Commit Graph

7 Commits (e39385619dc30728f43ca871b848dfce43d45c00)

Author SHA1 Message Date
mwedel e39385619d Update archetypes with appropriate move_block attributes. For the
land ones, don't allow swim or boat movement types.  For the water ones,
allow boat movement types.
MSW 2006-02-06


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4428 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-07 07:59:19 +00:00
temitchell ed1bf5d6a2 renumbered all the smoothing to make some room and fix some ugliness
this scheme goes along the lines of:

beach - 10
sea - 20
floors/roads - 30
grass - 40
hills - 60
mountains - 100
forests - 125
trees - 140


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2256 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-18 04:01:09 +00:00
temitchell 50a4570315 - changes for smoothing - new water, swamp smoothing and some fixes for
some arch information


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2243 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-16 02:58:17 +00:00
tchize 6ad5275551 updated .arc files so they now contain the smoothface informations.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2240 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-15 12:56:59 +00:00
temitchell 540c04b0e4 - smooth the seas - you can also use this to enhance animation :)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2231 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-13 00:21:49 +00:00
garbled b43974cd6c Add is_water to these
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1765 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-28 05:40:31 +00:00
mwedel 45a219df0d Add new archetypes. Fix missing newline at end of gnoll_chief_arc.arc.
Fixed a few files that resulted in png warnings during load.
MSW 2001-12-04


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1448 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-05 06:43:40 +00:00