Commit Graph

14 Commits (daf7d9564efd87b5b6ff3c3ae61c8378cb2de930)

Author SHA1 Message Date
ryo_saeba 492b406ffa Apply modified version of patch https://sourceforge.net/p/crossfire/patches/366/ by Titus.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21743 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-08 19:30:08 +00:00
quinet 1b5b323ab7 Added new archetype building_window, a building material using the new
subtype 4.  This allows the player to build windows in existing walls.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9717 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-04 13:18:07 +00:00
quinet 5cb32c7d95 Added new buildable fence. This is useful for those who want walls that do
not block the view.  Fixed a bug in the treasure list shop_building_pupland
that prevented it from including any walls (replaced the treasure list
build_material_floor_pupland by building_material_stonewall_pupland).


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9707 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 19:52:14 +00:00
eracc cd56400343 Modify the building archetype and treasurelist to make dark wood floors
appear more often in Brest and Pup Land build shops.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5903 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-26 23:02:30 +00:00
mikeeusa 6c8ab1ef99 Reverting change made by errac. Update metalforge's archtypes and please look at the trs file. You will see that shop_building refences building_material_stonewall_norm which is where the Dwall is, please do not change this back, it works, also metalforge isn't the center of the universe, as it is now normals shops will get the dwall, navar shops well get the westcwall, brest shops will get the redcwall, and azamuindo shops will get dwall and the paper wall; This does work please do not change it back.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4195 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 06:41:21 +00:00
eracc 5f8af9a575 Attempting to make Dwall appear in random shopbuilding tile treasurelist
again. Someone broke it. Needed for new Lone Town apartment maps. Please
leave it as is. Do not remove it from the building_material list. Do not
change it into some other arch that is not available on metalforge right
now. Thank you.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4191 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 04:12:47 +00:00
mikeeusa a07729a674 ARCH: adding another wall type for japan area \(japanese jingle song: doo do didle do\!\)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4050 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 15:33:31 +00:00
mikeeusa e26950cd25 CVS: arch added some new buildable walls, added some more treasures list so brest can sell redwall, navar west wall, and other places dwall
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4003 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 03:08:26 +00:00
eracc 93be07a03d Attempt to add dwall* as buildable archetypes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3976 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 04:58:40 +00:00
qal21 38f1d1a30c Fix broken lever entry in the treasurelist. Add buildable talking books, listning books, buttons, signs, and inverted gates.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3558 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-19 00:13:10 +00:00
bbotbuilder 857f71db08 Added some buildable objects.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3238 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-30 16:24:09 +00:00
bbotbuilder 5e7a3fa6a6 Add buildable marble floors.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3230 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-23 19:14:15 +00:00
bbotbuilder 15e5e5f88a Added buildable woodfloor2 and made a modified goldfloor so a map im making can look better.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3228 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-22 23:13:04 +00:00
ryo_saeba 8e924d5f23 Basic building archetypes: builder, remover, woodfloor, wall, gates, pedestals & levers
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2521 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-18 11:01:12 +00:00