arch/monster/undead
ryo_saeba 2ddad229b3 Remove duplicated attributes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12302 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-06 18:01:05 +00:00
..
Skeletal_mage Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skree Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
banshee.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
banshee.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
banshee.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
banshee.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
banshee.trs
dave.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
dave.base.111.png
dave.base.112.png
dave.base.113.png
dave.clsc.111.png
dave.clsc.112.png
dave.clsc.113.png
dave.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
deathshead.arc Remove duplicated attributes. 2009-12-06 18:01:05 +00:00
deathshead.base.111.png
deathshead.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
deathshead.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
deathshead.base.114.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
deathshead.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
deathshead.trs
demilich.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
demilich.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
demilich.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
demilich.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
demilich.clsc.111.png
demilich.clsc.112.png
demilich.clsc.113.png
demilich.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
demilich.trs
ghast.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
ghast.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
ghast.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
ghast.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
ghast.clsc.111.png
ghast.clsc.112.png
ghast.clsc.113.png
ghast.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
ghost.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
ghost.base.111.png
ghost.base.112.png
ghost.clsc.111.png
ghost.clsc.112.png
ghost.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
ghost.trs
ghost_gen.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
ghost_gen.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
ghost_gen.clsc.111.png
ghost_gen.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
grimreaper.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
grimreaper.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
grimreaper.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
grimreaper.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
grimreaper.base.114.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
grimreaper.clsc.111.png
grimreaper.clsc.112.png
grimreaper.clsc.113.png
grimreaper.clsc.114.png
grimreaper.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
lich.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
lich.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
lich.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
lich.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
lich.clsc.111.png
lich.clsc.112.png
lich.clsc.113.png
lich.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
lich.trs
nazgul.arc Remove duplicated attributes. 2009-12-06 18:01:05 +00:00
nazgul.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
nazgul.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
nazgul.clsc.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
nazgul.clsc.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
nazgul.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
nightmare.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
nightmare.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
nightmare.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
nightmare.clsc.111.png
nightmare.clsc.112.png
nightmare.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skelet_gen.arc monster/*: Rebalance monsters. In many cases, hp, ac, exp, and level 2008-01-14 08:40:39 +00:00
skeleton.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skeleton.base.111.png
skeleton.base.112.png
skeleton.clsc.111.png
skeleton.clsc.112.png
skeleton.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skeleton.trs
skeleton_chief.base.111.png
skeleton_chief.clsc.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
skeleton_chief.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skeleton_chief_arc.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skeleton_chief_arc.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skeleton_leader.base.111.png
skeleton_leader.clsc.111.png
skeleton_leader.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skeleton_leader_arc.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skeleton_leader_arc.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skull.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skull.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
skull.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
skull.clsc.111.png
skull.clsc.112.png
skull.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skull.trs
skull_gen.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skull_gen.base.111.png
skull_gen.clsc.111.png
skull_gen.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skull_tooth.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
spectre.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
spectre.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
spectre.clsc.111.png
spectre.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
spectre.trs
tooth.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
vampire.arc Remove duplicated attributes. 2009-12-06 18:01:05 +00:00
vampire.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
vampire.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
vampire.clsc.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
vampire.clsc.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
vampire.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
vampire.trs
vampiregen.arc Remove duplicated attributes. 2009-12-06 18:01:05 +00:00
vampiregen.base.111.png
vampiregen.clsc.111.png
vampiregen.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
wight.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
wight.base.111.png
wight.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
wight.base.113.png
wight.base.114.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
wight.clsc.111.png
wight.clsc.112.png
wight.clsc.113.png
wight.clsc.114.png
wight.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
wight.trs
wraith.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
wraith.base.111.png
wraith.base.112.png
wraith.base.113.png
wraith.clsc.111.png
wraith.clsc.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
wraith.clsc.113.png
wraith.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
zombie.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
zombie.base.111.png
zombie.base.112.png
zombie.base.113.png
zombie.clsc.111.png
zombie.clsc.112.png
zombie.clsc.113.png
zombie.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
zombie.trs
zombie_gen.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
zombie_gen.base.111.png
zombie_gen.clsc.111.png
zombie_gen.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
zombie_gen.trs