arch/wall
silvernexus 14fb437c1d Gave dungeon walls a proper in-game name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19964 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-24 02:48:57 +00:00
..
awall Weak walls should block things, including spells. 2011-08-03 18:08:58 +00:00
bench Refactored bench graphics - less pixelation and colors were cleaned up. 2011-10-12 06:42:42 +00:00
bulletwall Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
bwall Weak walls should block things, including spells. 2011-08-03 18:08:58 +00:00
cave More new graphics, faces and archetypes for the carved cave wall. They match the existing cave wall coloring, and do not stand out like the (black) mine graphics. 2011-10-18 03:20:13 +00:00
cwall Convert Castle Wall Marble column and Castle Wall Gray Marble column to Indexed (was gray scale) images. Now they appear with transparent backgrounds in the map editor and are in the same format as the other images. 2012-05-12 07:59:25 +00:00
cwall-red Add additional pixel to the roof line to the cwall-west and cwall-red Guard Houses so they merge nicer with nearby wall sections. 2011-09-19 02:33:51 +00:00
cwall-west Add additional pixel to the roof line to the cwall-west and cwall-red Guard Houses so they merge nicer with nearby wall sections. 2011-09-19 02:33:51 +00:00
dun Gave dungeon walls a proper in-game name. 2015-05-24 02:48:57 +00:00
dwall Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on. 2010-10-11 18:15:00 +00:00
ewall Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
firewall Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
flagstone Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
gwall - Move various road/path/bridge arches from the wall and construct folders 2010-06-15 07:57:42 +00:00
hedge Adjust (increase) width of hedge wall sections to align or match other sections. 2012-05-13 06:40:35 +00:00
jcity Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
lbulletwall Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
lightningwall Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
longtable Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
mine Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
moat Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
pier Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
rough Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
speedbwall Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
stwall Replace stwall with version by Daniel Würl. 2015-03-08 09:26:09 +00:00
stwallblue Add blue stone walls by Daniel Würl. 2015-03-08 10:51:18 +00:00
stwallmossy Add mossy stone walls by Daniel Würl. 2015-03-08 11:14:57 +00:00
stwallred Add red stone walls by Daniel Würl. 2015-03-08 11:03:34 +00:00
swall Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
timberwall Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
wall Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
white Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
woodwall Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
wwall Weak walls should block things, including spells. 2011-08-03 18:08:58 +00:00
cloudwall.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 23:19:04 +00:00
snowstorm_x.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00