arch/wall/mine
silvernexus 3a670ae36d Gave mine wall an in-game name of 'wall'
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19975 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-25 21:36:10 +00:00
..
mine.arc Gave mine wall an in-game name of 'wall' 2015-05-25 21:36:10 +00:00
mine1.arc Gave mine wall an in-game name of 'wall' 2015-05-25 21:36:10 +00:00
mine_0.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mine_0.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
mine_1.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mine_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
mine_2.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mine_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
mine_3.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mine_3.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
mine_4.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mine_4.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
mine_5.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mine_5.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
mine_6.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mine_7.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mine_8.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mine_8.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
mine_9.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mine_A.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mine_A.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
mine_B.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mine_C.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mine_C.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
mine_D.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mine_E.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mine_F.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mine_ne.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mine_ne.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
mine_nw.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:09:20 +00:00
mine_nw.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
mine_se.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mine_se.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
mine_secret_1_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
mine_secret_1_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
mine_secret_2_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
mine_secret_2_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
mine_sw.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mine_sw.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
minedoor.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
minedoor_4.base.x11.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
minedoor_4.base.x12.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:09:20 +00:00
minedoor_4.base.x13.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:09:20 +00:00
minedoor_4.base.x14.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
minedoor_4.base.x15.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:09:20 +00:00
minedoor_4.base.x16.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:09:20 +00:00
minedoor_4.base.x17.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:09:20 +00:00
minedoor_4.base.x18.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:09:20 +00:00
minedoor_4.base.x19.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:09:20 +00:00
minedoor_4.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
minedoor_8.base.x11.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:09:20 +00:00
minedoor_8.base.x12.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:09:20 +00:00
minedoor_8.base.x13.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:09:20 +00:00
minedoor_8.base.x14.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:09:20 +00:00
minedoor_8.base.x15.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:09:20 +00:00
minedoor_8.base.x16.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:09:20 +00:00
minedoor_8.base.x17.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:09:20 +00:00
minedoor_8.base.x18.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:09:20 +00:00
minedoor_8.base.x19.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:09:20 +00:00
minedoor_8.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00