546aad Added extra animation frame, dnh
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@899 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-27 05:58:59 +00:00
mardahl 6aed59c853 80 exp for skeletin, 20 more than for zombie
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@898 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-23 22:51:17 +00:00
mardahl 4402743c47 Robes shouldn't slow you down.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@897 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-23 20:38:55 +00:00
avogl 54f3e6eff7 A bunch of new npc images for standard set.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@893 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-23 11:44:46 +00:00
mardahl b77ce04c02 Made "space" for more beholder animations from DB for the alternate
set.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@878 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-20 04:14:53 +00:00
avogl 2e214de75a New dragonman for standard set, created by
myself =]. --AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@877 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-20 01:27:08 +00:00
avogl eb1c15557b Beefed up devourer's avatar a bit. Devourers had a bad
lack of low/medium level spells for killing.
Added cold attack to the avatar.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@873 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-17 12:22:39 +00:00
avogl 32015b4c76 A bunch of new/improved art for the standard set.
Including an all-new electric dragon, improved dread,
giant and ogre.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@868 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-15 13:13:58 +00:00
mardahl 0f17f83aa2 Fixed up this png too.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@863 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-14 07:00:33 +00:00
mardahl 12fbab20f1 Fixed up an image....
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@862 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-14 06:59:41 +00:00
avogl 33f532fd7b Copied a few images from alternate set to
standard set. They don't fit in perspective but
surely are better than the screwy scaled-up-from-xpm
counterparts.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@861 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-14 02:49:34 +00:00
avogl 32e2757ddc New character images for the standard set,
created by Taporg ("pungaboiter").


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@859 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-13 17:31:54 +00:00
mardahl 3d3df39bda Repaired the "broo" images.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@858 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-13 09:45:57 +00:00
mardahl 757d89fec7 Fixed the bee-hive image.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@857 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-13 09:44:31 +00:00
mardahl 59326401a9 Fixed a few marginal images.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@856 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-13 08:48:34 +00:00
mardahl 3dfe5dcbbc Fixed the ninja2 png, which looked awful.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@855 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-13 08:13:50 +00:00
avogl 431d4f748b Demonspawn shields had perfect immunity to
ghosthit. This is inaccepptible now that we
have nice partial resistances.
Lowered it by about 20 percent.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@854 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-12 23:14:34 +00:00
mardahl 94a226846f Fix for a broken scaled image.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@852 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-12 21:30:01 +00:00
mwedel f8d8a4e244 Fix typo in color (not colour) specification. MSW
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@850 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-12 04:42:58 +00:00
mwedel 0fbdd2f398 Remove non existant animation from arch. MSW
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@849 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-12 04:39:35 +00:00
mardahl d95033cde3 PeterM: made some small mods so that this program would
work better on "large" images.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@847 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-11 18:52:23 +00:00
avogl 3a04f819f6 Rose the fire resistance of mostrai's
avatar to 60%. According to feedback and testing,
it really was too low (30% before).


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@846 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-11 15:00:29 +00:00
avogl 71ffd3960c Some new/corrected pngs.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@842 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-10 14:25:49 +00:00
mardahl e9396c53bb Revised DOWN the magic resistances for these creatures. --PeterM
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@830 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-01 06:59:30 +00:00
avogl 52fd6732f1 New pngs, only a few from new artists yet.
No serious changes for the general look.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@812 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-15 14:10:31 +00:00
peterm 6d71f47912 Converter for xpms to png. Single square only.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@806 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-13 07:15:29 +00:00
peterm 1296502b1a I reverted a lotof the objectionable "scaled" png set
to the xpm images centered but not scaled.

The results are not too bad.

PeterM


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@793 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-12 10:17:28 +00:00