Commit Graph

1700 Commits (e7daf665b5a342ca6d5ce9bd4f17ab7147b51e8b)

Author SHA1 Message Date
ryo_saeba e7daf665b5 Spellcasting animation for blue dragon player.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14688 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-23 20:10:54 +00:00
ryo_saeba 489469337d Rename faces to dragon_blue for coherence.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14687 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-23 18:56:17 +00:00
ryo_saeba ae5b20c7dd Spellcasting animation for green dragon player.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14686 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-23 18:29:08 +00:00
ryo_saeba 4526d6e3a2 Spellcasting animations for blue dragon players.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14685 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-23 17:59:53 +00:00
ryo_saeba dc03b927d1 Spellcasting animation for red dragon player.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14682 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-22 22:17:05 +00:00
ryo_saeba ab4f9c3151 Fix face name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14681 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-22 22:08:19 +00:00
ryo_saeba afa44d8321 Add spell faces, from the effect they cast.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14680 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-22 21:38:44 +00:00
ryo_saeba 9913a0babe Give spell pictures to abilities.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14679 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-22 21:33:56 +00:00
ryo_saeba d3d0557e68 Animation suffix for praying skill.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14678 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-22 18:51:48 +00:00
ryo_saeba 73a569605e Praying animation for the Fenx.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14677 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-22 18:50:45 +00:00
ryo_saeba 1bb8c01301 Green scales are better for cold dragons.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14670 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-21 17:08:09 +00:00
ryo_saeba e493cd0b31 Give cold dragons blue scales, not red ones.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14669 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-21 17:00:40 +00:00
ryo_saeba 8c1a038baf Fix accidentally broken treasure lists.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14668 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-21 16:58:14 +00:00
ryo_saeba 27e6370a54 Add icons for spells, taken from JXClient's sources, revision 4199.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14667 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-19 22:10:56 +00:00
ryo_saeba dde2ab9092 Remove invalid attribute, fix resist_cold.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14564 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-13 20:32:32 +00:00
ryo_saeba d5786ea2a0 Remove empty line.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14563 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-13 20:32:04 +00:00
ryo_saeba 411f3b97f2 Add missing spell casting directions.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14560 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-12 16:50:35 +00:00
akirschbaum b832206a90 Remove stray attributes "tall_height".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14536 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-11 15:40:02 +00:00
ryo_saeba 8ee82d4664 Fix wrong name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14524 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-07 19:08:53 +00:00
ryo_saeba b2fb33a283 Extract monsters from /whalingoutpost/misc/icecavern2.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14519 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-07 18:48:41 +00:00
ryo_saeba 4eb73ee4e0 Extract Ancient dragon from DragonQuest/IceLord.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14517 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-07 18:26:48 +00:00
ryo_saeba a878b77db4 Add name so archetype name doesn't appear.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14514 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-05 16:16:15 +00:00
ryo_saeba adc9105368 Have summoned creatures improve wc independantly of range.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14513 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-05 13:42:50 +00:00
ryo_saeba 5665a48015 Extract awful rat from Brest's Scrolls Galore level 2.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14503 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-29 21:58:50 +00:00
rjtanner 1a696c6cee Touch up of the front gate on the western castle graphics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14444 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-02 05:33:15 +00:00
rjtanner 5e87c462b0 Pixel clean up and color correction around the windows and roofline for the Chess Club graphic. Removed the plant (green pixels) from the windows as well.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14443 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 17:41:24 +00:00
rjtanner 32c6a02349 Clean up extra blue pixels and straightened out border on far left wall, just outside the door on the small tavern graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14442 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:38:40 +00:00
rjtanner f7d6bb7940 House small border tweaks to make it similar to other small houses. Removed black pixels and replaced them with dark grey.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14441 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:29:56 +00:00
rjtanner baccd92f03 Some pixel recoloring to make the windows more apparent Fort Sym graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14440 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:21:12 +00:00
rjtanner 743d04f1e4 Refactor and pixel color clean up for hovels2.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14439 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:11:22 +00:00
rjtanner 27299ee39f Redesign the door for the hovel graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14436 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-28 05:47:58 +00:00
rjtanner 32d96d1bb4 Refactor and pixel color clean up for the rl house1 graphic
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14435 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-27 03:42:23 +00:00
rjtanner 31e508fe7f Refactor and pixel color clean up for the house large graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14433 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-25 04:04:05 +00:00
rjtanner c2eff915a0 Refactor and pixel color clean up for the farmhouse graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14432 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-25 01:50:46 +00:00
rjtanner 55404269a8 Based on feedback - cosmetic changes to the flag on the roof, and some additional pixel touch ups on the 64x64 fort graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14426 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-23 18:52:06 +00:00
rjtanner 16474cc1f1 Refactor and pixel color cleanup of the 64x64 fort graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14425 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-23 18:29:27 +00:00
rjtanner 07c1c41d50 Very minor graphic update - added a black pixel to the roof line to make for nicer merging. Cosmetic change only
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14423 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-22 03:17:29 +00:00
rjtanner 01467e9ff2 New graphic and archetype for an archery shop, both based on the existing weapon shop.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14401 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-13 03:38:29 +00:00
rjtanner 24776f55f7 Removed a pixel in the letter R on the building signs. Now it is more recognizable.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14399 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-12 03:36:57 +00:00
rjtanner 2823eb9779 Refactor and pixel color cleanup of the prison building graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14398 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-10 21:01:45 +00:00
rjtanner 900919a1b4 Modifed building signs to make them easier to read in the game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14397 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-10 18:32:01 +00:00
rjtanner a82cecb8c7 Modifed shop signs or banners to make them easier to read in the game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14396 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-10 04:19:24 +00:00
rjtanner f733bc97ae Modifed shop signs or banners to make them easier to read in the game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14395 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-10 03:45:25 +00:00
rjtanner b1556ccea6 Reworked graphics from previous commit (14393), weird drop shadow like artifact appeared for some reason.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14394 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-10 03:24:11 +00:00
rjtanner 1713edba1a Modifed shop signs or banners to make them easier to read in the game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14393 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-09 05:01:44 +00:00
rjtanner c5bc4640f3 New face or image (shop/store_gems.base.x11.png) and object (shop/store_gems.arc) for a gems/jewels shop, based on the General Store graphic and archetype.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14384 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-04 03:26:53 +00:00
ryo_saeba 0f4c377ab1 Make the exit to the newbie house unique, so players won't collide.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14363 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-02 12:37:20 +00:00
ryo_saeba 52978a3c4b Fix some ridiculously low ac, and some wc or exp.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14323 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-05 16:38:54 +00:00
mwedel 44bb04b643 Add banner/break for 1.60 release.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14253 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-01-28 05:11:38 +00:00
mwedel dc283912c6 Remove some smoothface for cases where the smoothface does not exist -
eliminates error during startup of server.
MSW 2011-01-26



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14251 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-01-27 05:27:01 +00:00