arch/monster/humanoid/Class
akirschbaum 78278bfb4d Add explicit 'move_type walk' to all monsters.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5863 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:07:48 +00:00
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Warrior Add explicit 'move_type walk' to all monsters. 2007-03-24 14:07:48 +00:00
conjurer.arc Add explicit 'move_type walk' to all monsters. 2007-03-24 14:07:48 +00:00
conjurer.base.111.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
conjurer.base.112.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
conjurer.base.113.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
conjurer.clsc.111.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
conjurer.clsc.112.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
conjurer.clsc.113.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
conjurer.trs Fix a few arc errors related to panther.111 disappearing, but 2004-02-02 00:34:09 +00:00
conjurer2.arc Add explicit 'move_type walk' to all monsters. 2007-03-24 14:07:48 +00:00
conjurer2.trs Fix a few arc errors related to panther.111 disappearing, but 2004-02-02 00:34:09 +00:00
fighter.arc Add explicit 'move_type walk' to all monsters. 2007-03-24 14:07:48 +00:00
fighter.base.111.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
fighter.base.112.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
fighter.base.113.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
fighter.clsc.111.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
fighter.clsc.112.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
fighter.clsc.113.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
fighter.trs Fix a few arc errors related to panther.111 disappearing, but 2004-02-02 00:34:09 +00:00
ninja.face Add missing faces for old monsters. 2007-03-17 11:42:14 +00:00
ninja_1.arc Add explicit 'move_type walk' to all monsters. 2007-03-24 14:07:48 +00:00
ninja_1.trs Fix a few arc errors related to panther.111 disappearing, but 2004-02-02 00:34:09 +00:00
ninja_2.arc Add explicit 'move_type walk' to all monsters. 2007-03-24 14:07:48 +00:00
ninja_2.base.111.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
ninja_2.base.112.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
ninja_2.base.113.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
ninja_2.clsc.111.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
ninja_2.clsc.112.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
ninja_2.clsc.113.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
northman.arc Add explicit 'move_type walk' to all monsters. 2007-03-24 14:07:48 +00:00
northman.base.111.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
northman.base.112.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
northman.clsc.111.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
northman.clsc.112.png - rename human to humanoid 2003-06-16 06:31:16 +00:00
pirate.arc Add explicit 'move_type walk' to all monsters. 2007-03-24 14:07:48 +00:00
pirate.base.111.png - Introducing the new 2003 pirate, notice the jaunty moustache... 2003-08-27 04:02:58 +00:00
pirate.base.112.png - Introducing the new 2003 pirate, notice the jaunty moustache... 2003-08-27 04:02:58 +00:00
pirate.clsc.111.png - classic pirates. 2003-08-27 04:31:59 +00:00
pirate.clsc.112.png - classic pirates. 2003-08-27 04:31:59 +00:00
pirate.trs Fix typo in comment. 2006-06-01 17:26:14 +00:00
thief_1.arc Add explicit 'move_type walk' to all monsters. 2007-03-24 14:07:48 +00:00