.. |
awall
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Weak walls should block things, including spells.
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2011-08-03 18:08:58 +00:00 |
bench
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
bulletwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
bwall
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Weak walls should block things, including spells.
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2011-08-03 18:08:58 +00:00 |
cave
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
cwall
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Weak walls should block things, including spells.
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2011-08-03 18:08:58 +00:00 |
cwall-red
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Weak walls should block things, including spells.
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2011-08-03 18:08:58 +00:00 |
cwall-west
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Weak walls should block things, including spells.
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2011-08-03 18:08:58 +00:00 |
dun
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
dwall
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Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
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2010-10-11 18:15:00 +00:00 |
ewall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
firewall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
flagstone
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
gwall
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- Move various road/path/bridge arches from the wall and construct folders
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2010-06-15 07:57:42 +00:00 |
hedge
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Added another column of pixels to the vertical hedge wall for better alignment with adjacent hedge graphics.
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2011-08-01 05:32:06 +00:00 |
jcity
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
lbulletwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
lightningwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
longtable
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
mine
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
moat
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
pier
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
rough
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
slevel
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- Fixed discolored pixels.
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2009-06-02 04:28:34 +00:00 |
speedbwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
stwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
swall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
timberwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
wall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
white
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
woodwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
wwall
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Weak walls should block things, including spells.
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2011-08-03 18:08:58 +00:00 |
cloudwall.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 23:19:04 +00:00 |
snowstorm_x.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |