meflin2
74a92689cd
monster rebalance - rebase AC
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14770 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-02 17:27:20 +00:00
ryo_saeba
2ddad229b3
Remove duplicated attributes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12302 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-06 18:01:05 +00:00
akirschbaum
3cf93a9758
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11777 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:23:57 +00:00
anmaster
2b27fe13fc
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11257 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 04:20:34 +00:00
ryo_saeba
790f0429ac
Extraction animation and face information.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10334 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 07:30:28 +00:00
ryo_saeba
9bcbc3eb09
Fix invalid faces.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9706 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 16:11:22 +00:00
ryo_saeba
5d993415c0
Merge pics.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8701 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-06 16:44:03 +00:00
akirschbaum
adb9522ce2
Use better compression to reduce image sizes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
ryo_saeba
396417b0a2
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6557 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 19:01:22 +00:00
ryo_saeba
cc859c68b2
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6272 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:44:38 +00:00
ryo_saeba
fc2b6f57d9
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6263 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:29:40 +00:00
akirschbaum
3905783fb7
Fix incorrectly converted jessyb.base.x13.png multi-part image.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6197 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-06 19:43:06 +00:00
akirschbaum
78278bfb4d
Add explicit 'move_type walk' to all monsters.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5863 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:07:48 +00:00
aaron_baugher
85266437ae
Converting multi-tile image arches to single images
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5558 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-16 20:49:10 +00:00
avogl
4b0c1274a2
Added blinding resistances to many monsters.
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I have tried my best to distribute these blinding
resistances not at random, but in reasonable
and consistent ways:
Dragons and demons are now mostly immune to blinding.
IMO they have such omnipotent senses that merely
blinding their eyes doesn't help. Lesser forms of
these creatures don't have full immunity though.
The undead are well resistant to blinding as they
don't have biological eyes, which makes it harder to blind them.
Only few of them are totally immune however.
Angels are also well resistant to blinding. Being
minions of Valriel they have experience with blinding
"techniques" and thus know how to protect against it.
Also immune to blinding are creatures which just don't
have any eyes. E.g. giant worms, slimes and crawling chaos.
All humaniod monsters, including the orcish and trollish
races, remain without blinding resistance.
Most low-level monsters generally have either low or no
blinding resistance (as long as they have eyes).
Extremely vulnerable to blinding are one-eyed creatures:
Cyclopses, dreads and beholders.
[Sidenote: I have reduced cyclops experience from 400000
to 250000 which I think is still more than enough.]
--AndreasV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1702 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-07 13:36:49 +00:00
mwedel
87bd1d1a04
Update arcs to use body_info for equipping items.
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Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
mwedel
f7e11dc693
Remove all the old xpm and xbm files. Hopefully I got them all.
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MSW 2002-02-25
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
mwedel
3630a9d00d
Rename of files to include base in name - for multiple image set support
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in the server. MSW 2001-12-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob
0221ad86c4
Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
mardahl
e9396c53bb
Revised DOWN the magic resistances for these creatures. --PeterM
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@830 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-01 06:59:30 +00:00
avogl
1cb4d6bc3f
Adjusted some monsters to fit better
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into the current PR-mods.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@655 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-07 21:00:05 +00:00
peterm
77f54db4c7
Converted the old "armor" "protected" "vulnerable" and "immune" to
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the partial-resistance equivalents.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@554 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 07:18:51 +00:00
cvs
27703acaa3
Assigned proper races to these archetypes. --PeterM
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@313 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-06-09 19:12:25 +00:00
cvs
8d298b38a2
Addition of PNG images. MSW 5/30/2000
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@284 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-05-31 07:15:11 +00:00
uid200
eddc3c6a17
Initial revision
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00