arch/shop
Nicolas Weeger ed7a8ce6d3 Reformat treasure lists
Patch by Egorov Sergey
https://sourceforge.net/p/crossfire/patches/461/
2022-05-25 18:56:24 +02:00
..
Floors Reformat treasure lists 2022-05-25 18:56:24 +02:00
alchemy_diamond_converter.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 15:23:29 +00:00
alchemy_gems.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 15:23:29 +00:00
alchemy_pearl_converter.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 15:23:29 +00:00
alchemy_ruby_converter.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 15:23:29 +00:00
amberium_converter.base.111.png Archetypes for some converters, associated faces. 2011-12-11 16:03:19 +00:00
ambolt.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
ambolt.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
bank.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
bank.base.x11.png Modifed shop signs or banners to make them easier to read in the game. 2011-04-10 04:19:24 +00:00
bank.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
bank_scorn.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
bank_scorn.base.x11.png New graphic and archetype (shop/bank_scorn.*) for a Scorn style bank. 2015-02-21 22:38:25 +00:00
bank_scorn.face New graphic and archetype (shop/bank_scorn.*) for a Scorn style bank. 2015-02-21 22:38:25 +00:00
bank_west.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
bank_west.base.x11.png Add grey background around the BANK letters to the West Bank graphic (shop/bank_west.base.x11.png) for easier reading. 2012-05-20 05:20:40 +00:00
bank_west.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
conv.arc Add face for 'gold to silver' converter. 2020-09-09 17:53:22 +00:00
conv.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
conv.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
crea_Pdra_m.arc Fix 'sp' field for converters and add missing gold-> silver converter. 2013-08-06 07:14:09 +00:00
crea_dra_m.arc Fix 'sp' field for converters and add missing gold-> silver converter. 2013-08-06 07:14:09 +00:00
crea_dra_s.arc Fix 'sp' field for converters and add missing gold-> silver converter. 2013-08-06 07:14:09 +00:00
crea_eye_s.arc Fix 'sp' field for converters and add missing gold-> silver converter. 2013-08-06 07:14:09 +00:00
crea_mithril_ar.arc Fix 'sp' field for converters and add missing gold-> silver converter. 2013-08-06 07:14:09 +00:00
crea_serp_c.arc Fix 'sp' field for converters and add missing gold-> silver converter. 2013-08-06 07:14:09 +00:00
crea_serp_c.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
crea_serp_c.clsc.111.png Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets. 2001-12-28 05:46:28 +00:00
crea_serp_c.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
diamond_converter.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
food_tables.arc Fix food table archetypes. 2013-07-28 04:55:59 +00:00
gold_converter.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
gold_converter2.base.111.png Add face for 'gold to silver' converter. 2020-09-09 17:53:22 +00:00
identify.arc Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
jade_converter.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
jade_converter2.base.111.png Archetypes for some converters, associated faces. 2011-12-11 16:03:19 +00:00
pearl_converter.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
platinum_converter.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
platinum_converter2.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
ruby_converter.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
silver_converter.base.111.png Archetypes for some converters, associated faces. 2011-12-11 16:03:19 +00:00
smith.arc Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
smith.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
smith.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
smith.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_alch.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_alch.base.x11.png Patch: 3586098, Minor touch-up on some stores. Credit to SilverNexus. 2012-11-30 00:25:57 +00:00
store_alch.clsc.x11.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
store_alch.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_armo.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_armo.base.x11.png Patch: 3586098, Minor touch-up on some stores. Credit to SilverNexus. 2012-11-30 00:25:57 +00:00
store_armo.clsc.x11.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
store_armo.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_armo_east.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_armo_east.base.x11.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
store_armo_east.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_armo_fant.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_armo_fant.base.x11.png Add background color behind the sign name on the Fantasy Armour store (shop/store_armo_fant.base.x11.png) 2020-08-24 06:08:45 +00:00
store_armo_fant.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_bow.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_bow.base.x11.png Patch: 3586098, Minor touch-up on some stores. Credit to SilverNexus. 2012-11-30 00:25:57 +00:00
store_food.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_food.base.x11.png Add food shop archetype. 2021-01-10 14:19:01 +00:00
store_food.face Add food shop archetype. 2021-01-10 14:19:01 +00:00
store_food_barn.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_food_barn.base.x11.png Reduce color palette on store_food_barn. 2021-01-16 18:39:02 +00:00
store_food_barn.face Add food shop barn for use in Wolfsburg. 2021-01-16 18:27:47 +00:00
store_gems.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_gems.base.x11.png New face or image (shop/store_gems.base.x11.png) and object (shop/store_gems.arc) for a gems/jewels shop, based on the General Store graphic and archetype. 2011-04-04 03:26:53 +00:00
store_gene.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_gene.base.x11.png Colourize the sign outside of the General Store (shop/store_gene.base.x11.png). 2012-05-13 07:17:26 +00:00
store_gene.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_gene_fant.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_gene_fant.base.x11.png Very minor pixel touch up and color replacement on the sign to Fantasy Store graphic (shop/store_gene_fant.base.x11.png). 2012-05-11 04:56:50 +00:00
store_gene_fant.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_gene_west.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_gene_west.base.x11.png Pixel touch up and colourize the sign outside the General Store, West (shop/store_gene_west.base.x11.png). 2012-05-16 06:15:51 +00:00
store_gene_west.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_magi.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi.base.x11.png Run optipng. 2011-11-20 17:54:53 +00:00
store_magi.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_magi_east.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi_east.base.x11.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth 2009-01-25 02:15:59 +00:00
store_magi_east.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_magi_fant.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi_fant.base.x11.png Modifed shop signs or banners to make them easier to read in the game. 2011-04-10 04:19:24 +00:00
store_magi_fant.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_magi_northwest.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi_northwest.base.x11.png Modifed shop signs or banners to make them easier to read in the game. 2011-04-10 04:19:24 +00:00
store_magi_northwest.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_magi_west.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi_west.base.x11.png Modifed shop signs or banners to make them easier to read in the game. 2011-04-10 04:19:24 +00:00
store_magi_west.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_weap.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_weap.base.x11.png Modifed shop signs or banners to make them easier to read in the game. 2011-04-10 03:45:25 +00:00
store_weap.clsc.x11.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth 2009-01-25 02:15:59 +00:00
store_weap.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_weap_east.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_weap_east.base.x11.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth 2009-01-25 02:15:59 +00:00
store_weap_east.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_weap_fant.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_weap_fant.base.x11.png Add background color behind the sign name on the Fantasy Weapon store (shop/store_weap_fant.base.x11.png) 2020-08-24 05:48:46 +00:00
store_weap_fant.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00