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awall
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Weak walls should block things, including spells.
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2011-08-03 18:08:58 +00:00 |
bench
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Refactored bench graphics - less pixelation and colors were cleaned up.
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2011-10-12 06:42:42 +00:00 |
bulletwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
bwall
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Weak walls should block things, including spells.
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2011-08-03 18:08:58 +00:00 |
cave
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More new graphics, faces and archetypes for the carved cave wall. They match the existing cave wall coloring, and do not stand out like the (black) mine graphics.
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2011-10-18 03:20:13 +00:00 |
cwall
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Convert Castle Wall Marble column and Castle Wall Gray Marble column to Indexed (was gray scale) images. Now they appear with transparent backgrounds in the map editor and are in the same format as the other images.
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2012-05-12 07:59:25 +00:00 |
cwall-red
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Add additional pixel to the roof line to the cwall-west and cwall-red Guard Houses so they merge nicer with nearby wall sections.
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2011-09-19 02:33:51 +00:00 |
cwall-west
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Add additional pixel to the roof line to the cwall-west and cwall-red Guard Houses so they merge nicer with nearby wall sections.
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2011-09-19 02:33:51 +00:00 |
dun
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Gave dungeon walls a proper in-game name.
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2015-05-24 02:48:57 +00:00 |
dwall
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Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
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2010-10-11 18:15:00 +00:00 |
ewall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
firewall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
flagstone
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
gwall
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- Move various road/path/bridge arches from the wall and construct folders
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2010-06-15 07:57:42 +00:00 |
hedge
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Adjust (increase) width of hedge wall sections to align or match other sections.
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2012-05-13 06:40:35 +00:00 |
jcity
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
lbulletwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
lightningwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
longtable
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
mine
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
moat
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
pier
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
rough
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
slevel
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- Fixed discolored pixels.
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2009-06-02 04:28:34 +00:00 |
speedbwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
stwall
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Replace stwall with version by Daniel Würl.
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2015-03-08 09:26:09 +00:00 |
stwallblue
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Add blue stone walls by Daniel Würl.
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2015-03-08 10:51:18 +00:00 |
stwallmossy
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Add mossy stone walls by Daniel Würl.
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2015-03-08 11:14:57 +00:00 |
stwallred
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Add red stone walls by Daniel Würl.
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2015-03-08 11:03:34 +00:00 |
swall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
timberwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
wall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
white
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
woodwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
wwall
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Weak walls should block things, including spells.
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2011-08-03 18:08:58 +00:00 |
cloudwall.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 23:19:04 +00:00 |
snowstorm_x.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |