.. |
Skeletal_mage
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
skree
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
banshee.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
banshee.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
banshee.base.112.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
banshee.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
banshee.trs
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…
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dave.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
dave.base.111.png
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…
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dave.base.112.png
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…
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dave.base.113.png
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…
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dave.clsc.111.png
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…
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dave.clsc.112.png
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…
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dave.clsc.113.png
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…
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dave.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
deathshead.arc
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Remove duplicated attributes.
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2009-12-06 18:01:05 +00:00 |
deathshead.base.111.png
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…
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deathshead.base.112.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
deathshead.base.113.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
deathshead.base.114.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
deathshead.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
deathshead.trs
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…
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demilich.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
demilich.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
demilich.base.112.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
demilich.base.113.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
demilich.clsc.111.png
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…
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demilich.clsc.112.png
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…
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demilich.clsc.113.png
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…
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demilich.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
demilich.trs
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…
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ghast.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
ghast.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
ghast.base.112.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
ghast.base.113.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
ghast.clsc.111.png
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…
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ghast.clsc.112.png
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…
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ghast.clsc.113.png
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…
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ghast.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
ghost.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
ghost.base.111.png
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…
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ghost.base.112.png
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…
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ghost.clsc.111.png
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…
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ghost.clsc.112.png
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…
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ghost.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
ghost.trs
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…
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ghost_gen.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
ghost_gen.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
ghost_gen.clsc.111.png
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…
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ghost_gen.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
grimreaper.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
grimreaper.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
grimreaper.base.112.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
grimreaper.base.113.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
grimreaper.base.114.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
grimreaper.clsc.111.png
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…
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grimreaper.clsc.112.png
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…
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grimreaper.clsc.113.png
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…
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grimreaper.clsc.114.png
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…
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grimreaper.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
lich.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
lich.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
lich.base.112.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
lich.base.113.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
lich.clsc.111.png
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…
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lich.clsc.112.png
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…
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lich.clsc.113.png
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…
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lich.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
lich.trs
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…
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nazgul.arc
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Remove duplicated attributes.
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2009-12-06 18:01:05 +00:00 |
nazgul.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
nazgul.base.112.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
nazgul.clsc.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
nazgul.clsc.112.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
nazgul.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
nightmare.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
nightmare.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
nightmare.base.112.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
nightmare.clsc.111.png
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…
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nightmare.clsc.112.png
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…
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nightmare.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
skelet_gen.arc
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monster/*: Rebalance monsters. In many cases, hp, ac, exp, and level
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2008-01-14 08:40:39 +00:00 |
skeleton.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
skeleton.base.111.png
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…
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skeleton.base.112.png
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…
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skeleton.clsc.111.png
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…
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skeleton.clsc.112.png
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…
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skeleton.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
skeleton.trs
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…
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skeleton_chief.base.111.png
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…
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skeleton_chief.clsc.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
skeleton_chief.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
skeleton_chief_arc.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
skeleton_chief_arc.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
skeleton_leader.base.111.png
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…
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skeleton_leader.clsc.111.png
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…
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skeleton_leader.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
skeleton_leader_arc.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
skeleton_leader_arc.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
skull.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
skull.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
skull.base.112.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
skull.clsc.111.png
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…
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skull.clsc.112.png
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…
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skull.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
skull.trs
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…
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skull_gen.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
skull_gen.base.111.png
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…
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skull_gen.clsc.111.png
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…
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skull_gen.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
skull_tooth.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
spectre.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
spectre.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
spectre.clsc.111.png
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…
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spectre.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
spectre.trs
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…
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tooth.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
vampire.arc
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Remove duplicated attributes.
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2009-12-06 18:01:05 +00:00 |
vampire.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
vampire.base.112.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
vampire.clsc.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
vampire.clsc.112.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
vampire.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
vampire.trs
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…
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vampiregen.arc
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Remove duplicated attributes.
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2009-12-06 18:01:05 +00:00 |
vampiregen.base.111.png
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…
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vampiregen.clsc.111.png
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…
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vampiregen.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
wight.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
wight.base.111.png
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…
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wight.base.112.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
wight.base.113.png
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…
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wight.base.114.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
wight.clsc.111.png
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…
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wight.clsc.112.png
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…
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wight.clsc.113.png
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…
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wight.clsc.114.png
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…
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wight.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
wight.trs
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…
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wraith.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
wraith.base.111.png
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…
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wraith.base.112.png
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…
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wraith.base.113.png
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…
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wraith.clsc.111.png
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…
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wraith.clsc.112.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 04:04:42 +00:00 |
wraith.clsc.113.png
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…
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wraith.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
zombie.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
zombie.base.111.png
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…
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zombie.base.112.png
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…
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zombie.base.113.png
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…
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zombie.clsc.111.png
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…
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zombie.clsc.112.png
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…
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zombie.clsc.113.png
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…
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zombie.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
zombie.trs
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…
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zombie_gen.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
zombie_gen.base.111.png
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…
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zombie_gen.clsc.111.png
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…
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zombie_gen.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 13:41:22 +00:00 |
zombie_gen.trs
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…
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