mwedel
cb9d1e2ba6
Fix type (spelling of 'resist_poison'). MSW 2003-09-07
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2308 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-08 04:42:51 +00:00
temitchell
22802f99be
- a mat suitable for hiding a key under
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2307 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-08 02:57:09 +00:00
temitchell
e9a0fac1ac
- Adding some images for a new quest
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2306 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-07 22:40:31 +00:00
temitchell
5f25e4405c
- a nice stone bridge suitable for crossing things
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2305 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-07 18:17:20 +00:00
temitchell
7eaf70c2ba
- changing type on traps, adding generic trap arch for use in traps that
...
use triggers
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2303 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-04 06:21:34 +00:00
temitchell
83f172669d
- yikes, these images were missed during cvs add when I updated the
...
arches for large images of buildings.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2302 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-04 00:06:22 +00:00
temitchell
53c4800c13
- add random items to behemoth
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2297 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-03 00:53:42 +00:00
temitchell
04ea81e863
- make hides more generic, add brain
...
- add bat wings
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2296 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-03 00:52:43 +00:00
temitchell
7fca98816f
*** empty log message ***
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2293 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-30 18:15:53 +00:00
temitchell
f1d0e580b2
- a dancing ape - I animated the nethack/slashem ape FYI...
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2290 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-28 01:45:27 +00:00
temitchell
9766f052d8
- classic pirates.
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2289 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-27 04:31:59 +00:00
temitchell
3a12c38d27
- Introducing the new 2003 pirate, notice the jaunty moustache...
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2288 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-27 04:02:58 +00:00
temitchell
ca9b6899ee
- to replace the classic image to match the others
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2281 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-02 22:05:05 +00:00
temitchell
9b517ff17c
- much needed tiling fixes to these.
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2280 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-02 20:44:54 +00:00
temitchell
517e3f3a28
- make the shallow sea yet bluer. This is as blue as it gets folks.
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2275 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-26 21:33:29 +00:00
temitchell
ea9bdf679f
- a darker version of the palace
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2266 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-21 03:33:32 +00:00
temitchell
6d4e734c8d
- missed this when updating the picture
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2265 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-21 03:30:39 +00:00
temitchell
7862628d11
- more buildings consolidated and some touched up. The one thing to
...
note here is that the palace I dropped from 160 to 128 width as *most*
maps were showing this anyway. The only weirdness is pupland terminal
which I will fix up (pupland and butakis maps with palace were messed up
anyway and referenced each part of the arch, not the arch itself).
- added a new barn while fixing up the old barn.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2263 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-21 00:46:27 +00:00
temitchell
b25833574f
- make the water a little more blue since some people have
...
said it looks too much like ice.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2262 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-20 02:56:03 +00:00
temitchell
4be604f916
- speed up the animation a bit
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2261 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-19 22:18:42 +00:00
temitchell
5602f5bd79
- consolidate keep,temple,guild,courthouse - use the existing collesium x11
...
pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2260 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-19 21:52:37 +00:00
temitchell
f94744a6af
- consolodating some more buildings - touch up the large house
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2259 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-19 05:32:24 +00:00
avogl
642a1b4b1d
Just removed the unneccessary "type 0".
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2258 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-18 16:37:52 +00:00
temitchell
ed1bf5d6a2
renumbered all the smoothing to make some room and fix some ugliness
...
this scheme goes along the lines of:
beach - 10
sea - 20
floors/roads - 30
grass - 40
hills - 60
mountains - 100
forests - 125
trees - 140
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2256 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-18 04:01:09 +00:00
temitchell
ea17d90288
- add a smoothlevel to these to put htem over the water
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2254 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-17 00:05:59 +00:00
temitchell
3bd5766f72
- new deep swamp images, smoothing - fixup grass (again) change desert
...
and beach images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2253 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-17 00:05:19 +00:00
temitchell
0cb767a455
- missed converting this to 8bit
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2249 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-16 05:39:07 +00:00
temitchell
1c6fa4b8f7
- set up jungle smoohting added woods_2 smoothing
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2248 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-16 05:27:15 +00:00
temitchell
14095bf273
- fix lava, add jungle
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2247 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-16 05:22:46 +00:00
temitchell
8f4fa9b879
- beach is lower than water - surf's up
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2245 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-16 03:46:30 +00:00
temitchell
50a4570315
- changes for smoothing - new water, swamp smoothing and some fixes for
...
some arch information
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2243 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-16 02:58:17 +00:00
tchize
6ad5275551
updated .arc files so they now contain the smoothface informations.
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2240 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-15 12:56:59 +00:00
garbled
3274591e23
New chess club image by Jan Kroken (xeno)
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2237 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-14 22:05:13 +00:00
garbled
0453d274d6
New well by Jan Kroken (xeno)
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2236 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-14 22:04:44 +00:00
temitchell
ffdd871e8e
- making waves
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2233 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-13 04:24:32 +00:00
temitchell
540c04b0e4
- smooth the seas - you can also use this to enhance animation :)
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2231 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-13 00:21:49 +00:00
avogl
b9bd42b476
Blackrock had battleground type set which is definitly
...
wrong. I've set it to type 0 for a normal floor.
--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2230 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-12 14:29:43 +00:00
temitchell
931405ffae
- tweeking smoothing levels - it is beginning to look ok...
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2228 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-12 08:41:28 +00:00
temitchell
38c7df2248
- smoothlevels for forests raised to 75, some others set with possible
...
values.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2227 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-12 07:01:53 +00:00
temitchell
ea70fc1a0b
-renamed smoothing sets as per mark's suggestion, added lava, dunes,
...
more hills
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2226 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-12 06:30:06 +00:00
temitchell
6bfa7cc7c3
- peg mountains at smoothlevel 50? Anyway they already mesh well so set
...
them all at the same level.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2223 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-09 03:34:06 +00:00
temitchell
695484b282
- add smoothlevels to these arches hopefully in line with expected
...
values
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2222 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-09 03:32:53 +00:00
temitchell
3370eed9cb
- one more
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2220 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-09 02:16:59 +00:00
temitchell
86708aa23d
- it's my day for stupid oversights, renaming these should stop the
...
error message sin collect script
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2219 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-09 02:15:23 +00:00
temitchell
a1a3124604
- oops - fix this before I get yelled at.
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2218 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-09 01:51:03 +00:00
temitchell
44d7ea7a74
- replace this for current code compatibility(?)
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2217 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-08 23:56:01 +00:00
temitchell
156bb518a2
- renamed the template (it's not set or sprite specific...)
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2216 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-08 23:54:41 +00:00
temitchell
5956b984ba
- removing these temoplates to remove this directory
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2215 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-08 23:51:50 +00:00
temitchell
fe5338a033
- removing these
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2214 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-08 23:48:58 +00:00
temitchell
f28ea739de
- smoothing image sets.
...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2213 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-08 23:41:37 +00:00