arch/construct
ryo_saeba 0868e768ee Fix some names.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19502 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-01 11:30:11 +00:00
..
Palace Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
Snow Fix some names. 2014-06-01 11:30:11 +00:00
Treehouse Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
barrack Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
castle Touch up of the front gate on the western castle graphics. 2011-05-02 05:33:15 +00:00
fort Some pixel recoloring to make the windows more apparent Fort Sym graphic. 2011-05-01 04:21:12 +00:00
fountain Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
hold Small color touch up on some of the vines growing on the front of darkhold. 2011-09-02 07:06:22 +00:00
house New archetypes and graphics for Draughts (aka checkers), includes playing pieces (red, black, red king, black king) and a new house for the world maps. 2013-04-02 07:01:42 +00:00
keep Minor color clean-up and pixel tweaks on the front door and windows to Symmetrical Keep graphic (construct/keep/keep_sym.base.111.png). 2012-05-09 06:02:03 +00:00
roof Remove stray attributes "tall_height". 2011-06-11 15:40:02 +00:00
temple Very minor pixel touch up to all cult churches - completed a row of shingles next to the steeple. 2012-05-10 06:17:23 +00:00
tower Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
town Cleaned up stray pixels in wall borders in t_house2 (t_house2.base.x11.png) to make them look smoother. 2014-02-19 19:38:11 +00:00
window Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:53:48 +00:00
bungalow.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
bungalow.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
bungalow.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00