silvernexus
dd721f2086
Fix a few incorrect arches in formulae that ryo_saeba spotted.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22014 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-03-01 21:39:33 +00:00
silvernexus
3030d786c8
Make use magic item scrolls actually spawn.
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This way, barbarians can actually learn the skill.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22005 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-25 22:04:39 +00:00
silvernexus
6443188d32
Fix the insane pricing on spell rings.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22004 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-25 19:00:35 +00:00
ryo_saeba
85c2c15157
Add faces for arrows and bolts of Assassinating Dragons.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22001 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-25 16:30:39 +00:00
ryo_saeba
8f2f7ce44f
Note on recipes of Assassinating Dragons.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21995 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-23 16:48:56 +00:00
silvernexus
615383395a
Give greater dwarven guards the accuracy to actually hit enemies when attacked.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21993 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-23 16:18:22 +00:00
ryo_saeba
9f504b29d5
Give a value to dice.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21990 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-22 16:32:37 +00:00
silvernexus
31b5abca7a
Make light angels and messengers less similar in stats.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21989 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-21 23:47:46 +00:00
silvernexus
733cb9d704
Redrawn kobold generator -- now in cavalier perspective!
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21988 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-21 04:22:45 +00:00
silvernexus
f6e6c2158e
Rename kobold_gen 'generator' to 'kobold hole'.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21987 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-21 04:17:14 +00:00
silvernexus
955edde4f7
Reduce goblin generator XP from 100 to 50.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21986 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-20 16:41:49 +00:00
ryo_saeba
00798ca440
Fix allowed item for horn of Mysteries.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21979 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-17 21:45:21 +00:00
ryo_saeba
526f800ebf
Add recipe for a regular sword.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21977 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-17 10:09:56 +00:00
silvernexus
af46790472
Expand options for basic smithery crafting.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21975 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-17 00:19:45 +00:00
silvernexus
1e3a9238ba
Introduce some crossover between random_inorganic and random_ore.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21974 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-17 00:16:37 +00:00
silvernexus
fb597993a4
Add recipes to craft minor, medium, and major potions of life.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21961 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-16 15:27:26 +00:00
ryo_saeba
20034226f9
Fix Changelog.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21959 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-16 07:59:53 +00:00
ryo_saeba
deeb3d4adf
Apply patch #387 : Fix guard dialog so he responds to the player
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by DraugTheWhopper.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21957 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-16 07:57:33 +00:00
ryo_saeba
ff4a8e0dfe
Make broken generators 'misc' instead of 'sign'.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21956 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-13 20:06:53 +00:00
ryo_saeba
b49b7a0c5a
Add animation for Valkyrie's altar.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21929 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-09 19:34:50 +00:00
ryo_saeba
d32dab7a92
Change recipes for potion of fire and cold resistance, based on the contents of the Fire Temple quest.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21926 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-09 17:29:29 +00:00
ryo_saeba
021daea12f
Add slicing knife to uncommon items treasure list.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21924 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-09 14:30:38 +00:00
silvernexus
41f578f7e9
Correct lack of classic faces for only part of wraith player animation set.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21922 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-09 03:42:21 +00:00
silvernexus
4431e359e0
Restyle black fire bullet to be like new firebullet face.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21910 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-08 03:00:41 +00:00
silvernexus
475e942a22
Actually add the new art for r21908.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21909 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-06 21:10:10 +00:00
silvernexus
daf7d9564e
New art for firebullet.
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I had this laying around for the last five years in my local repo and finally decided to do something with it.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21908 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-06 21:09:05 +00:00
silvernexus
198896bd70
Add a name to stonefloor2.
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This makes it show up as something more immersive than stonefloor2 in-game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21907 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-05 23:04:44 +00:00
silvernexus
c06637c6a1
Add zinc filings and some recipes to make poisoned food from them.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21900 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-04 19:46:49 +00:00
silvernexus
c2e57d539c
Add classic faces for broken generators.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21896 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-02 20:31:53 +00:00
ryo_saeba
476fa8f50f
Fix spell effect name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21889 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-02 17:13:01 +00:00
ryo_saeba
530c99bcee
Add 'broken' generator faces and archetypes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21884 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-01 19:00:59 +00:00
ryo_saeba
6e4dcef9e8
Add comments for nuggets-related formulae.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21883 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-01 17:40:07 +00:00
ryo_saeba
d3b014fe2e
Add 'broken' generator faces and archetypes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21882 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-01 17:10:53 +00:00
ryo_saeba
96bbd4d1c2
Add a jeweler guide for making rings and amulets from nuggets, and vice-versa.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21880 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-01 16:57:58 +00:00
ryo_saeba
09d38579ae
Make drop green to reflect poison.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21873 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-30 18:10:20 +00:00
ryo_saeba
0902f437b7
Copy current 'needle' face to diseased needle, use it.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21872 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-30 18:09:29 +00:00
ryo_saeba
90adcb1a66
Add broken vampire sarcophagus, use it for destroyed generator.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21871 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-30 17:56:54 +00:00
ryo_saeba
ce0d799cfd
Add red, dark blue and light blue cave walls, based on the 'cave' archetype.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21867 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-30 09:26:10 +00:00
ryo_saeba
621b1ace0e
Use 'death_animation' instead of treasurelist with only one item.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21865 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-29 19:17:04 +00:00
silvernexus
258f1fa6db
Reduce ghost gen to palette.
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This halves the image size without any lossage.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21862 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-29 18:13:36 +00:00
ryo_saeba
831ceccf33
Add broken gravestone, spawn it when a skeleton generator is destroyed.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21861 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-29 18:07:12 +00:00
ryo_saeba
e574242620
Add Valkyrie guide.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21857 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 20:10:49 +00:00
ryo_saeba
aba88b5525
Add animations to some generators.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21854 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 16:25:47 +00:00
ryo_saeba
1bc07e440d
Add spell effects to some balms and foods.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21853 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 16:24:09 +00:00
ryo_saeba
641e8af872
Add blue and green dragon caves, to generate electric and cold dragons.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21852 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 16:23:26 +00:00
silvernexus
1d41ac3572
Slightly nerf quarterstaffs because they are by far the lightest two-handed weapon.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21848 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-26 21:21:52 +00:00
silvernexus
acc0cc5fc0
Buff two-handed weapons' stat blocks.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21845 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-24 04:54:26 +00:00
silvernexus
f9f239d4cc
Add rings that can cast spells to the game.
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These function like low-power rods, since they regernerate spell points much slower and can cast fewer times before running out.
The list of spells is a lot more geared toward utility and infrequently-cast spells, such as summon <elemental> and dark vision for that reason.
Currently set to be pretty rare. If it turns out these should really be more common than rods, it can be done.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21843 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 21:17:07 +00:00
ryo_saeba
7ddf6a3457
Fix year.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21836 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 08:44:01 +00:00
ryo_saeba
d1d156a4b9
Add archetypes for building instructions, found in enough shops to warrant it.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21820 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 17:00:57 +00:00