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awall
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Weak walls should block things, including spells.
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2011-08-03 18:08:58 +00:00 |
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bench
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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bulletwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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bwall
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Weak walls should block things, including spells.
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2011-08-03 18:08:58 +00:00 |
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cave
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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cwall
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Weak walls should block things, including spells.
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2011-08-03 18:08:58 +00:00 |
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cwall-red
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Weak walls should block things, including spells.
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2011-08-03 18:08:58 +00:00 |
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cwall-west
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Weak walls should block things, including spells.
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2011-08-03 18:08:58 +00:00 |
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dun
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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dwall
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Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
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2010-10-11 18:15:00 +00:00 |
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ewall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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firewall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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flagstone
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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gwall
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- Move various road/path/bridge arches from the wall and construct folders
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2010-06-15 07:57:42 +00:00 |
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hedge
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Added another column of pixels to the vertical hedge wall for better alignment with adjacent hedge graphics.
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2011-08-01 05:32:06 +00:00 |
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jcity
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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lbulletwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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lightningwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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longtable
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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mine
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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moat
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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pier
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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rough
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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slevel
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- Fixed discolored pixels.
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2009-06-02 04:28:34 +00:00 |
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speedbwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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stwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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swall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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timberwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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wall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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white
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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woodwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
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wwall
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Weak walls should block things, including spells.
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2011-08-03 18:08:58 +00:00 |
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cloudwall.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 23:19:04 +00:00 |
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snowstorm_x.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |