Commit Graph

552 Commits (cb9d1e2ba6c8972301b772764cae89ac313fa944)

Author SHA1 Message Date
mwedel cb9d1e2ba6 Fix type (spelling of 'resist_poison'). MSW 2003-09-07
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2308 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-08 04:42:51 +00:00
temitchell 22802f99be - a mat suitable for hiding a key under
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2307 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-08 02:57:09 +00:00
temitchell e9a0fac1ac - Adding some images for a new quest
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2306 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-07 22:40:31 +00:00
temitchell 5f25e4405c - a nice stone bridge suitable for crossing things
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2305 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-07 18:17:20 +00:00
temitchell 7eaf70c2ba - changing type on traps, adding generic trap arch for use in traps that
use triggers


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2303 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-04 06:21:34 +00:00
temitchell 83f172669d - yikes, these images were missed during cvs add when I updated the
arches for large images of buildings.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2302 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-04 00:06:22 +00:00
temitchell 53c4800c13 - add random items to behemoth
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2297 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-03 00:53:42 +00:00
temitchell 04ea81e863 - make hides more generic, add brain
- add bat wings


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2296 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-03 00:52:43 +00:00
temitchell 7fca98816f *** empty log message ***
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2293 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-30 18:15:53 +00:00
temitchell f1d0e580b2 - a dancing ape - I animated the nethack/slashem ape FYI...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2290 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-28 01:45:27 +00:00
temitchell 9766f052d8 - classic pirates.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2289 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-27 04:31:59 +00:00
temitchell 3a12c38d27 - Introducing the new 2003 pirate, notice the jaunty moustache...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2288 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-27 04:02:58 +00:00
temitchell ca9b6899ee - to replace the classic image to match the others
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2281 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-02 22:05:05 +00:00
temitchell 9b517ff17c - much needed tiling fixes to these.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2280 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-02 20:44:54 +00:00
temitchell 517e3f3a28 - make the shallow sea yet bluer. This is as blue as it gets folks.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2275 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-26 21:33:29 +00:00
temitchell ea9bdf679f - a darker version of the palace
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2266 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-21 03:33:32 +00:00
temitchell 6d4e734c8d - missed this when updating the picture
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2265 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-21 03:30:39 +00:00
temitchell 7862628d11 - more buildings consolidated and some touched up. The one thing to
note here is that the palace I dropped from 160 to 128 width as *most*
maps were showing this anyway.  The only weirdness is pupland terminal
which I will fix up (pupland and butakis maps with palace were messed up
anyway and referenced each part of the arch, not the arch itself).
- added a new barn while fixing up the old barn.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2263 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-21 00:46:27 +00:00
temitchell b25833574f - make the water a little more blue since some people have
said it looks too much like ice.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2262 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-20 02:56:03 +00:00
temitchell 4be604f916 - speed up the animation a bit
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2261 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-19 22:18:42 +00:00
temitchell 5602f5bd79 - consolidate keep,temple,guild,courthouse - use the existing collesium x11
pics.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2260 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-19 21:52:37 +00:00
temitchell f94744a6af - consolodating some more buildings - touch up the large house
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2259 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-19 05:32:24 +00:00
avogl 642a1b4b1d Just removed the unneccessary "type 0".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2258 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-18 16:37:52 +00:00
temitchell ed1bf5d6a2 renumbered all the smoothing to make some room and fix some ugliness
this scheme goes along the lines of:

beach - 10
sea - 20
floors/roads - 30
grass - 40
hills - 60
mountains - 100
forests - 125
trees - 140


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2256 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-18 04:01:09 +00:00
temitchell ea17d90288 - add a smoothlevel to these to put htem over the water
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2254 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-17 00:05:59 +00:00
temitchell 3bd5766f72 - new deep swamp images, smoothing - fixup grass (again) change desert
and beach images


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2253 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-17 00:05:19 +00:00
temitchell 0cb767a455 - missed converting this to 8bit
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2249 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-16 05:39:07 +00:00
temitchell 1c6fa4b8f7 - set up jungle smoohting added woods_2 smoothing
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2248 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-16 05:27:15 +00:00
temitchell 14095bf273 - fix lava, add jungle
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2247 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-16 05:22:46 +00:00
temitchell 8f4fa9b879 - beach is lower than water - surf's up
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2245 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-16 03:46:30 +00:00
temitchell 50a4570315 - changes for smoothing - new water, swamp smoothing and some fixes for
some arch information


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2243 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-16 02:58:17 +00:00
tchize 6ad5275551 updated .arc files so they now contain the smoothface informations.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2240 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-15 12:56:59 +00:00
garbled 3274591e23 New chess club image by Jan Kroken (xeno)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2237 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-14 22:05:13 +00:00
garbled 0453d274d6 New well by Jan Kroken (xeno)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2236 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-14 22:04:44 +00:00
temitchell ffdd871e8e - making waves
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2233 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-13 04:24:32 +00:00
temitchell 540c04b0e4 - smooth the seas - you can also use this to enhance animation :)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2231 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-13 00:21:49 +00:00
avogl b9bd42b476 Blackrock had battleground type set which is definitly
wrong. I've set it to type 0 for a normal floor.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2230 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-12 14:29:43 +00:00
temitchell 931405ffae - tweeking smoothing levels - it is beginning to look ok...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2228 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-12 08:41:28 +00:00
temitchell 38c7df2248 - smoothlevels for forests raised to 75, some others set with possible
values.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2227 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-12 07:01:53 +00:00
temitchell ea70fc1a0b -renamed smoothing sets as per mark's suggestion, added lava, dunes,
more hills


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2226 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-12 06:30:06 +00:00
temitchell 6bfa7cc7c3 - peg mountains at smoothlevel 50? Anyway they already mesh well so set
them all at the same level.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2223 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-09 03:34:06 +00:00
temitchell 695484b282 - add smoothlevels to these arches hopefully in line with expected
values


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2222 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-09 03:32:53 +00:00
temitchell 3370eed9cb - one more
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2220 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-09 02:16:59 +00:00
temitchell 86708aa23d - it's my day for stupid oversights, renaming these should stop the
error message sin collect script


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2219 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-09 02:15:23 +00:00
temitchell a1a3124604 - oops - fix this before I get yelled at.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2218 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-09 01:51:03 +00:00
temitchell 44d7ea7a74 - replace this for current code compatibility(?)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2217 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-08 23:56:01 +00:00
temitchell 156bb518a2 - renamed the template (it's not set or sprite specific...)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2216 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-08 23:54:41 +00:00
temitchell 5956b984ba - removing these temoplates to remove this directory
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2215 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-08 23:51:50 +00:00
temitchell fe5338a033 - removing these
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2214 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-08 23:48:58 +00:00
temitchell f28ea739de - smoothing image sets.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2213 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-08 23:41:37 +00:00