Commit Graph

46 Commits (ce27362b405e1485cacdb19a2a44f1a84a026690)

Author SHA1 Message Date
ryo_saeba c802cb2393 Faces for great and exceptional jewels, simple changes from the pretty face.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15844 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-20 15:43:50 +00:00
meflin2 74a92689cd monster rebalance - rebase AC
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14770 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-02 17:27:20 +00:00
alestan 1ade0039f6 fixed the weight/value ratio of gold nuggets
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13602 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-15 02:16:07 +00:00
akirschbaum 89e0a0deb7 Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11301 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 09:39:27 +00:00
anmaster 020ba96412 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11260 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 04:38:01 +00:00
akirschbaum 397d948967 Extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10957 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 15:04:51 +00:00
ryo_saeba 97c831cf66 Remove obsolete color_fg.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:38:55 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
mwedel a765f5bb8a Add client_anim_... support for all objects that support it, remove
their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-10 07:39:53 +00:00
ryo_saeba 55abab8d36 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6553 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:45:11 +00:00
ryo_saeba 1b36e0ded6 Remove obsolete 'need_an' field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5925 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-03 22:26:21 +00:00
mwedel d718f88fd1 Ok - now try committing proper (binary) images.
MSW 2006-09-24



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
qal21 043aaa3f53 Turn nuggets to gems, adjust value to account for no longer having the 4x multiplier. Add dam_modifier 1 to spell_alchemy to prepare for alchemy spell changes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4931 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-16 19:57:38 +00:00
lalo acb90ff1db removing outdated comment from the new coins
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4892 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-06 22:00:48 +00:00
lalo acdc1d2c9f converters for jade/amber coins. They (or the coins) are not yet used anywhere,
and in fact they can't be yet, pending a server change - but since the coins are
already in cvs, I figured the converters should be, too

additionally, putting comments on the coin archetypes about not using
them in maps yet


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4431 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-08 06:31:32 +00:00
mikeeusa 88e2ecd1f5 another alloy
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4271 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-03 19:08:52 +00:00
mikeeusa 323dfa4751 another element
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4265 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-03 03:36:47 +00:00
mikeeusa df89618f99 More elements
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4264 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-03 03:01:39 +00:00
mikeeusa 8c430be562 zinc
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4263 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-03 01:30:54 +00:00
mikeeusa ede4c3616e Lead
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4225 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 17:52:59 +00:00
mikeeusa 212fdbaddb Adding a blue crystal face (lightish blue) for the blue crystal in the snakepit in lake country
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4214 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-27 02:00:29 +00:00
mikeeusa e54ea4c1d8 Adding jade and amberinium coins, looked up amberinium and saw that it was a clear stone with amber or yellow streaks in it, I replicated this as best I could... it looks less like a copper coin now, note: mappers please don't use these in your maps as a general rule, plat is still the main 'big' coin, these are just like the 1000USD and 10k usd notes you know exist but never see, shop code and appraisement code should still say 'that will cost you bla plat and bla gold' etc, it should not ever mention amber or jade, it would be good if only azamuindo or areas close to it ever gave these out as change, as jade is of the east, aza is a high lvl area, and these are exotic coins. They should be accepted everywhere though
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4213 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-27 00:09:18 +00:00
mikeeusa ec6c6e3c30 Changing the name of my plat etc rounds to * round, the bank script was giving them out as they have the same name as reg coins... but I'd think the script would have done things by archtype ... not name...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4170 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-20 16:41:19 +00:00
mikeeusa 445135e075 Correcting the colors of the silver and plat coins, plat is more white then silver
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4123 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-11 00:03:55 +00:00
mikeeusa 3e593dd65b Arch: Adding silver and plat block
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4119 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 20:07:28 +00:00
mikeeusa 3f69820055 Correcting the colors of the silver and plat coins, plat is more white then silver
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4115 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 17:38:51 +00:00
mikeeusa d78dc17a2e Arch: Adding some new bullion options
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4106 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-09 21:19:17 +00:00
mikeeusa e9d812cac8 CVS: arch: added jewl amethyst
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3714 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-26 02:15:52 +00:00
mikeeusa 5afea92df2 updated precious metals to act as such (goldbar,etc)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3650 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 05:15:16 +00:00
temitchell 78bbc56076 - add metal ores contributed by mitch obrien
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2949 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-12 00:18:15 +00:00
tchize 40491d57e4 Added / updated metal bars,wall pictures and a chest for mikeeusa (his cvs has problems)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2926 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-09-24 17:26:27 +00:00
ryo_saeba aa258fab41 Update goldbar arch (also forgot the base on pic), add goldblock
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2912 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-09-12 13:52:31 +00:00
ryo_saeba 3c2e8a16a2 Add goldbar, courtesy mikeeusa
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2907 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-09-08 22:09:33 +00:00
temitchell c21b1fe96e - new coins and gems for the classic set
based on the famous DG graphics and from the files of Dany Talbot


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2331 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-18 04:00:57 +00:00
garbled 3de694ef17 Update these to by type==73. Only mithril previously had a type, which
was 60 (GEM).  Changed it to 73 as I will be using 73 for raw materials in
item creation.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2016 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-14 04:25:35 +00:00
garbled 91e50ec90a Sprinkle some materialnames around. prevents things like "leather
leather armour", "gold coins made of bronze".


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1977 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 00:10:00 +00:00
mwedel 1b4601c792 add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
mwedel f7e11dc693 Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
mwedel 3630a9d00d Rename of files to include base in name - for multiple image set support
in the server.  MSW 2001-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob 0221ad86c4 Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
mardahl 86c2304c39 Lightened the coins up a bit.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1021 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-22 06:37:21 +00:00
avogl 71ffd3960c Some new/corrected pngs.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@842 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-10 14:25:49 +00:00
peterm 1296502b1a I reverted a lotof the objectionable "scaled" png set
to the xpm images centered but not scaled.

The results are not too bad.

PeterM


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@793 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-12 10:17:28 +00:00
avogl 7e4d6b659c - food & flesh items converted directly from xpm to png
(by AndreasV)

- great new undead pngs, created by Jonathan Taporg (Pungaboiter)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@725 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-19 03:51:30 +00:00
cvs 8d298b38a2 Addition of PNG images. MSW 5/30/2000
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@284 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-05-31 07:15:11 +00:00
uid200 eddc3c6a17 Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00