Commit Graph

25 Commits (d3b014fe2ec83be4b51b9eaedfab4d553ab05b65)

Author SHA1 Message Date
meflin2 74a92689cd monster rebalance - rebase AC
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14770 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-02 17:27:20 +00:00
ryo_saeba 2ddad229b3 Remove duplicated attributes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12302 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-06 18:01:05 +00:00
akirschbaum 3cf93a9758 Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11777 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:23:57 +00:00
anmaster 2b27fe13fc Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11257 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 04:20:34 +00:00
ryo_saeba 790f0429ac Extraction animation and face information.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10334 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 07:30:28 +00:00
ryo_saeba 9bcbc3eb09 Fix invalid faces.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9706 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 16:11:22 +00:00
ryo_saeba 5d993415c0 Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8701 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-06 16:44:03 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
ryo_saeba 396417b0a2 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6557 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 19:01:22 +00:00
ryo_saeba cc859c68b2 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6272 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:44:38 +00:00
ryo_saeba fc2b6f57d9 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6263 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:29:40 +00:00
akirschbaum 3905783fb7 Fix incorrectly converted jessyb.base.x13.png multi-part image.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6197 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-06 19:43:06 +00:00
akirschbaum 78278bfb4d Add explicit 'move_type walk' to all monsters.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5863 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:07:48 +00:00
aaron_baugher 85266437ae Converting multi-tile image arches to single images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5558 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-16 20:49:10 +00:00
avogl 4b0c1274a2 Added blinding resistances to many monsters.
I have tried my best to distribute these blinding
resistances not at random, but in reasonable
and consistent ways:

Dragons and demons are now mostly immune to blinding.
IMO they have such omnipotent senses that merely
blinding their eyes doesn't help. Lesser forms of
these creatures don't have full immunity though.

The undead are well resistant to blinding as they
don't have biological eyes, which makes it harder to blind them.
Only few of them are totally immune however.

Angels are also well resistant to blinding. Being
minions of Valriel they have experience with blinding
"techniques" and thus know how to protect against it.

Also immune to blinding are creatures which just don't
have any eyes. E.g. giant worms, slimes and crawling chaos.

All humaniod monsters, including the orcish and trollish
races, remain without blinding resistance.
Most low-level monsters generally have either low or no
blinding resistance (as long as they have eyes).

Extremely vulnerable to blinding are one-eyed creatures:
Cyclopses, dreads and beholders.

[Sidenote: I have reduced cyclops experience from 400000
to 250000 which I think is still more than enough.]

--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1702 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-07 13:36:49 +00:00
mwedel 87bd1d1a04 Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
mwedel f7e11dc693 Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
mwedel 3630a9d00d Rename of files to include base in name - for multiple image set support
in the server.  MSW 2001-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob 0221ad86c4 Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
mardahl e9396c53bb Revised DOWN the magic resistances for these creatures. --PeterM
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@830 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-01 06:59:30 +00:00
avogl 1cb4d6bc3f Adjusted some monsters to fit better
into the current PR-mods.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@655 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-07 21:00:05 +00:00
peterm 77f54db4c7 Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@554 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 07:18:51 +00:00
cvs 27703acaa3 Assigned proper races to these archetypes. --PeterM
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@313 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-06-09 19:12:25 +00:00
cvs 8d298b38a2 Addition of PNG images. MSW 5/30/2000
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@284 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-05-31 07:15:11 +00:00
uid200 eddc3c6a17 Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00