arch/shop
SilverNexus ae7633edbd Add bloodstone to the random gem generation.
I have at least one recipe in mind to put them in in order to reduce reliance on stat potions in jeweler, and the image Draug provided is worth keeping IMO.
2024-02-27 08:24:13 -05:00
..
Floors Add bloodstone to the random gem generation. 2024-02-27 08:24:13 -05:00
alchemy_diamond_converter.face Fix a display bug on artifact gems. 2023-05-05 03:43:57 -04:00
alchemy_gems.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 15:23:29 +00:00
alchemy_pearl_converter.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 15:23:29 +00:00
alchemy_ruby_converter.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 15:23:29 +00:00
amberium_converter.base.111.png Archetypes for some converters, associated faces. 2011-12-11 16:03:19 +00:00
ambolt.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
ambolt.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
bank.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
bank.base.x11.png Modifed shop signs or banners to make them easier to read in the game. 2011-04-10 04:19:24 +00:00
bank.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
bank_scorn.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
bank_scorn.base.x11.png New graphic and archetype (shop/bank_scorn.*) for a Scorn style bank. 2015-02-21 22:38:25 +00:00
bank_scorn.face New graphic and archetype (shop/bank_scorn.*) for a Scorn style bank. 2015-02-21 22:38:25 +00:00
bank_west.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
bank_west.base.x11.png Add grey background around the BANK letters to the West Bank graphic (shop/bank_west.base.x11.png) for easier reading. 2012-05-20 05:20:40 +00:00
bank_west.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
conv.arc Add face for 'gold to silver' converter. 2020-09-09 17:53:22 +00:00
conv.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
conv.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
crea_Pdra_m.arc Fix 'sp' field for converters and add missing gold-> silver converter. 2013-08-06 07:14:09 +00:00
crea_dra_m.arc Fix 'sp' field for converters and add missing gold-> silver converter. 2013-08-06 07:14:09 +00:00
crea_dra_s.arc Fix 'sp' field for converters and add missing gold-> silver converter. 2013-08-06 07:14:09 +00:00
crea_eye_s.arc Fix 'sp' field for converters and add missing gold-> silver converter. 2013-08-06 07:14:09 +00:00
crea_mithril_ar.arc Fix 'sp' field for converters and add missing gold-> silver converter. 2013-08-06 07:14:09 +00:00
crea_serp_c.arc Fix 'sp' field for converters and add missing gold-> silver converter. 2013-08-06 07:14:09 +00:00
crea_serp_c.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
crea_serp_c.clsc.111.png Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets. 2001-12-28 05:46:28 +00:00
crea_serp_c.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
diamond_converter.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
food_tables.arc Fix food table archetypes. 2013-07-28 04:55:59 +00:00
gold_converter.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
gold_converter2.base.111.png Add face for 'gold to silver' converter. 2020-09-09 17:53:22 +00:00
identify.arc Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
jade_converter.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
jade_converter2.base.111.png Archetypes for some converters, associated faces. 2011-12-11 16:03:19 +00:00
pearl_converter.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
platinum_converter.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
platinum_converter2.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
ruby_converter.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
silver_converter.base.111.png Archetypes for some converters, associated faces. 2011-12-11 16:03:19 +00:00
smith.arc Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
smith.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
smith.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
smith.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_alch.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_alch.base.x11.png Patch: 3586098, Minor touch-up on some stores. Credit to SilverNexus. 2012-11-30 00:25:57 +00:00
store_alch.clsc.x11.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
store_alch.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_armo.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_armo.base.x11.png Patch: 3586098, Minor touch-up on some stores. Credit to SilverNexus. 2012-11-30 00:25:57 +00:00
store_armo.clsc.x11.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
store_armo.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_armo_east.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_armo_east.base.x11.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
store_armo_east.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_armo_fant.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_armo_fant.base.x11.png Add background color behind the sign name on the Fantasy Armour store (shop/store_armo_fant.base.x11.png) 2020-08-24 06:08:45 +00:00
store_armo_fant.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_bow.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_bow.base.x11.png Patch: 3586098, Minor touch-up on some stores. Credit to SilverNexus. 2012-11-30 00:25:57 +00:00
store_food.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_food.base.x11.png Add food shop archetype. 2021-01-10 14:19:01 +00:00
store_food.face Add food shop archetype. 2021-01-10 14:19:01 +00:00
store_food_barn.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_food_barn.base.x11.png Reduce color palette on store_food_barn. 2021-01-16 18:39:02 +00:00
store_food_barn.face Add food shop barn for use in Wolfsburg. 2021-01-16 18:27:47 +00:00
store_gems.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_gems.base.x11.png New face or image (shop/store_gems.base.x11.png) and object (shop/store_gems.arc) for a gems/jewels shop, based on the General Store graphic and archetype. 2011-04-04 03:26:53 +00:00
store_gene.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_gene.base.x11.png Colourize the sign outside of the General Store (shop/store_gene.base.x11.png). 2012-05-13 07:17:26 +00:00
store_gene.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_gene_fant.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_gene_fant.base.x11.png Very minor pixel touch up and color replacement on the sign to Fantasy Store graphic (shop/store_gene_fant.base.x11.png). 2012-05-11 04:56:50 +00:00
store_gene_fant.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_gene_west.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_gene_west.base.x11.png Pixel touch up and colourize the sign outside the General Store, West (shop/store_gene_west.base.x11.png). 2012-05-16 06:15:51 +00:00
store_gene_west.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_magi.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi.base.x11.png Run optipng. 2011-11-20 17:54:53 +00:00
store_magi.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_magi_east.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi_east.base.x11.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth 2009-01-25 02:15:59 +00:00
store_magi_east.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_magi_fant.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi_fant.base.x11.png Modifed shop signs or banners to make them easier to read in the game. 2011-04-10 04:19:24 +00:00
store_magi_fant.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_magi_northwest.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi_northwest.base.x11.png Modifed shop signs or banners to make them easier to read in the game. 2011-04-10 04:19:24 +00:00
store_magi_northwest.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_magi_west.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi_west.base.x11.png Modifed shop signs or banners to make them easier to read in the game. 2011-04-10 04:19:24 +00:00
store_magi_west.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_weap.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_weap.base.x11.png Modifed shop signs or banners to make them easier to read in the game. 2011-04-10 03:45:25 +00:00
store_weap.clsc.x11.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth 2009-01-25 02:15:59 +00:00
store_weap.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_weap_east.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_weap_east.base.x11.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth 2009-01-25 02:15:59 +00:00
store_weap_east.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_weap_fant.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_weap_fant.base.x11.png Add background color behind the sign name on the Fantasy Weapon store (shop/store_weap_fant.base.x11.png) 2020-08-24 05:48:46 +00:00
store_weap_fant.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00