Commit Graph

73 Commits (ed1bf5d6a2004c6732a2c94da9c803cf6d4a45a3)

Author SHA1 Message Date
temitchell 3370eed9cb - one more
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2220 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-09 02:16:59 +00:00
temitchell 86708aa23d - it's my day for stupid oversights, renaming these should stop the
error message sin collect script


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2219 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-09 02:15:23 +00:00
temitchell ecc59f2af9 - more stoned player images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2209 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-08 03:53:25 +00:00
temitchell 612f069425 - stoned player images for future use.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2208 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-08 00:29:00 +00:00
temitchell 4f9dd21be5 - blackish dragon anim - now there is one for each elemental path.. hint
hint.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2183 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-13 04:13:21 +00:00
temitchell cfe0eb47f6 - elf touchup, red and green dragon animations.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2182 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-13 02:13:53 +00:00
temitchell 50e5c5fc51 - the sorcerer is better(a bit less goofy looking), the alchemist is
better(less choppy).


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2126 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-14 00:22:03 +00:00
temitchell ffd07b5d8e - cache the purple wizard animation
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2125 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-11 21:56:22 +00:00
temitchell 8d275d55fc - more animated Wizard classes for the base set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2124 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-11 21:50:40 +00:00
temitchell 6c1fbb35eb - you will need these too folks.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2100 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-14 00:27:50 +00:00
temitchell bf58918992 - classic dwarf, gnome and half-orc
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2099 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-14 00:26:13 +00:00
temitchell 7b07b03f26 - New Alchemist animation for base set
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2098 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-12 23:42:58 +00:00
temitchell d22b1f4651 - new half-orc base set, animated
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2093 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-08 23:35:35 +00:00
temitchell 910f847dda - finishing more player race animations
TODO: The Wizardly player classes (maybe add in some variation
here), new HalfOrc (it's just barfy), many 'classic' versions of these.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2092 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-07 00:21:28 +00:00
temitchell a284a79db2 - animate Thief classes
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2091 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-06 20:24:53 +00:00
temitchell 0d4cf0ac04 - touching up player race animations - dragon, dwarf, troll, halfling,
gnome


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2088 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-05 20:02:14 +00:00
temitchell 0ab037411b - round off the warriors with left-right animation
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2086 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-05 01:21:29 +00:00
temitchell 87f8d52be1 - Full four point animation for the Religious folk
- Classic images will have to wait till I'm done the base player
arches


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2085 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-04 04:47:18 +00:00
temitchell dd535fdb99 -simple animation for warrior classes
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2082 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-31 05:16:41 +00:00
temitchell ef425c0db1 -missed setting the face - hmm, they all look to the right anyway..
what's up with that?


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2081 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-30 23:43:44 +00:00
temitchell 3beae31489 Checking in a bunch of player animations - starting with some race
images.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2080 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-30 22:55:11 +00:00
mwedel cf88037d25 Fix transperancies of firebolts as per Bernd Edlers comments. This doesn't
effect display on new clients, but may make things work better for
systems with old png libraries.

Update the old player archetypes to contain proper animation
information.

Update the elf arch to demonstrate a 4 direction animated elf
player - only one of the directions is actually animated.

MSW 2003-03-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2077 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-30 05:46:57 +00:00
mwedel 255936a528 add 'facings' to all the player related arc's. Needed for it to
be compatible with normal object animation.
MSW 2003-03-18


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2065 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-19 07:44:31 +00:00
temitchell 356a404ec8 - dropping off some images for player animations
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2064 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-16 17:31:39 +00:00
temitchell 71428b384b -new classic halfing images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1989 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-01 07:17:59 +00:00
temitchell f259db2221 -Added rapier
-Fixed some images, added new man images for classic set, added elf guard for classic set, removed the ugly glacier image backup file


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1932 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-09 04:05:52 +00:00
temitchell e1fec0b8be - more touchups for the classic set, fixed the thief_1 anim (was spinning like a top using the player anim), added a goose
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1921 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 06:20:11 +00:00
temitchell e2b7b74fc3 Update halforc images for base set
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1755 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-27 03:44:00 +00:00
mwedel 4f74533658 Fix monster arcs that had incorrect wrists/foot (1 instead of 2)
Fix update_monster script that generated the errors in the first place.
Add body information to the player/old/*.arc for very old player files.
Move crown from misc directory to armour/helmet, add appropriate body_info.
Add needed body info for elven boots.
MSW 2002-07-15


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1659 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-16 05:02:59 +00:00
mwedel 87bd1d1a04 Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
avogl 6a528db0b6 changed initial stats from dragon player race:
rised INT, dropped DEX mainly

The extremely low INT wasn't good for the race
because dragons have great need to learn spells.
Moreover, dragons are generally not considered stupid.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1553 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-03-04 20:16:11 +00:00
avogl 366be0eb57 added title into dragon ability force
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1551 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-03-03 21:01:10 +00:00
avogl 59c5c5e6d5 new arches for the dragon-race patch
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1546 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-03-01 20:47:51 +00:00
mwedel f7e11dc693 Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
mwedel 3630a9d00d Rename of files to include base in name - for multiple image set support
in the server.  MSW 2001-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob 0221ad86c4 Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
michtoen 94df2dc828 guild system forces, ignore when not used
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1434 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-19 23:39:29 +00:00
michtoen a06b11b124 Add new force for ext2 system
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1427 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-17 21:10:16 +00:00
darth_bob 25e3bebeb1 I am not sure who changed this to -40 but it was dumb. Keep in mind the key to game, is making it fun, the game is unplayable when you can't cast spells and you can't survive the slightest breath of fire. *grump*
dnh 10/11/01


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1406 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-10 07:53:15 +00:00
avogl d3045240ce Some new png images and removal of two
junk files.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1277 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-09-02 17:02:07 +00:00
avogl 14520d31e9 Big bunch of new graphics for the standard png set.
Especially noticeable is the new picture for
the chinese dragon. Due to the special "importance"
of this dragon I had set up a poll weither the
image is appreciate, which turned out 7:3 in favour.
Note that the old image continues to exist both
in the xpm and alternate png set.

--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1274 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-08-30 15:39:29 +00:00
jbontje 12f05e8aff Fixed typo's MiDS 2001-06-28
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1224 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-06-28 15:11:04 +00:00
darth_bob 54c0603dd0 Changes to troll_player, giving it cold +3-, dnh
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1103 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-10 21:40:15 +00:00
mardahl 450750a98c Second try at fixing the race from unnatural to fire_elemental.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1034 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-24 08:47:30 +00:00
mardahl ab561e9e16 Fix a bug with overflow of food values.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@985 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-17 22:21:35 +00:00
avogl 32e2757ddc New character images for the standard set,
created by Taporg ("pungaboiter").


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@859 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-13 17:31:54 +00:00
avogl 34d88a86d9 New pngs by AndreasV and J.Taporg
walls:
^^^^^
Set of swall (fence) in png completely redone.
I inserted additional wall-faces for better
look of png maps (so far for: swall, awall, dwall, wall).
These faces are designed to make overlapping walls
with correct iso perspective.

player:
^^^^^^
A bunch of new player-class/race pngs.
Looking good... =)

runes:
^^^^^
Converted the xpm rune-pics to png without scaling.
Looks much better IMHO.

rest (misc):

A lot of pngs for internal (system) use, and several
other misc pngs.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@748 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-28 02:25:54 +00:00
mids bc5e6d39a3 Fixed the PNG images of paladin and flint_and_steel
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@743 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-25 19:45:17 +00:00
avogl 25ee647cad New pngs by AV.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@732 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-21 16:30:05 +00:00
avogl 978c5395cb New png-pics by J. Taporg.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@730 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-20 00:53:38 +00:00