ryo_saeba
|
d72a3457eb
|
Archetype for conditional applying.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15305 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-10-29 11:31:49 +00:00 |
ryo_saeba
|
e1ec708720
|
Specific archetypes for quests-related events.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15303 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-10-29 10:53:56 +00:00 |
ryo_saeba
|
9eb5273e01
|
Archetype to advance a quest when applying something.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15302 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-10-29 10:30:20 +00:00 |
ryo_saeba
|
e74fcbfb65
|
Archetype to prevent drops for quests.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15300 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-10-29 10:16:40 +00:00 |
ryo_saeba
|
702fd2731e
|
Archetype for NPC dialogs.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15294 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-10-29 09:40:59 +00:00 |
ryo_saeba
|
af4462d6a7
|
Commit patch #3105639: new monster: quaathu, by Chadoth.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15247 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-10-22 19:50:59 +00:00 |
ryo_saeba
|
4b3139fcb3
|
Make furniture non weapon, and non mergeable. Should fix bug #2816526: Monsters pick up tables.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15244 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-10-22 19:18:26 +00:00 |
rjtanner
|
7d8512b0fe
|
Additional fishing pole graphic and archetype.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15212 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-10-20 05:55:56 +00:00 |
rjtanner
|
bd520fbb3c
|
Missed 2 stray pixels, removed them in weapon/other/wrench.base.111.png
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15211 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-10-20 05:45:35 +00:00 |
rjtanner
|
77e4ee35e4
|
Pixel and color clean up for the wrench (weapon) graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15210 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-10-20 05:43:15 +00:00 |
rjtanner
|
f4dda3f255
|
Pixel and color clean up for the pipe (weapon) graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15209 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-10-20 05:27:39 +00:00 |
rjtanner
|
1c92f4b177
|
Color updates to make the dungeon wall sections the same color.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15204 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-10-19 03:40:47 +00:00 |
rjtanner
|
d08c0dda2a
|
More new graphics, faces and archetypes for the carved cave wall. They match the existing cave wall coloring, and do not stand out like the (black) mine graphics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15201 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-10-18 03:20:13 +00:00 |
rjtanner
|
35ef23102c
|
New graphics, faces and archetypes for the carved cave wall. They match the existing cave wall coloring, and do not stand out like the (black) mine graphics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15199 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-10-17 04:47:07 +00:00 |
rjtanner
|
b41b691c89
|
Refactored bench graphics - less pixelation and colors were cleaned up.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15179 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-10-12 06:42:42 +00:00 |
rjtanner
|
b091376e9b
|
Refactored holy_word graphics to resolve transparency issue as reported under bug ID 3330490 - PNG Transparency.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15175 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-10-10 05:57:03 +00:00 |
rjtanner
|
f7ed175048
|
Add additional pixel to the roof line to the cwall-west and cwall-red Guard Houses so they merge nicer with nearby wall sections.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15116 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-19 02:33:51 +00:00 |
rjtanner
|
477cf3eb50
|
Redisgned the roof of RL House 1 (rl_house1) graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15115 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-19 01:43:51 +00:00 |
rjtanner
|
a48d390664
|
Refactor and pixel color clean up of RL House 2 (rl_house2) graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15114 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-19 01:13:16 +00:00 |
rjtanner
|
b1f59618e2
|
Touch up the roof line and other edges of RL House West (rl_house_west) graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15113 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-19 00:06:08 +00:00 |
rjtanner
|
4ba1c9d7e6
|
Refactor and pixel color clean up of RL House 3 (rl_house3) graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15112 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-18 22:45:13 +00:00 |
rjtanner
|
6f270c815d
|
Refactor and pixel color clean up of Collesium graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15082 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-12 04:29:38 +00:00 |
rjtanner
|
2ef16326d1
|
New graphic, west facing Big Galeon ship.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15081 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-11 06:39:33 +00:00 |
alestan
|
fa4a4b1905
|
Added snow.face
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15080 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-10 16:40:06 +00:00 |
alestan
|
7e08b9f84f
|
Fixed rain animation
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15077 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-10 16:24:37 +00:00 |
rjtanner
|
4f0c921771
|
Lighten the colors used for the Burning Stronghold and pixel clean up.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15063 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-10 02:23:59 +00:00 |
rjtanner
|
2dfc93ffb2
|
Modifed shop signs or banners to make them easier to read in the game. Lightened the background for the magic shop banner.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15062 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-10 02:09:15 +00:00 |
rjtanner
|
a1f1eb1475
|
Lighten the colors used for the Burning Shop - recolorized the l_shop1 graphic to match other buildings.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15061 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-10 01:40:03 +00:00 |
rjtanner
|
f284f013b9
|
Touch up the windows on the l_shop1 graphic, make them more similar to the original version.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15060 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-10 01:03:32 +00:00 |
rjtanner
|
53a27d0b9d
|
Lighten the colors used for the Burning Fort Sym - this allows more details of the walls to show through.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15059 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-09 03:11:04 +00:00 |
rjtanner
|
fa60f47dab
|
Lighten the colors used for the Burning Fort - this allows more details of the walls to show through.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15055 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-08 03:39:55 +00:00 |
ryo_saeba
|
10ad775f1e
|
Face for the messenger angel, based on the litangel.base.* faces (some palette changes only).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15054 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-07 20:08:02 +00:00 |
rjtanner
|
9b0f008a2a
|
Lighten the colors used for the Burning Cathedral - this allows the details of the walls and roof to be more visible. And also cleaned up all the miscolored stray pixels.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15053 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-07 04:13:31 +00:00 |
rjtanner
|
82a825f99b
|
Lighten the colors used for the Burning Barn - this allows the details of the walls and roof to be more visible.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15052 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-07 03:54:40 +00:00 |
rjtanner
|
3bc5f4873f
|
Color touch up on the unlit torch, replaced the white pixels with light brown colors.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15051 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-07 03:27:48 +00:00 |
rjtanner
|
54b8d97fb7
|
Minor color touch up and corrections for the Light Bulb graphics used by the map editor.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15050 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-06 04:02:20 +00:00 |
rjtanner
|
dcc6242144
|
Color changes to stair graphics to emphasize the pseudo 3d aspect of the stairs graphics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15049 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-06 03:08:16 +00:00 |
rjtanner
|
913c82f194
|
Color updates and changes to the oakdoor graphic. No longer using the monotone color scheme.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15048 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-06 03:02:51 +00:00 |
rjtanner
|
e16aa2858a
|
Pixel color clean up for door/Door/door_* graphics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15047 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-06 02:15:06 +00:00 |
rjtanner
|
1c90ca556b
|
Pixel color clean up of rl house west graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15046 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-05 08:46:43 +00:00 |
rjtanner
|
3fd715e0a2
|
Refactor and pixel color clean up of cathedral graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15045 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-05 01:27:55 +00:00 |
rjtanner
|
25218521c6
|
Refactor and pixel color clean up of slum graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15037 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-03 08:37:39 +00:00 |
rjtanner
|
4ebf06f75b
|
Small color touch up on some of the vines growing on the front of darkhold.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15028 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-02 07:06:22 +00:00 |
rjtanner
|
c5ccf54e6b
|
Refactor and pixel color clean up for darkhold graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15027 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-02 06:58:43 +00:00 |
rjtanner
|
efde822722
|
Refactor and pixel color clean up for stronghold graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15026 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-09-01 06:07:05 +00:00 |
rjtanner
|
8307e8de81
|
Touched up coloring for the front window on r_house2
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15024 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-08-30 06:08:33 +00:00 |
rjtanner
|
8099c40368
|
Refactor and pixel color clean up for r_house2 graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15023 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-08-30 06:01:45 +00:00 |
rjtanner
|
62c206e7a3
|
Refactor and pixel color clean up for r_house1 graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15022 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-08-30 04:44:57 +00:00 |
rjtanner
|
9e33f5f67d
|
Refactor and pixel color clean up for s_house1 graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15021 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-08-30 04:06:29 +00:00 |
rjtanner
|
2b2a55f91b
|
Reworked the roof tiles for hovels2 graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15020 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-08-29 05:55:23 +00:00 |