..
Floors
Add bloodstone to the random gem generation.
2024-02-27 08:24:13 -05:00
alchemy_diamond_converter.face
Fix a display bug on artifact gems.
2023-05-05 03:43:57 -04:00
alchemy_gems.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 15:23:29 +00:00
alchemy_pearl_converter.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 15:23:29 +00:00
alchemy_ruby_converter.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 15:23:29 +00:00
amberium_converter.base.111.png
Archetypes for some converters, associated faces.
2011-12-11 16:03:19 +00:00
ambolt.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
ambolt.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
bank.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
bank.base.x11.png
Modifed shop signs or banners to make them easier to read in the game.
2011-04-10 04:19:24 +00:00
bank.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
bank_scorn.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
bank_scorn.base.x11.png
New graphic and archetype (shop/bank_scorn.*) for a Scorn style bank.
2015-02-21 22:38:25 +00:00
bank_scorn.face
New graphic and archetype (shop/bank_scorn.*) for a Scorn style bank.
2015-02-21 22:38:25 +00:00
bank_west.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
bank_west.base.x11.png
Add grey background around the BANK letters to the West Bank graphic (shop/bank_west.base.x11.png) for easier reading.
2012-05-20 05:20:40 +00:00
bank_west.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
conv.arc
Add face for 'gold to silver' converter.
2020-09-09 17:53:22 +00:00
conv.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
conv.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
crea_Pdra_m.arc
Fix 'sp' field for converters and add missing gold-> silver converter.
2013-08-06 07:14:09 +00:00
crea_dra_m.arc
Fix 'sp' field for converters and add missing gold-> silver converter.
2013-08-06 07:14:09 +00:00
crea_dra_s.arc
Fix 'sp' field for converters and add missing gold-> silver converter.
2013-08-06 07:14:09 +00:00
crea_eye_s.arc
Fix 'sp' field for converters and add missing gold-> silver converter.
2013-08-06 07:14:09 +00:00
crea_mithril_ar.arc
Fix 'sp' field for converters and add missing gold-> silver converter.
2013-08-06 07:14:09 +00:00
crea_serp_c.arc
Fix 'sp' field for converters and add missing gold-> silver converter.
2013-08-06 07:14:09 +00:00
crea_serp_c.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 03:37:19 +00:00
crea_serp_c.clsc.111.png
Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
2001-12-28 05:46:28 +00:00
crea_serp_c.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
diamond_converter.base.111.png
Faces for various converters.
2011-11-20 17:57:12 +00:00
food_tables.arc
Fix food table archetypes.
2013-07-28 04:55:59 +00:00
gold_converter.base.111.png
Faces for various converters.
2011-11-20 17:57:12 +00:00
gold_converter2.base.111.png
Add face for 'gold to silver' converter.
2020-09-09 17:53:22 +00:00
identify.arc
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
jade_converter.base.111.png
Faces for various converters.
2011-11-20 17:57:12 +00:00
jade_converter2.base.111.png
Archetypes for some converters, associated faces.
2011-12-11 16:03:19 +00:00
pearl_converter.base.111.png
Faces for various converters.
2011-11-20 17:57:12 +00:00
platinum_converter.base.111.png
Faces for various converters.
2011-11-20 17:57:12 +00:00
platinum_converter2.base.111.png
Faces for various converters.
2011-11-20 17:57:12 +00:00
ruby_converter.base.111.png
Faces for various converters.
2011-11-20 17:57:12 +00:00
silver_converter.base.111.png
Archetypes for some converters, associated faces.
2011-12-11 16:03:19 +00:00
smith.arc
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
smith.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
smith.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
smith.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
store_alch.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_alch.base.x11.png
Patch: 3586098, Minor touch-up on some stores. Credit to SilverNexus.
2012-11-30 00:25:57 +00:00
store_alch.clsc.x11.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
store_alch.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
store_armo.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_armo.base.x11.png
Patch: 3586098, Minor touch-up on some stores. Credit to SilverNexus.
2012-11-30 00:25:57 +00:00
store_armo.clsc.x11.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
store_armo.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
store_armo_east.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_armo_east.base.x11.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 03:37:19 +00:00
store_armo_east.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
store_armo_fant.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_armo_fant.base.x11.png
Add background color behind the sign name on the Fantasy Armour store (shop/store_armo_fant.base.x11.png)
2020-08-24 06:08:45 +00:00
store_armo_fant.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
store_bow.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_bow.base.x11.png
Patch: 3586098, Minor touch-up on some stores. Credit to SilverNexus.
2012-11-30 00:25:57 +00:00
store_food.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_food.base.x11.png
Add food shop archetype.
2021-01-10 14:19:01 +00:00
store_food.face
Add food shop archetype.
2021-01-10 14:19:01 +00:00
store_food_barn.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_food_barn.base.x11.png
Reduce color palette on store_food_barn.
2021-01-16 18:39:02 +00:00
store_food_barn.face
Add food shop barn for use in Wolfsburg.
2021-01-16 18:27:47 +00:00
store_gems.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_gems.base.x11.png
New face or image (shop/store_gems.base.x11.png) and object (shop/store_gems.arc) for a gems/jewels shop, based on the General Store graphic and archetype.
2011-04-04 03:26:53 +00:00
store_gene.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_gene.base.x11.png
Colourize the sign outside of the General Store (shop/store_gene.base.x11.png).
2012-05-13 07:17:26 +00:00
store_gene.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
store_gene_fant.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_gene_fant.base.x11.png
Very minor pixel touch up and color replacement on the sign to Fantasy Store graphic (shop/store_gene_fant.base.x11.png).
2012-05-11 04:56:50 +00:00
store_gene_fant.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
store_gene_west.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_gene_west.base.x11.png
Pixel touch up and colourize the sign outside the General Store, West (shop/store_gene_west.base.x11.png).
2012-05-16 06:15:51 +00:00
store_gene_west.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
store_magi.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_magi.base.x11.png
Run optipng.
2011-11-20 17:54:53 +00:00
store_magi.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
store_magi_east.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_magi_east.base.x11.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth
2009-01-25 02:15:59 +00:00
store_magi_east.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
store_magi_fant.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_magi_fant.base.x11.png
Modifed shop signs or banners to make them easier to read in the game.
2011-04-10 04:19:24 +00:00
store_magi_fant.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
store_magi_northwest.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_magi_northwest.base.x11.png
Modifed shop signs or banners to make them easier to read in the game.
2011-04-10 04:19:24 +00:00
store_magi_northwest.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
store_magi_west.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_magi_west.base.x11.png
Modifed shop signs or banners to make them easier to read in the game.
2011-04-10 04:19:24 +00:00
store_magi_west.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
store_weap.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_weap.base.x11.png
Modifed shop signs or banners to make them easier to read in the game.
2011-04-10 03:45:25 +00:00
store_weap.clsc.x11.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth
2009-01-25 02:15:59 +00:00
store_weap.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
store_weap_east.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_weap_east.base.x11.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth
2009-01-25 02:15:59 +00:00
store_weap_east.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00
store_weap_fant.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_weap_fant.base.x11.png
Add background color behind the sign name on the Fantasy Weapon store (shop/store_weap_fant.base.x11.png)
2020-08-24 05:48:46 +00:00
store_weap_fant.face
Extract some 'magicmap' and 'visibility' attributes into .face files.
2008-12-13 15:04:51 +00:00