arch/monster/humanoid/Guard
akirschbaum 78278bfb4d Add explicit 'move_type walk' to all monsters.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5863 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:07:48 +00:00
..
guard_hard.arc Add explicit 'move_type walk' to all monsters. 2007-03-24 14:07:48 +00:00
guard_hard.base.111.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
guard_hard.clsc.111.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
guard_ligh.arc Add explicit 'move_type walk' to all monsters. 2007-03-24 14:07:48 +00:00
guard_ligh.base.111.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
guard_ligh.clsc.111.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
guard_med.arc Add explicit 'move_type walk' to all monsters. 2007-03-24 14:07:48 +00:00
guard_med.base.111.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
guard_med.clsc.111.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
knight.arc Add explicit 'move_type walk' to all monsters. 2007-03-24 14:07:48 +00:00
knight.base.111.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
knight.base.112.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
knight.base.113.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
knight.base.114.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
knight.base.115.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
knight.clsc.111.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
knight.clsc.112.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
knight.clsc.113.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
knight.clsc.114.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
knight.clsc.115.png - rename human to humanoid 2003-06-16 06:31:16 +00:00