ryo_saeba
c802cb2393
Faces for great and exceptional jewels, simple changes from the pretty face.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15844 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-20 15:43:50 +00:00
meflin2
74a92689cd
monster rebalance - rebase AC
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14770 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-02 17:27:20 +00:00
alestan
1ade0039f6
fixed the weight/value ratio of gold nuggets
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13602 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-15 02:16:07 +00:00
akirschbaum
89e0a0deb7
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11301 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 09:39:27 +00:00
anmaster
020ba96412
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11260 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 04:38:01 +00:00
akirschbaum
397d948967
Extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10957 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 15:04:51 +00:00
ryo_saeba
97c831cf66
Remove obsolete color_fg.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:38:55 +00:00
akirschbaum
adb9522ce2
Use better compression to reduce image sizes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
mwedel
a765f5bb8a
Add client_anim_... support for all objects that support it, remove
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their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-10 07:39:53 +00:00
ryo_saeba
55abab8d36
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6553 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:45:11 +00:00
ryo_saeba
1b36e0ded6
Remove obsolete 'need_an' field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5925 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-03 22:26:21 +00:00
mwedel
d718f88fd1
Ok - now try committing proper (binary) images.
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MSW 2006-09-24
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
qal21
043aaa3f53
Turn nuggets to gems, adjust value to account for no longer having the 4x multiplier. Add dam_modifier 1 to spell_alchemy to prepare for alchemy spell changes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4931 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-16 19:57:38 +00:00
lalo
acb90ff1db
removing outdated comment from the new coins
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4892 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-06 22:00:48 +00:00
lalo
acdc1d2c9f
converters for jade/amber coins. They (or the coins) are not yet used anywhere,
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and in fact they can't be yet, pending a server change - but since the coins are
already in cvs, I figured the converters should be, too
additionally, putting comments on the coin archetypes about not using
them in maps yet
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4431 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-08 06:31:32 +00:00
mikeeusa
88e2ecd1f5
another alloy
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4271 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-03 19:08:52 +00:00
mikeeusa
323dfa4751
another element
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4265 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-03 03:36:47 +00:00
mikeeusa
df89618f99
More elements
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4264 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-03 03:01:39 +00:00
mikeeusa
8c430be562
zinc
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4263 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-03 01:30:54 +00:00
mikeeusa
ede4c3616e
Lead
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4225 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 17:52:59 +00:00
mikeeusa
212fdbaddb
Adding a blue crystal face (lightish blue) for the blue crystal in the snakepit in lake country
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4214 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-27 02:00:29 +00:00
mikeeusa
e54ea4c1d8
Adding jade and amberinium coins, looked up amberinium and saw that it was a clear stone with amber or yellow streaks in it, I replicated this as best I could... it looks less like a copper coin now, note: mappers please don't use these in your maps as a general rule, plat is still the main 'big' coin, these are just like the 1000USD and 10k usd notes you know exist but never see, shop code and appraisement code should still say 'that will cost you bla plat and bla gold' etc, it should not ever mention amber or jade, it would be good if only azamuindo or areas close to it ever gave these out as change, as jade is of the east, aza is a high lvl area, and these are exotic coins. They should be accepted everywhere though
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4213 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-27 00:09:18 +00:00
mikeeusa
ec6c6e3c30
Changing the name of my plat etc rounds to * round, the bank script was giving them out as they have the same name as reg coins... but I'd think the script would have done things by archtype ... not name...
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4170 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-20 16:41:19 +00:00
mikeeusa
445135e075
Correcting the colors of the silver and plat coins, plat is more white then silver
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4123 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-11 00:03:55 +00:00
mikeeusa
3e593dd65b
Arch: Adding silver and plat block
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4119 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 20:07:28 +00:00
mikeeusa
3f69820055
Correcting the colors of the silver and plat coins, plat is more white then silver
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4115 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 17:38:51 +00:00
mikeeusa
d78dc17a2e
Arch: Adding some new bullion options
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4106 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-09 21:19:17 +00:00
mikeeusa
e9d812cac8
CVS: arch: added jewl amethyst
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3714 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-26 02:15:52 +00:00
mikeeusa
5afea92df2
updated precious metals to act as such (goldbar,etc)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3650 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 05:15:16 +00:00
temitchell
78bbc56076
- add metal ores contributed by mitch obrien
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2949 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-12 00:18:15 +00:00
tchize
40491d57e4
Added / updated metal bars,wall pictures and a chest for mikeeusa (his cvs has problems)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2926 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-09-24 17:26:27 +00:00
ryo_saeba
aa258fab41
Update goldbar arch (also forgot the base on pic), add goldblock
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2912 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-09-12 13:52:31 +00:00
ryo_saeba
3c2e8a16a2
Add goldbar, courtesy mikeeusa
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2907 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-09-08 22:09:33 +00:00
temitchell
c21b1fe96e
- new coins and gems for the classic set
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based on the famous DG graphics and from the files of Dany Talbot
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2331 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-18 04:00:57 +00:00
garbled
3de694ef17
Update these to by type==73. Only mithril previously had a type, which
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was 60 (GEM). Changed it to 73 as I will be using 73 for raw materials in
item creation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2016 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-14 04:25:35 +00:00
garbled
91e50ec90a
Sprinkle some materialnames around. prevents things like "leather
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leather armour", "gold coins made of bronze".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1977 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 00:10:00 +00:00
mwedel
1b4601c792
add name_pl, client_type information to objects that can get picked up.
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Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
mwedel
f7e11dc693
Remove all the old xpm and xbm files. Hopefully I got them all.
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MSW 2002-02-25
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
mwedel
3630a9d00d
Rename of files to include base in name - for multiple image set support
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in the server. MSW 2001-12-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob
0221ad86c4
Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
mardahl
86c2304c39
Lightened the coins up a bit.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1021 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-22 06:37:21 +00:00
avogl
71ffd3960c
Some new/corrected pngs.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@842 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-10 14:25:49 +00:00
peterm
1296502b1a
I reverted a lotof the objectionable "scaled" png set
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to the xpm images centered but not scaled.
The results are not too bad.
PeterM
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@793 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-12 10:17:28 +00:00
avogl
7e4d6b659c
- food & flesh items converted directly from xpm to png
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(by AndreasV)
- great new undead pngs, created by Jonathan Taporg (Pungaboiter)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@725 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-19 03:51:30 +00:00
cvs
8d298b38a2
Addition of PNG images. MSW 5/30/2000
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@284 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-05-31 07:15:11 +00:00
uid200
eddc3c6a17
Initial revision
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00