Commit Graph

  • 1aa01d8a08 Give these guys some protection from physical so create bomb doesn't do 'em so easily. Also, up their exp value. mardahl 2001-04-16 07:19:33 +0000
  • f7e2d771d6 Poor balrogs were way undervalued. Either that or Titans were overvalued. I figure they're 4x worse than titans because of their strong resistances and much more dangerous attacks: exp-->400000 mardahl 2001-04-16 07:01:59 +0000
  • 77ad2b9c22 Some more finetuning to the angels' resistance to holy word. --AV avogl 2001-04-15 18:58:21 +0000
  • 6c36d1232a Fixed a bug that made retributive strike impossible to get from gods: The spell is called "retributive strike", not "cause retributive strike". --AV avogl 2001-04-13 16:20:39 +0000
  • 867ad46fd8 Adjusted the angels' settings a little. Gave the biguns some resistance to holyword, so that they don't drop dead instantly. Also rose their wc a bit, since their primary attack is melee. --AV avogl 2001-04-13 16:05:04 +0000
  • 751186eb27 Preparing for new animated wdsm, dnh darth_bob 2001-04-13 04:11:39 +0000
  • 566db0c3e6 Fixed up the old demonlord image. Corrected transparency and scaled up by a better graphic program. --AV avogl 2001-04-11 22:46:23 +0000
  • dc8f095970 Fixed stupid grammar, dnh darth_bob 2001-04-07 00:33:07 +0000
  • 69eabde70e New big_wiz image for standard set! Plus a few misc images. --AV avogl 2001-04-06 23:44:50 +0000
  • 56ef90ed45 ...and here is the smalltroll. avogl 2001-03-31 16:54:58 +0000
  • 1aea9c62db New images for smalltroll and (large) troll. For standard set. =) --AV avogl 2001-03-31 16:50:13 +0000
  • 1f9286d3c2 Added extra frame, dnh darth_bob 2001-03-31 16:04:25 +0000
  • 407b911189 Fixed a small bug (missing string). avogl 2001-03-30 15:57:22 +0000
  • c961a39549 Fixed the problem with upper/lower case for windows. "GreatDemon.[a-g]11.*" and "GreatDemon.[A-G]11.*" is the same in windows. So I replaced "GreatDemon.[a-g]11.*" with "GreatDEmon2.[A-G]11". Of course I updated the GreatDemon.arc file as well so it works. --AV avogl 2001-03-29 21:04:21 +0000
  • 5c8b546aad Added extra animation frame, dnh darth_bob 2001-03-27 05:58:59 +0000
  • 6aed59c853 80 exp for skeletin, 20 more than for zombie mardahl 2001-03-23 22:51:17 +0000
  • 4402743c47 Robes shouldn't slow you down. mardahl 2001-03-23 20:38:55 +0000
  • 54f3e6eff7 A bunch of new npc images for standard set. --AV avogl 2001-03-23 11:44:46 +0000
  • b77ce04c02 Made "space" for more beholder animations from DB for the alternate set. mardahl 2001-03-20 04:14:53 +0000
  • 2e214de75a New dragonman for standard set, created by myself =]. --AV avogl 2001-03-20 01:27:08 +0000
  • eb1c15557b Beefed up devourer's avatar a bit. Devourers had a bad lack of low/medium level spells for killing. Added cold attack to the avatar. --AV avogl 2001-03-17 12:22:39 +0000
  • 32015b4c76 A bunch of new/improved art for the standard set. Including an all-new electric dragon, improved dread, giant and ogre. --AV avogl 2001-03-15 13:13:58 +0000
  • 0f17f83aa2 Fixed up this png too. mardahl 2001-03-14 07:00:33 +0000
  • 12fbab20f1 Fixed up an image.... mardahl 2001-03-14 06:59:41 +0000
  • 33f532fd7b Copied a few images from alternate set to standard set. They don't fit in perspective but surely are better than the screwy scaled-up-from-xpm counterparts. --AV avogl 2001-03-14 02:49:34 +0000
  • 32e2757ddc New character images for the standard set, created by Taporg ("pungaboiter"). avogl 2001-03-13 17:31:54 +0000
  • 3d3df39bda Repaired the "broo" images. mardahl 2001-03-13 09:45:57 +0000
  • 757d89fec7 Fixed the bee-hive image. mardahl 2001-03-13 09:44:31 +0000
  • 59326401a9 Fixed a few marginal images. mardahl 2001-03-13 08:48:34 +0000
  • 3dfe5dcbbc Fixed the ninja2 png, which looked awful. mardahl 2001-03-13 08:13:50 +0000
  • 431d4f748b Demonspawn shields had perfect immunity to ghosthit. This is inaccepptible now that we have nice partial resistances. Lowered it by about 20 percent. --AV avogl 2001-03-12 23:14:34 +0000
  • 94a226846f Fix for a broken scaled image. mardahl 2001-03-12 21:30:01 +0000
  • f8d8a4e244 Fix typo in color (not colour) specification. MSW mwedel 2001-03-12 04:42:58 +0000
  • 0fbdd2f398 Remove non existant animation from arch. MSW mwedel 2001-03-12 04:39:35 +0000
  • d95033cde3 PeterM: made some small mods so that this program would work better on "large" images. mardahl 2001-03-11 18:52:23 +0000
  • 3a04f819f6 Rose the fire resistance of mostrai's avatar to 60%. According to feedback and testing, it really was too low (30% before). avogl 2001-03-11 15:00:29 +0000
  • 71ffd3960c Some new/corrected pngs. avogl 2001-03-10 14:25:49 +0000
  • e9396c53bb Revised DOWN the magic resistances for these creatures. --PeterM mardahl 2001-03-01 06:59:30 +0000
  • 52fd6732f1 New pngs, only a few from new artists yet. No serious changes for the general look. avogl 2001-02-15 14:10:31 +0000
  • 6d71f47912 Converter for xpms to png. Single square only. peterm 2001-02-13 07:15:29 +0000
  • 1296502b1a I reverted a lotof the objectionable "scaled" png set to the xpm images centered but not scaled. peterm 2001-02-12 10:17:28 +0000
  • 5e661ba714 Made some changes to balance Gorokh a bit. peterm 2001-02-12 00:41:38 +0000
  • b8a29e2a99 Bunch of new angels, art due to pungaboiter peterm 2001-02-02 02:37:36 +0000
  • f888d87dba Wrathful eye archetype for archangels. peterm 2001-02-02 02:11:40 +0000
  • 9820906682 new png splitter by peterm, works on linux. peterm 2001-02-02 00:02:54 +0000
  • 68873b3949 Moved the angels here. peterm 2001-02-01 20:37:56 +0000
  • 5fed8d287c Silly to have the angels in with the demons in a directory called demon. peterm 2001-02-01 20:36:54 +0000
  • 82a8add762 Added physical attacktype. peterm 2001-01-31 23:51:49 +0000
  • 902032e0cc Skeletal mage adding. peterm 2001-01-31 05:59:09 +0000
  • 62c2eb2269 typo in skree.arc fixed avogl 2001-01-28 02:28:21 +0000
  • 34d88a86d9 New pngs by AndreasV and J.Taporg avogl 2001-01-28 02:25:54 +0000
  • 5ca128c4e4 Added the glovesofsun, a holy relict for gaeans. It will add fire attack, to make the monk's life easier. avogl 2001-01-26 01:28:55 +0000
  • bc5e6d39a3 Fixed the PNG images of paladin and flint_and_steel mids 2001-01-25 19:45:17 +0000
  • 6733453219 Valriel has now blinding attack, so his avatar. avogl 2001-01-25 02:27:40 +0000
  • fe0b420d67 Removed confuse immu from Valriel. Set "resist_confusion 20" and blinding immu instead. This has long been planned, now it is finally done. avogl 2001-01-24 23:19:16 +0000
  • f4b2193328 removed "resist_paralyze -20" from Mostrai, and set "resist_confusion -10" instead. avogl 2001-01-24 23:17:58 +0000
  • 25ee647cad New pngs by AV. avogl 2001-01-21 16:30:05 +0000
  • 978c5395cb New png-pics by J. Taporg. avogl 2001-01-20 00:53:38 +0000
  • 9f415dcb86 wis -> pow pjka 2001-01-19 22:23:42 +0000
  • 7e4d6b659c - food & flesh items converted directly from xpm to png (by AndreasV) avogl 2001-01-19 03:51:30 +0000
  • 338ebd4d1e Skree object added. peterm 2001-01-17 04:13:42 +0000
  • b2725867ea Added file - script will split png images. MSW 2000-1-15 cvs 2001-01-16 05:35:49 +0000
  • ab290a316b New pngs by Michtoen. avogl 2001-01-16 00:17:22 +0000
  • 155fddabdc Corrected some pngs. avogl 2001-01-15 16:14:26 +0000
  • a33edc6f89 New pngs by MichToen. avogl 2001-01-15 12:01:46 +0000
  • 803fbefd3e New pngs by AndreasV. avogl 2001-01-14 15:38:33 +0000
  • 459061143f Spell for sorig. peterm 2001-01-12 05:36:10 +0000
  • 05aa77cde6 Forgot to add speed for animation. avogl 2001-01-12 03:04:31 +0000
  • f94fb53c71 New image and animation for earth shield. avogl 2001-01-12 02:25:50 +0000
  • 02ca8c707d Corrected image for orc-*HELMET* avogl 2001-01-12 00:41:57 +0000
  • fa37d85ee6 New monk images from DB. peterm 2001-01-11 23:59:21 +0000
  • 8fee4ddeca New pngs by MichToen and AndreasV. avogl 2001-01-11 23:43:53 +0000
  • a4883d941e Testing a new png. avogl 2001-01-11 21:08:57 +0000
  • 457a916c07 Added valriel player glow arc. peterm 2001-01-11 08:26:55 +0000
  • bec451af07 some more mods to immolation. peterm 2001-01-11 05:59:42 +0000
  • 92067e9e40 made it invisible. peterm 2001-01-11 05:57:03 +0000
  • 6ec16f5dfa Wrathful eye spell archetype. peterm 2001-01-11 04:58:23 +0000
  • ae47c70fd1 Some special prayers for valriel and for gaea. peterm 2001-01-11 04:53:44 +0000
  • 8051a9b38b New pic for elemental ring by dnh (darth bob). avogl 2001-01-10 16:25:49 +0000
  • ac235508df I took all existing god_spelldirect_*.arc - arches from "/arch/gods/god_spelldirect/" and moved them into "/arch/gods/randomitems/". Thus, all arches that existed doubled have been replaced. avogl 2001-01-09 17:07:29 +0000
  • 5f8fbaacbf Stuffed everything into "/arch/gods/randomitems". No more double-present arches. avogl 2001-01-09 16:33:55 +0000
  • 53b6780e5e These archetypes have been checked in doubled. After I put them into /arch/gods/, someone else put the same stuff into /arch/gods/randomitems/ recently. avogl 2001-01-09 16:31:23 +0000
  • 11b18d192d Some minor changes. peterm 2001-01-09 06:31:15 +0000
  • d5800eed0c some minor changes. peterm 2001-01-09 06:10:10 +0000
  • c5d8e52e01 Added average melee-capabilities to the demilich. This creature used to be too weak against warriors and avatars. avogl 2001-01-08 20:23:51 +0000
  • 6fd9fa3105 Baslics used to be too much of an easy pray for 40000 exp. Beefed them up a little and added blinding attack (-> according to what I read about basilisks, they blind their victims). avogl 2001-01-08 20:21:38 +0000
  • 41c2e882f7 Some minor adjustments to drake concerning strenght. avogl 2001-01-08 20:15:51 +0000
  • 1cb4d6bc3f Adjusted some monsters to fit better into the current PR-mods. avogl 2001-01-07 21:00:05 +0000
  • 48d278e0bb Adjusted the enchant_weapon levels: low = level 10 medium = level 6 high = level 4 avogl 2001-01-07 18:33:52 +0000
  • b76cc8a57f More exp, speed. peterm 2001-01-05 05:06:36 +0000
  • e499c40ff1 Fixed a typo. peterm 2001-01-05 03:04:33 +0000
  • a9a6c4c5d4 New drake from DNH. peterm 2001-01-05 02:53:11 +0000
  • dc84170b44 add "face skin.111" to the leprosy skin archetype. MSW 2001-1-2 cvs 2001-01-03 05:11:46 +0000
  • ee977312c4 New arches for a new scheme of gods. I tried to stick to the proposions in dnh's god-"pantheon", these have been set up and accepted by the developers on cf-devel. Of course here and there I felt that there was more finetuning needed, so I tried my best to make it truely balanced. avogl 2001-01-01 22:53:39 +0000
  • 553b9f1a85 Added files for new god code. Code by Jan, checkin by MSW 12-26-2000 cvs 2000-12-27 06:10:52 +0000
  • c45ffc82d9 MSW 2000-12-26: Added new archetypes & god changes for new god code. Changes by Jan E., checked in my MSW. cvs 2000-12-27 06:05:09 +0000
  • ef8cebf3bf Added "no_magic 1" and "damned 1" to savebed arch. It happened that players died while casting spells in autofire-mode. Getting respawned on the savebed in their appartment, they blasted the inventory. avogl 2000-12-25 21:39:39 +0000
  • 5a85b3737d hp, sp in map.arc obviously worked as default values for startx, starty in every map. Changing these caused some inconvenience, so I set them back to 1,1. This should fix all the map-bugs that appeared after my HallOfSelection-patch. avogl 2000-12-21 09:15:15 +0000
  • 4f033e4466 New starting place for character creation: HallOfSelection instead of scorn. avogl 2000-12-20 20:13:52 +0000
  • fe90ddff0e Edited for spelling, mostly. peterm 2000-12-18 00:52:25 +0000