Rebecca Kelly
a17b7a67c8
Add one_hit to magic missile.
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For server version a763845fa3 or later, this will prevent magic missiles from
having a magic-bullet-like piercing effect when they overkill enemies. For
prior versions, it will act as a partial fix for missiles destroying items
on the ground (which is fixed properly in a763845fa3).
2023-04-10 22:08:20 -04:00
Nicolas Weeger
79b52e35ab
New images for burnout, adjust its length
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Copy existing images to "fire.", update archetypes and animations.
2023-03-22 19:53:52 +01:00
SilverNexus
36c4d8df4c
Make the new healing potions yield empty flasks when consumed.
2023-03-18 07:07:08 -04:00
DraugTheWhopper
37093f6c0b
Replace more "#" with "comment" in LICENSE files
2022-12-03 15:15:38 -05:00
DraugTheWhopper
8af6be3952
Add updated clsc potion artwork, thanks to Saiapatsu
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Based on patch 449 on Sourceforge. Derived heavily from Gervais artwork
2022-12-03 15:15:38 -05:00
DraugTheWhopper
69465fe022
Remove healing spells from staff treasurelist
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This also removes it from rods.
2022-12-03 15:15:38 -05:00
DraugTheWhopper
ebaf3b434a
Add new healing potions to artifacts list
2022-12-03 15:15:38 -05:00
DraugTheWhopper
771f7d0881
Add license files for more David Gervais artwork
2022-12-03 15:15:37 -05:00
DraugTheWhopper
86b78a0f15
Add license files for my new artwork
2022-12-03 15:15:37 -05:00
DraugTheWhopper
c2fb4b2f35
Move potions artifacts to separate file.
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Requires server git commit 67f73e4af9384dff36be3727ba2391ab1eafb1dc or newer.
2022-12-03 15:15:37 -05:00
DraugTheWhopper
ff94fddfd6
Add new red potion images.
2022-12-03 15:15:37 -05:00
Nicolas Weeger
d0a662492c
Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines
2022-07-02 19:19:18 +02:00
Nicolas Weeger
ed7a8ce6d3
Reformat treasure lists
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Patch by Egorov Sergey
https://sourceforge.net/p/crossfire/patches/461/
2022-05-25 18:56:24 +02:00
Kevin Zheng
8839b75f49
Add craftable bombs
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Add charcoal, saltpeter, black powder, and recipes to build bombs with.
2022-03-26 09:44:33 -07:00
Nicolas Weeger
4d3b35d0de
Fix max_sp to maxsp for spell_aggravation
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Patch https://sourceforge.net/p/crossfire/patches/450/ by Steven Johnson
2022-02-20 19:26:53 +01:00
Nicolas Weeger
6e6d3fccfe
Fix archetype to use new animation
2022-02-20 19:25:47 +01:00
Nicolas Weeger
6e54572b9b
Add 3x3 animation for sanctuary, as 9 animations with 3 states
2022-02-20 14:34:21 +01:00
Kevin Zheng
b3a835465f
Increase fire spell glow radius
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This makes fire spells look cooler in darkness.
2022-01-05 14:28:25 -06:00
Nicolas Weeger
3de7d797bf
Replace '#' by 'comment' in LICENSE files
2022-01-02 22:46:00 +01:00
Nicolas Weeger
b4fb65f474
Revert "Fix animation repeating when spell is cast"
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This reverts commits ef8a384206
and e5de43600b
Server code was patched so 'food' is now the number of ticks the item stays.
2021-12-29 19:00:08 +01:00
Nicolas Weeger
e5de43600b
Fix food to not repeat animation frame
2021-12-12 12:57:45 +01:00
Nicolas Weeger
ef8a384206
Fix animation repeating when spell is cast
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The server will animate the item for "food+1" ticks, so the first frame
was repeating
2021-12-12 11:37:14 +01:00
SilverNexus
78ef91c2c2
Weaken divine shock as a spell.
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It seems to be the solution to every combat problem before this change, so hopefully this is enough to make it merely powerful, rather than the only tool you'll ever need.
Reducing damage from 4 to 3 and increasing dam_modifier from 3 to 4 causes the spell to do 10 less damage per hit by max level.
Increasing grace from 3 to 4 causes the spell to cost 14 more grace by max level.
2021-11-14 13:22:24 -05:00
Saiapatsu
ae4d5db045
Rename alchemy spell to transmutation
2021-09-25 14:22:11 +02:00
Nicolas Weeger
2bc2741b69
Replace rune of confusion
2021-09-08 19:56:55 -04:00
Nicolas Weeger
45739fc273
Cure disease effect
2021-09-08 19:56:55 -04:00
Nicolas Weeger
f1604343b0
Fix source
2021-09-08 19:56:54 -04:00
Nicolas Weeger
9013f31ba7
Add some license information
2021-09-08 19:56:54 -04:00
SilverNexus
da6d56b5fe
Add license files for the artwork I did.
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I did not make license files for pieces I derived from existing ones, except in cases where I also created the piece it was derived from, since those should be licensed as the origin piece is.
2021-09-08 19:56:54 -04:00
DraugTheWhopper
fd796a3ba6
Added licenses for images from the RLTiles set
2021-09-08 19:56:54 -04:00
Nicolas Weeger
b0b95f26c1
Add smooth face for firebolt horizontal/vertical faces
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Those faces aren't really smoothed, but since the archetype has a smoothlevel,
it's better to actually give a smoothed face.
2021-08-31 19:41:28 +02:00
SilverNexus
4df13868a6
Reduce file size of new rune images.
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No visible changes.
2021-08-11 09:46:07 -04:00
Kevin Zheng
956115635b
Give some runes Kanji characters
2021-08-07 10:14:49 -07:00
SilverNexus
3b24790b0e
Allow spell zone of healing to spawn in prayerbooks.
2021-07-24 18:00:19 -04:00
SilverNexus
2b035fb282
New spell -- zone of healing.
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expects the new aura server code in 2bf77c9d
2021-07-24 17:33:23 -04:00
Nicolas Weeger
49497eacdb
Remove undefined skill for spells
2021-07-24 20:44:22 +02:00
SilverNexus
f7a3e48342
Define range explicitly in aura spells.
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This is in preparation of allowing aura spells that have a larger radius.
2021-07-24 12:10:35 -04:00
SilverNexus
9096d82830
New variant of fire_permanent for use outside Navar.
2021-07-17 01:30:52 -04:00
Nicolas Weeger
87beb4e4ff
Fix text.
2021-05-12 18:12:00 +02:00
silvernexus
6443188d32
Fix the insane pricing on spell rings.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22004 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-25 19:00:35 +00:00
silvernexus
475e942a22
Actually add the new art for r21908.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21909 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-06 21:10:10 +00:00
silvernexus
daf7d9564e
New art for firebullet.
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I had this laying around for the last five years in my local repo and finally decided to do something with it.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21908 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-06 21:09:05 +00:00
ryo_saeba
476fa8f50f
Fix spell effect name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21889 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-02 17:13:01 +00:00
silvernexus
f9f239d4cc
Add rings that can cast spells to the game.
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These function like low-power rods, since they regernerate spell points much slower and can cast fewer times before running out.
The list of spells is a lot more geared toward utility and infrequently-cast spells, such as summon <elemental> and dark vision for that reason.
Currently set to be pretty rare. If it turns out these should really be more common than rods, it can be done.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21843 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 21:17:07 +00:00
ryo_saeba
7bef802a95
Revert adding wand face, which means the wand is empty.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21623 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-17 19:20:21 +00:00
ryo_saeba
bc1df662ad
Add wand.111 face to wand animation.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21617 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-17 15:55:53 +00:00
ryo_saeba
67cc16e1dc
Add new animation for counterwall.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21584 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-02 15:56:29 +00:00
ryo_saeba
5dc5fb1ff6
Make firebolt nicer in diagonals.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21581 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-01 18:56:53 +00:00
ryo_saeba
ed07e5709a
Optimize png.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21578 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-01 17:05:06 +00:00
ryo_saeba
26978a3ebf
Add faces for animations to various horns.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21577 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-01 17:04:40 +00:00