without the msg/endmsg tags. A few non-player spells still do not have
descriptions. They are: spell_create_lava.arc, spell_shell.arc,
spell_regen_sp.arc, spell_haste.arc, spell_heroism.arc.
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with the letters N-P and update Conflict. Fix Slow (prior commit did not
include msg/endmsg tags around the message).
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the letters L-M and S-Z. This provides more descriptions for display in the
client spell window.
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antimagic rune skipped previously. This allows the descriptions to be displayed in the GTK-V2 client spell window.
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vs manabolt images, as visibility is face attribute and not object.
Likewise, split out cause vs heal faces.
MSW 2006-05-29
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the formatting of the msg/endmsg to be consistent. This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02
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all that consistent. Also, start on the 'in game' documentation of
spells.
MSW 2004-02-16
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and Nega(tive energy)ball.
- This is a better way to do spells -thanks Mark.
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to distuingish the spell school (skill) associations.
I believe this will make things clearer and more
easy to handle in regard to mapmaking.
--AndreasV
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Main changes for weapons is to add what skill they use.
MSW 2003-09-12
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